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There are some annoying bugs, but what I find most irritating is when I send a gigantic army to wipe out a barbarian outpost, and they leave one guy alive. There's 95% of my guys left, but they got down to one barbarian and said "That's all for today." So now there's an entire outpost left for one lonely guy, and I have to send another attack. What bullshit. There should be an option for my armies to fight to the death.
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On the world map it would be great if there was either a color difference or something in the description on the top right saying if the barbarian outpost has been search or not. It would make it a lot easier than roaming the map clicking on each outpost for the newly spawned ones.
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The bug of not being able to go to friends kingdoms seems to apply only to those friends currently playing the game...and also extends to (at least some the time) to prevent adding new friends; i.e. their picture does not appear in the friends list and does not allow you to visit their kingdom from their picture in the chat window.
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There should be a mine or something like that that farms gold, even if it is slow, because it is impossible to raise a large army overnight without losing a lot of gold.
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Would like to suggest something on the side somewhere or in general to show us what we are upgrading and make it possible to speed up from there. This way we can either quick scroll to the upgrading spot, or speed it up without having to scroll around the map. Having 92 Harvesters all over the map makes it hard to find which you are upgrading.
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every one map should be random because the fun of uncovering your map is spoiled be being able to know where every thing is when visiting other players.
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Battle calculator has to be fixed.... It is just WRONG!
246 Swordsman, 97 Halbertman and 24 Archers vs 13 Archers & 6 Barbarians = DEFEAT, with 2 enemy Archers survival..... SO WRONG!
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We meed a more supported server that can hold more people or seperate servers that will help with the lag. Maybe link the servers up for Conquests, but make it a little better. The lag is starting to kick us in the ass now.
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i hope you don't make it like other producers so much demanding like if i stopped playing i will be out of the game. i like to have somefun maybe 1 hour per day, distributed on 10 minutes each. i am wiling to pay in this kind of games, however how i can reset to start fresh
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With 2 level 2 archery ranges, when I train max archers (170) it automatically brings me back down to half (85) this happened several times before I figured out exactly what was happening (I was fine with 167 archers, but upon training the last 3, it went back down to 85).
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I completed a series of quests all toghether and so a lot of resources went lost (warehouse lv.3). I would prefer one click by me before receive the reward, so i can do that at the right time! Nice game.
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When it comes to building buildings, can we have some indication of how many we have already built? So when the building screen pops up, I'd like to see numbers showing me what I have built and what I haven't.
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No hover descriptions on icons. Painful for new players. Could add option to disable hovers when players become familiar with game components.
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built a house in an area and then tried to cancel the building before it built hoping to replace it with something else. Now, it just shows up as a level 0 home and I can't demolish it or upgrade it.
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just realized that once a knight reaches lvl 7 the expedition ability goes from revealing a cross (5 panels) to a square (9 panels) on the map...proceeding to level up my remaining knights to lvl 7! But that is awesome that the knights get better abilities as they level, I don't see that often as I would like in similar games. Kudos! Great game even with the few minor bugs I have found.
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the late evening times in EU seem to put this game to the limits atm, happend a few days now that sometime between 20:00 and 24:00 GMT +1 the servers start to be laggy and glitchy. (cant visit friends, or if cant spend the diplo points, and generally slowing everything)
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Can you please check the game there seems to be an issue where you can't visit other players territory sometimes. This has happened to me with IE9 and FireFox 18.02. Refreshing does not see to help. Have to logout and clear cache.
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Need a way to turn off all of the popup dialouges - Don't care about chat, don't care about anyone else's knight leveling up. . .
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Wondering when the next patch may be. Seems like servers and game are highly stable. Atleast to support 200 people at a time. Would love to get more features into the game before a few people get bored.
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Just a simple idea... maybe adding a way to move your buildings around? i like keeping stuff organised lol not really 100% needed but.. just something to make buildings more organised + making it easier to find some of ur buildings etc.
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Barbarians. They are like medieval aliens, you look at the screen: there's nothing unusual, you turn your head for a second and now they appear out of nowhere, grabbing your mines, forests, fields and raping- well you get the point.
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game is stressing.. you're always cliking here and there and you can be online all the day.. tried some hours than decided it's not my game
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Finally managed to get rid of the tavern bug, everything is working fine so far. Yes, it's a great game, not greedy like many of similiar games. I have to play a little more to see if it get's 5 stars, but I think it's at least 4/5 now.
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I can't see all the buildings to build or all the quests to be quested. I am using Google Chrome but no matter how I resize it, it is all just missing at the bottom
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I was playing fine for most of a day, now I'm getting "Error launching Unity player". Clicking on "Error details" gives "Bad file length.".
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I usually don't get into this kind of game, but this one stands out. It's well balanced and polished. Starting up doesn't take too long. The screens update in realtime. It runs smoothly even on this old machine. The text doesn't look like it was put through Google translate. What's not to like?
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Suggestion about the attacking process. Maybe make it so if the place dies before knights get to it they auto recall?
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Bugged like hell during the tutorial, can't go on. Got one tavern and another unfinished one, impossible to get a knight, spend all the crowns. 1/5
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games decent for a time killer type. i have a few issues...one takes way to long to make your knights to get anywhere,two its kinda boring not being able to see the battle plus it would also be cool too interact in the fights like controlling the knight,also im not sure if it does happen or not but it would be nice to get and be able to equip weapons/armor on knights from battles as drops instead of just finding resources.