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Comments for Spell idle 3

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deleteduser

Aug. 09, 2017

Under rating threshold (show) it seems im having a latency between damage per second and real time compared to the 30 second timer its not adding up, please help

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(3)

deleteduser

Aug. 09, 2017

Under rating threshold (show) this is a good game message me on my profile yo

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(0)

UnknownPlayer24

Jul. 13, 2017

Under rating threshold (show) if you get triple reaper and ice block the triple reaper does 0.0274040754 damage per dollar wile the ice block does 0.02006225 damage per dollar, so the triple reaper does more damage than the ice block does (all of this is damage per second)

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(1)

anth1698

Jan. 13, 2017

Under rating threshold (show) Best music I heard from any game

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(-1)

Zavvnao

Jan. 02, 2017

Under rating threshold (show) what song is that?

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(-2)

hulksunil

Dec. 27, 2016

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(-12)

Gadrill

Dec. 13, 2016

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(-5)

karenogilvie

Dec. 05, 2016

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(-5)

SyTheMCGuy

Dec. 04, 2016

Under rating threshold (show) Omg so like I browse through idle games and I come across this game and I play it for about 15 minutes and I'm gonna switch to another idle but honestly I don't feel like it because the music is so awesome!!!!!

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(1)

ReallyGoodNameV2

Dec. 03, 2016

Under rating threshold (show) wow, im glad i discovered this now because i spent so much time playing spell idle. This game is amazing and 5/5 stars to dev

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(0)

wiedner

Nov. 22, 2016

Under rating threshold (show) im now login what im can do guys

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(-2)

ChrisH329

Nov. 20, 2016

Under rating threshold (show) Am i blind or not good at the game? Either way i have no clue on how to reset / prestige to earn my +400 Stigma's

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(4)

snydern96

Oct. 18, 2016

Under rating threshold (show) by the time you can afford to upgrade spells the bonus isn't worth it, also integrating 2 different spell types seems unnecessary, and adds a choice that doesn't make a difference. Might as well just have one type then get it doing as much damage as possible. Doesn't really bring much to the idle genre

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(0)

erkan85

Oct. 17, 2016

Under rating threshold (show) you need something like arcana spells on end!!! - and maybe base wizard and motive for him can be make game more depth.

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(1)

sruff581

Sep. 24, 2016

Under rating threshold (show) The games pointless, but the music's pretty good.

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(0)

rpgmanes

Aug. 24, 2016

Under rating threshold (show) Guys,,, the doesnt even reply to comment.... why do you think he will do what you ask...

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(5)

Hblbl

Aug. 24, 2016

Under rating threshold (show) usually I prefer spell idle 2 mut thing is in this you have the stigmas and I absolutely love them!

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(0)

ShadowusDraxia

Aug. 16, 2016

Under rating threshold (show) You need a way to turn off the sound! I can't watch youtube with this going!

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(5)

rosekojie

Aug. 11, 2016

Under rating threshold (show) i like the music

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(0)

Coaswen

Aug. 08, 2016

Under rating threshold (show) No cloud save, meh.

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(0)

JacobL65

Aug. 05, 2016

Under rating threshold (show) My power cut out and it deleted my save. Oh well. neat little game, i like that spells level up, but it's not different enough for me to care to much.

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(0)

xxShadowVoid02xx

Aug. 05, 2016

Under rating threshold (show) another spell idle? with less spells? Great!

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(2)

Giappo

Aug. 05, 2016

Under rating threshold (show) Introduce scientific notation for big numbers please.

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(0)

deleteduser

Aug. 04, 2016

Under rating threshold (show) This game seems like the major difference between elements is simply Fire = Money and Ice = Experience generation. If that is the case, then understanding that big numbers and spells amplified to a higher level = more experience generated, I have consistently found that Fire ends up winning on both fronts, with little reason to go ice. This is after I have restarted the game multiple times, alternating the two elements often.

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(-2)

ruffus1998

Aug. 03, 2016

Under rating threshold (show) you should add onto it a max function so if you want you can put all of the money you have at the moment into that spell

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(0)

dgtdgt

Aug. 03, 2016

Under rating threshold (show) The fire and water stigmas should carry over, with you picking up where you left off last reset. This would make it more useful to alternate between fire in one playthrough and water in the next. This would also make it so that there is a point to increasing the fire stigma while you are all water.

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(0)

Giappo

Aug. 03, 2016

Under rating threshold (show) Can you implement the cloud save linked to kongregate account? It would be really useful if people will decide to play changing computer.

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(0)

TwoBitHippie

Aug. 03, 2016

Under rating threshold (show) Well my save file just disappeared from the previous night.

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(0)

ChriXXX

Aug. 03, 2016

Under rating threshold (show) **kong is dead**

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(3)

deleteduser

Aug. 02, 2016

Under rating threshold (show) We've got the building blocks of something decent here, but missing any context whatsoever. I'm doing damage and casting spells, but I don't even have a "who" I'm attacking, much less a "why". While Idle games generally don't have much of a plot, it's still there to give us the feeling of accomplishment. We're achieving something. This game seems to have no purpose.

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(12)

Hblbl

Aug. 02, 2016

Under rating threshold (show) can you add something to click to fill them faster?

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(0)

yeagerkid

Aug. 02, 2016

Under rating threshold (show) yes, hello, is anybody elses game in Russian? i have no idea what i am doing

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(0)

luiyay12345

Aug. 02, 2016

Under rating threshold (show) I like the stigmas in this game, but bring back the old spells in SI2 and it'll make the game better.

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(0)

OhAttica

Aug. 01, 2016

Under rating threshold (show) Sigh. Your problem as a dev is that you keep focusing on play time, rather that an enjoyable game. Play time =/= enjoyable in every case. This being one of those cases. Sucking more time out of peoples lives will not make them enjoy your game more. 3/5, as always. Until you make something worth while.

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(4)

Bilger

Aug. 01, 2016

Under rating threshold (show)

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(-12)

miteydrill

Aug. 01, 2016

Under rating threshold (show) I think the developer is trying to practice his programming by developing multiple games rather than just focusing on a single project alone.

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(2)

deleteduser

Aug. 01, 2016

Under rating threshold (show) where is the mute button?

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(0)

riverash000

Aug. 01, 2016

Under rating threshold (show) i keep this in the background for music and game purposes

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(-2)

Coaswen

Aug. 01, 2016

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(-3)

Kuurus

Aug. 01, 2016

Under rating threshold (show) You shouldn't waste time playing games made by this guy.

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(-2)

j33us

Jul. 31, 2016

Under rating threshold (show) The last spells charging thing is weird because it only really cares about the last bar.

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(-2)

xSkull6x

Jul. 30, 2016

Under rating threshold (show) why dont you just update games?! why do you have to keep making new ones, and why are there only 2 elements now! the series is literally just getting worse... :(

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(1)

xipha

Jul. 30, 2016

Under rating threshold (show) only two elements now?

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(0)

jasminejo24

Jul. 30, 2016

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(-3)

AHoulaiz0000

Jul. 30, 2016

Under rating threshold (show) What is DPT?

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(0)

runeman64

Jul. 30, 2016

Under rating threshold (show) well,this is definitely an upgrade to the previous game,but there's still no simulation to what actually happeneds when your spell gets upgraded and hits something

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(0)

Weasel_Cookie

Jul. 29, 2016

Under rating threshold (show) Sequel, sequel, SEQUEL! Gotta pump out those games! Oh, a bug? I must start all over!

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(0)

ruushko

Jul. 29, 2016

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(-3)

ivantheokay

Jul. 29, 2016

Under rating threshold (show) Kind of a fun idler, but the interface is confusing and the longer term prospects are pretty dull compared to other games (e.g., Realm Grinder). I like the idea, I like the direction, but it's not there yet.

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(1)

ChaoticBrain

Jul. 29, 2016

Under rating threshold (show) I-D-L-E.

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(0)

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