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Wow, at one point, I was actually trying to break the physics engine... xD
but that thing is strong as hell... At one point, the time on my computer was changing every 5 seconds, But it still held up, with beautiful results too. xD
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@Zephry, thanks for reporting the slomo, it wasn't working on bodyparts. Though I have a few guys betatesting these updates before I release them, something always slips through, as there are quite a few things to test...
I can add a manual of sorts, if anyone wants to contribute in writing it, go right ahead.
The game is coded in a program called FlashDevelop with Flash's ActionScript3 using Box2D physics engine library. You need to buy Flash (I use Flash CS3), but the other two are free.
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This is such a simple game, yet it's amazing.
I've always been interested in physics games, especially when it comes to how objects react. And you have finally made a game that does just that. :D
Just a few things I would like to inquire about.
1. Is there any chance of an in-game manual? It's kinda scary when I set a number too high or low and my ragdoll explodes in a sudden gory death. o.o
2. I can't seem to get the slow-mo function working, unless I manually set the time to .1
3. What program is this? And is it free? :3
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@0rava Ah, thanks for being awesome and listening to suggestions! And yeah, I know about changing the variable, but as a default the bricks shattered like glass beforehand, which wasn't very brick-like.
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I would say the brick wall isn't really "brick" they act more like jelly or some sort of glass.
Otherwise, I'm continuing to enjoy your game.
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@Guy_In_Armor, made bricks more durable. Numbers are easy to change. If anyone has other balancing suggestions, just tell me. It takes like three seconds to change a value such as breaking force. @poofacedmonkey, joints are a very likely addition at some point in the future.
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The bricks break to easily now. D: I liked standing a guy up on them and using him for execution purposes, but now if I even place a guy on them they shatter.
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There is obviously not enough game plays for this flash game, this needs to get more spread out. Because I know a lot of people who would love this game 5/5 and put on my favorites list :)
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This is the best flash game ever, if you keep updating it like this im going to end up lifeless. Keep up the awsome work.
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if you press Y it spawns a randomly sized ball and when it hits say a doll it acts like the doll is glass (secret weapon) :)
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@odd_one_out, yeeahhh... That happens. When you pull a throwing star slowly from the attached object, the joints might (for reasons unknown) stretch instead of break, causing mighty magical-looking things to happen.
@fireballs591, I'm not even done with this one yet. Suggest things for me to add here: http://www.kongregate.com/forums/3-general-gaming/topics/124600-mutilate-a-doll-official-thread
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Is it really not possible to use any kind of formatting in comments? Fill me in here, it's impossible to read that block of text.
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@PiggybackList Fixed in the next version, thanks for reporting.
@hitman013 Press P to pause, or set time mod to 0 from menu?
@bamowmihead Tweaked size affecting the force required to make ragdolls bleed in the next version. Thanks for reporting it.
@odd_one_out Can't seem to replicate the throwing star bug myself, describe what happened step-by-step, thanks.
@Everyone I've successfully made an easy-to-use base for a projectile weapon. At some point in the future, I'll rework the menu somehow to make it easier to add things to it, then add a bunch of weapons and release an update.
Teaser: http://i.imgur.com/EBAJH.png
Here's the forum thread for everyone who hasn't found it yet:
http://www.kongregate.com/forums/3-general-gaming/topics/124600-official-mutilate-a-ragdoll-thread
Go suggest things and talk about being awesome and everything.
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i wish there was a stop time button where everything never moved from the place it was spawned on until you wanted it to
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i found a glitch i pud a size three giant on the wall and hurt it a tun it didnt break insted it kept spawning the balls that are known to be blood lol
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leave gravity on 10, put restitution on 2, spawn 1 breakable, and let it break up into tiny pieces, and spawn a doll to have fun ^_~
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you know what would make it super fun in the next one? make it so the dolls are like humans they can try and run away and you could add like a no gravity button aww man that would be EPIC! 10/10 awesome game 0rava!