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The story is so touching. To be honest, I felt like I was in the character's shoes. Feeling how she felt along the journey. Doing her best to keep her strength up just to protect someone. Had me in tears when I heard of the girl's story.
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This game was an incredible sequel to the first. I especially liked how you no longer just listned to the story but were an actual part of it, along with some platforming all made this game better than the first. Great work! :D
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Played it through twice expecting a different outcome based on my first decision. :( A bit sad there didn't appear to be any difference.
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WebGL issue here as well, tried everything from clearing browser cache to deleting flash websites (http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager07.html) to rebooting the computer to trying on an incognito tab to try playing it from both Chrome and Firefox. Nothing. Such a pity! I had loved Home!
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I did feel like those two games were defiantly connected. And the end just proved me right. I guess I should know some developers.
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It's broke. I can walk over to the girl by the campfire. I can jump. I can hit. I can run back and forth. No dialogue. It's broke.
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I think, I never started caring for two novel character in such a short time.
Great writing, and a great Soundtrack. I really enjoyed it :-)
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second run through just for a free badge..... still love this story. still wondering why the alcemist appears to be the only one to know the cure. -.- and why every other alcemist is a jerk to little kids that are sick.
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Wait, is the main character the blacksmith's daughter from Home? She looks like her, and it said she was familiar with the demon wounds, and the blacksmith's daughter was wounded by a demon. Also, she was able to make a basic potion to help the girl, and the blacksmith's daughter spent a lot of time with the alchemist.
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after leaving the meredith for the first time turn back to get herbs, and you are stuck. you cannot double jump. sucked for me.
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Great game, like the first one. I'd suggest adding an option to set low quality or disable lightning effects, as it makes the game unplayable in the scenes with demons and fireballs. I'm playing on intel I3-3240, 4G ram and integrated graphics. Keep up the good work.
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There was more character development in this 20 minute long game than there was for Mabel in 65+ episodes of Gravity Falls. Great job.
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I freaking love the game. You are very good at making characters lovable even with such a small amount of time. Good job
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All I can say is thank you for making this. It took me a second to realize it was a continuation... but then as everything sank it I was completely excited!