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The fireball part has killed virtually all of my enjoyment with this game. The delay in control response and the weirdly abrupt jump in difficulty makes it nearly impossible to get through. If I didn't need the badge, I'd call it quits.
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Loved the game, awesome style and amazing story. What surprised me at the end was that my character was a girl... I named it with a boy's name (yeah, yeah, I should've read the description, lol).
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Oh, god, my heart... I was laughing at the conversation the Adventurer, Alchemist and Smith were having, while fighting back tears. The "Welcome Home" at the end was so bittersweet and heartwarming all in one.
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i don't have words to express my surprise and emotion when i realized who was that character. It's a simple but a great game. Waiting for the next one's.
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:O I gasped as soon as I realized that the character is the same girl from the first one. I applaud the creator, I love this game and the first one.
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IM THE DAUGHTER!!!! Ohhhh, I thought I was the adventurer again but I'm the daughter... This game made me feel sad, you get my seal of approval
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Anyone else think we play the Alchemist's daughter from the first one?
her hair is blonde like the little girls, and we were training her to become an adventurer
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It has only been a couple of days since I played Home, yet when the music started, it really did feel like a homecoming, and I swear, the little scene where you see everybody gathered there brought a tear to my eyes. You created a little group of friends that settled right into my heart and fills me with nostalgia, as if meeting real-life old friends. No matter how straight-forward the story may be, you always succeed in making it involving. That is one talent I am actually quite jealous of; I am glad you allow us all to enjoy it, though!
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omgggggggggg is this game like a continue of the game home??? and this girl is the girl of the alchemist??? omggggggggggggg
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i think i know where this is going
the next games (if you are gonnah make any) are gonnah be people being constantly added to the home untill eventually one of the characters die maybe on an adventure or maybe of natural causes...ether way i think that could work quite well
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Jesus Christ, man. I love these characters and only two of them have names (one of which you seem to have stolen from Legend of Korra, the inferior Avatar by far but you made a good game so I forgive you). Your writing is just so good, Raius. This game made me smile. It also stressed me out haha. It made me smile first at the part where I realized that I was playing as the little girl from your previous game which I love. This game stands on its own though because of the new aspect of 2D platforming in between the sections of narration. The narration paired with your smart changes from music to silence and silence to music was the best part though. And then you gave us that familiar scene at the end with all the characters we'd learned to love. Ah. It felt like home.
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So Jinora gets scratched by a demon and becomes deathly ill, whereas you can take quite a few hits from the demons roaming the forest and walk away with no fear of illness? Smells like a CONSPIRACY!
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Why is it that the girl and your character have thickened sprites, while the characters from home still look like sticks? It's funny to me. Loved this game and the last.
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You are such an amazing narrator, and I love the worlds you put us into. You're able to make us love characters with only a few paragraphs and I love it! Never stop, Raius.
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this game is really good. You said there will be more coming but 1 year on theres not many.
Anyway
i got idead
maybe a shop. maybe a child gets turned to a demon. You can throw deadly potoins at the enemy.