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also if you want a lead to your next game, i suggest you stay with his current character. the added conflict with merida(if you didn't kill her) could come up later in the game and be a great part of the future storyline.
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you put so many emotions of nostalgia into people from characters they have only known for almost 10 minutes. bravo sir. i love how you tied in the characters from the old game into the new one. and awesome job trying to add some action to the game. 11/10 would play again.
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I really, really loved this game, and all of my friends did too! One of my friends said that you have a real talent for creating story-based games. I hope the next project you were talking about in an earlier comment comes soon! But please don't rush it, I want it to be as good as these two. :) Great job, man, good luck with the next one!
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Right when you explained that you were saved by an adventurer from the same exact infection, and that an alchemist back "home" saved you, I was like, "Oh. my. god. It's the smith's daughter."
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This game is deep, lol as soon as i found out the character i was playing was the girl i saved my heart sank. Good game, home the series continues. I love this game.
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damnn mannnnn this was amaing
unfortunatly i thought that the main caaracter was the same as in previous game but when i realized that it was a she i felt like i made a sin, welll this was awesome i hope you make more of them (i wonder what happens with the adventurer and the alchemist lady)
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I LOVED the first one and I swear this one is almost even better! The new platformer aspect was a little confusing at first, and I feel like you could have used it a bit more, but it was so fun! The fireballs responded well and the fight, although quick, was still pretty tough and you couldn't just whale on them endlessly. I had so much fun playing and I got so excited the second I realized that I was playing as the smith's daughter! I loved the game so much. I can't wait to see what else you do!
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It took me a few tries and another read of the instructions to realize, duh, I can just hit the fireballs. The story sizzles of forlorn teen angst. I was having trouble with the "E" interaction at first so I tried it on Firefox, which gave me a constant left side facing for some reason but once I figured out that you just have to be closer I went back to Chrome and it played out fine.
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I am finding it nearly impossible to get those last 4 herbs. The double jump while going right is hard enough. Add in a bear on the edge and I nearly die before I get the herb on the top ledge. Mastering all those keys again to get over to the last 4 herbs is so hard. I finally made it and that bear over there killed me. I already had the herbs and the message was on the screen. Now I have to start all over. This early in the game to be frustrated to the point of crying does NOT make me want to play further. Not even for a Shiny Kongpanion.
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I didn't know there was a first game. I really liked it, but I still think that the choices could influence a bit more at the game ending
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Looking forward to more games. Interactive are my favorite. Hey, have you considered a game that has multiple endings?
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This game needs a full-fledged sequel with a longer story line and more gameplay. As it is, it's still a 5 star game, but if there was another, more expansive, addition to the series, then it would be even greater.
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I was engaged from start to finish and when I found out about certain character along the journey I was truly surprised excellent game and I look forward to the continuation of this amazing story.
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i liked it but going through again kind of bit there was this good illusion that your choices had meaning i was hoping that i would get differant results like if i picked the go to other alchemist option we would end up in another fight vs townspeople and because of the delay the final fight would be me and merideth against a turned janora and if id decided to kill meredith i wouldnt have her help
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Just as good a story as the first one and even some more gameplay added. You have real talent for adventure games, and that is an understatement
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The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
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OMG SHE'S THE... AwWw *cries* *seriously crying*. This is just soooo lovely.
I'm in love with the story, thank you so much for this two games
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This was a lovely little game and on reading the comments I am thrilled to find this is a sequel. The only tiny thing I would suggest for next time is to make it so there are attack/ dodge buttons on the left side. I am actually left-handed but have gotten so used to making do with arrow keys rather than WASD that I actually found myself mashing A and Z during battles :)