Under rating threshold (hideshow)
I don't enjoy RTS games unless they're fun, too many of them feel like work and this is one of them. Arcade was ok, but survival is just too slow and not knowing the score until you hit 'quit' is bogus; I got frustrated and hit quit only to discover I'd gathered a measly 900 points. I don't know if I'm gonna be arsed to shoot for 2k.
Under rating threshold (hideshow)
This game was actually really un-fun to play...
It was a nice idea, but the controls for it were just really not up to par, and the game play its self left something to be desired. I don't think I'll be bothering with a badge for this one :/
Under rating threshold (hideshow)
ugh challange is soo boring, this games already was boring after lvl 5, and htne I have to do surviveel to oO'', but ok I did it, pff boring
Under rating threshold (hideshow)
SUCKS!!!!!! *BEATS UP THIS GAME INTO HELL*
SUCK SUCK SUCK!!!!!!!!! THIS GAME IS ULTRASUCK!!!!!! GAMEBREW SUCK AT THIS GAME! *:P*
Under rating threshold (hideshow)
How to beat the rocket baddies around level 20-30:
Use a repair drone as a decoy (preferably with fully upgraded thrusters). Hotkey it if you have to. Also, arrange your cruisers in a tight circle around the mothership. When you start the wave, quickly look around using the minimap and locate the rocket enemy. Select your repair drone and move it to the rocket. Then, when it targets you, move it out of the way. By then the cruisers should have started shooting and destroying it. Your other cruisers will take out the other enemies. Repeat.
Under rating threshold (hideshow)
Horrible idiotic game.Full of bugs and glitches. At wave 14 my units stoped responding or atacking. Fell of them had disapeared earlyer at some point . i gave game 3/5 before..i would like to take it back.
Under rating threshold (hideshow)
wohooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
Under rating threshold (hideshow)
I'm not that knowledgeable about coding, but is there any way to make ships attack the nearest enemy instead of a random enemy? Also, is it possible to make clicking on an enemy make the ships selected attack it and stop them from wandering off?
Under rating threshold (hideshow)
Indeed as well, the targeting system is all screwy... hopefully this tip will help people who're getting frustrated. If you click on an enemy unit, it will first try to fly almost on top of them before attempting to attack. DON'T actually click on the unit if at all possible. As the survival mode went on, I realized that what I really had to do was to click about two inches on the screen further away from the target, and pointing in the direction I wanted them to shoot. At that point, they finally became efficient killing machines instead of worthless fodder. So in other words, the targeting mode requires more than just "click on enemy and forget", though they misleadingly imply that such is the case. Once you realize that it's more like leading the target and pointing your unit in the direction they should fire, the game gets a little easier.
Under rating threshold (hideshow)
Boring game, too slow, bad unit response, lack of right click in an RTS is painful.
I was playing survival mode and I'd maxed out (99 control) at around level 20. Finished up the badge at level 30 easily and got bored, I honestly didnt have any desire whatsoever to continue even though I had 1000 reasource and maxed units with everything completely repaired, I honestly could have easily kept going, but I was so bored I just quit.
Under rating threshold (hideshow)
Yeah, that "upgrades only apply to units made afterwords" thing almost killed me. I found using old ones as distraction fodder helped a little. If upgrades are supposed to work this way they need to document it. It sure took me by surprise, it almost got me killed at ~ round 15 before I realized it.
Under rating threshold (hideshow)
Crappy game. AI has crappy reaction time, don't auto attack for the longest time, upgrades dont take effect immediatly, VERY buggy, and overall a piece of shit. 1/5. If you debugged this game and made it decent, I'd give it better, but as you can see, it has so many complaints. I got the badge, so I'm not mad there, but it didn't deserve the publicity brought on by the badge.
Under rating threshold (hideshow)
Yeah, the game was perfectly tuned to become extremely difficult at level 29 and 30.
The trick I found, however, was simple... and it allowed me to win round 30 with only 2 attacking units left.
Take all of your other units, and use them as decoys. Literally place them in a parameter around your base. The incoming baddies will attack them, leaving your attacking craft to sweep in for a pincer.
Once you have them pincered (especially their slow missile shooters), they die without you taking a hit. The only problem is that this technique works only once... having sacrificed your non-combat units, you're dead for sure next round. But if you save it for level 30, you can pull this "Ender's Game-esque" maneuver to get the final badge.
Under rating threshold (hideshow)
this is in response to mission 5 on arcade mode. this is so bad and difficult that I don't even want to get the badge. and that NEVER has happened before. what do you think you are trying to do making an RTS in flash, unless you come out with an awesome keyboard shortcut system (which you OBVIOUSLY didn't) 2/5
Under rating threshold (hideshow)
this is pathetic.
honestly you could pull off the same effect with graphics half this size.
it's like playing stacraft in space v Megabloks.
Under rating threshold (hideshow)
decided to give this one more try on survival mode, once I got up to 10 ships destroyed because they decided to try and fly through an enemy instead of attack it I gave up and rerated to a 1 star.
Under rating threshold (hideshow)
Does this happen to anyone else: My cruisers just suddenly stop attacking. They'll be on a target and shooting it, then when I look back, thinking "the opponent must be dead by now" I just see a Cruiser staring them down while they attack the mother ship.
Under rating threshold (hideshow)
yet another bug. round 2 of survival. ALL my units wont move off their position, attack, repair, do anything at all really, while the enemy shoots my mothership. yay.
Under rating threshold (hideshow)
Bug on survival mode... one of the enemy ships turned grey instead of exploding. I hit exit, hoping I was over 3,800 points, and that it would give me points.... 3,700.
Under rating threshold (hideshow)
The control issues are TERRIBLE, the game speed is slow. If you are too weak of a game designer to make intuitive controls, at least force the player to learn all of the controls in the tutorial missions. The ships/tech are all uncreative, and thinking just a little bit about something fun/creative would help a lot.
This would be a good beta, but it's a terrible final version.
Under rating threshold (hideshow)
Similar to Starcraft grouping hotkeys. WIshing for right-click but oh well. Really easy badge. Got the hard first try, and I'm on wave 42 as I type this and am about to suicide cause this is pretty easy.
Under rating threshold (hideshow)
This game seemed way too easy to be honest. I really liked it though and would probably give it 3.5/5. Just make it harder. (yeah, that's what she said).
Under rating threshold (hideshow)
Its not that hard to get the card people, the start can be a bit tough but i focused on Crusers and upgrading with 1 repair bot and it worked fine. i gave up at lvl 35 and my ships got me till wave 41 so i got a nice round 5000 points.
Just keep the cruser/upgrades balanced and u'll be fine.