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OH MY GOD
YOURE
YOURE THE LITTLE GIRL AND ITS HER STORY AND
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
I was so happy when I saw this, the first one was beautiful. The peaceful storytelling of it is a new pace, separate from most other games readily available currently. Between the music, the animations, and the simple mechanics, its well deserving of an award, both games are.
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Ohhh my gosh. This game was awesome I remembered the prequel of playing the white haired guy and the character we are playing is the smiths daughter which got the demon sickness to, im speachless. This game was sooo good just like the prequel. I really want this to be a series of games, this really made my day.
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Thrilling, really. I was on the edge of my seat at the end. The pace the narration and scene changes set was perfect. Cool music and fun little gaming parts, though 'someone-that shall-not-be-named' nearly torched my ass at the end. I had totally forgot about the dash command, oops... This gem right here is what flash gaming is all about.
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Couldn't tell you enough that this is an excellent little masterpiece. You have a simple yet perfect way of conveying a story, this was just as well done as the first game if not better. The only thing I didn't like about this whole experience was that I couldn't rate more than 5 stars. Please, keep up the good work.
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oh my god adventurer and alchemist from the last game and the charecter is the little girl that is the best thing ever thank you so much for making my day
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I love the game but there is a bug involving after you play through it you hit replay and once you read through the intro when you first see merideth and she asks you your name you type it in but for some reason my game wouldnt let me go past the name screen the fire was still cracking but i couldnt get past that screen and also in my opinion you totally did justice to the first game though, but one thing does this game have multiple endings?
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i love these games. i have only one request. i feel that a game that gives you so many choices and options throughout the story, that they should somehow affect the story in someway. it would have been great if there where multiple endings dependent on how you answered the questions. maybe make it if you make another like the first game, that talking to people in your house affect whether you interact with them the following night. ultimately, i just wish there where some consequences for your choices. i might recommend making a big game like that and selling it on steam. I'm sure anybody it played these games would pay for a bigger one in a heart beat
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Wonderful just like the previous one. The moment I realized who the main char is and remembered what happened during the previous game my face gleamed with a smile. You're doing a wonderful job with these games, hope to see a few more of them portraying more of the story.
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Once again, another A+ game. I was so excited when I found out that the protagonist was the daughter from the first game. These games get me more emotional than any of the AAA titles ive played lately. Keep up the good work.
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I am amazed by these games you make dude keep on doibg what your doing and I will thank you. I am typing this comment because i played peewee football in the past and it was ruff with asthma and no inhaler so I would relax and play home your first game. In school as well. What I am trying to say is that your games help me through tough times. Thank you so much dude.
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Neat follow-up to the first game. As before, I definitely admire your writing style. If I may provide a critique of would be regarding how the player interacts with the game this time around. In the previous title, you had the player navigate the Adventurer repeatedly from entry to exit and engage others characters with a single key. This ended up being a unique, simple and surprisingly effective mechanic for communicating the passage of time. In this chapter, the focus shifts to our urgency to return home, and a new mechanic is introduced: the combat/collection mini-game. While adequately executed, I didn't feel that the mini-game contributed successfully to the overall experience (given the themes presented in the game). It felt somewhat out of place.
Anyway, I had a good time playing it and am excited for your next project. Cheers!
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As soon as I realized who the main character was, from the first game... Ah, man, the feels! I really love the ambience of these games.
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Controls are almost to name terrible, recorded guitar music should have been played on much better level, though it still has what it counts: a well told little story. This time with jump 'N run elements and more choices to make to stay morally impregnable.
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sorry Just noticed civilization spelled wrong in the first day's text. Looking forward to playing the game as I loved the last one
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That game was beyond amazing and when I finally realized I was playing as the smiths daughter and not the first adventurer I felt so stupid because I named her Jhon. But it was awesome nonetheless.
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is the protagonist suppose to be a girl who is train by the hero in the first game since shes the girl who were save by the hero in the first game