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Comments for Stencyl Tutorial: First Game

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stati3

Mar. 07, 2012

Under rating threshold (show) really helpful..thanks

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Developer response from Abigayl

You're welcome :D

DioS2

Mar. 05, 2012

Under rating threshold (show) Great tut, but when i finished this tut, my "enemy" didn't 'kill' the "player". what's wrong..?

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Developer response from Abigayl

There are a couple of things to check for: 1. Did you remember to attach your behaviors to the enemies/player? 2. Is the player hitting the enemy? If they pass through each other, then in the game center, check your collision groups, in the player, and make sure the actor button is green so they will hit each other. If neither of those two, feel free to send me a screenshot of the behaviors and I can try to help. BTW, I like your avatar :)

wahid17

Mar. 02, 2012

Under rating threshold (show) just got stencyl now i can create a game( HOLY GAWD I CANT BELIEVE IT) thats why i viewed this to help me ceate a game like a shooter+avoider

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Developer response from Abigayl

Glad to help :)

Tman813

Mar. 02, 2012

Under rating threshold (show) Why won't the shapes reset my game when they touch the player? I checked my coding it looks the same.

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Developer response from Abigayl

If you are sure the codings are the same, there are two things to check: 1. Make sure you have ATTACHED the behaviors to the actors (both enemy and player), 2. Go to the Game Center, into the collision groups and make sure that your player (click on it on the right) collides with your actors (so the button is green).

shadow999999

Mar. 01, 2012

Under rating threshold (show) what about when the actor go's off the screen...it dosen't die it disappears and the game ceeps going with no actor!

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Developer response from Abigayl

That is because the tutorial was already getting long and there was not enough room to go over this extra coding. You can skip ahead to Tutorial 5 to see how to force the player to stay in-bounds.

suprakirby

Feb. 27, 2012

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Developer response from Abigayl

I don't understand your comment...

brad1134

Feb. 13, 2012

Under rating threshold (show) so if you you walk to a different slide my enemies will die?!

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Developer response from Abigayl

I'm confused by your question... if you are referring to the screen edges, I explain those in tutorial 5.

GLaDOS_V3

Feb. 11, 2012

Under rating threshold (show) This is the best stencyl tutorial I've seen!

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Developer response from Abigayl

Glad to help :)

snoopyhead

Feb. 06, 2012

Under rating threshold (show) my enemies are almost as big as the screen so is there a way to make them smaller?

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Developer response from Abigayl

Use whatever graphic program (or can use Pencyl program inside of Stencyl) and find the resize options. For example, in Paint.NET, on the top, I hit Image -> Resize. Be sure to take a look at the collision size when uploading a new image since it doesn't always scale to the new size (so your graphic might be smaller but the collision box might be still the same size).

ichee007

Feb. 02, 2012

Under rating threshold (show) how can i make that the game end if the player leafe the game?

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Developer response from Abigayl

Ichee, that is covered in tutorial 5. I wanted to keep this tutorial simple enough to complete an entire quick game in it.

ichee007

Feb. 02, 2012

Under rating threshold (show) Now it works thank you for you awesome tutorial :D

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ichee007

Feb. 01, 2012

Under rating threshold (show) they spawn to fast can someone help me ?

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Developer response from Abigayl

Did you accidentally place the time loop in "always" instead of "when created"? That would easily cause your issue.

southhollister

Jan. 29, 2012

Under rating threshold (show) loved the do it yourself attitude not using anything from the forge and making your own code. This is what a tutorial should be!

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Developer response from Abigayl

Agreed! I am also active in the Stencyl help forums... far too many questions come from beginners trying to use Forge behaviors and not understanding what the heck they are doing with them.

predi

Jan. 26, 2012

Under rating threshold (show) You could teach my kids!

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Developer response from Abigayl

I do that on a regular basis... tutor IRL ;)

bambi231991

Jan. 24, 2012

Under rating threshold (show) Okay never mind i went under my actors, and looked at collision and edited those green/yellow boxes so they snapped to my characters

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Developer response from Abigayl

I'm glad you were able to figure it out. I am guessing you changed the enemy graphics at some point from a larger graphic to a smaller one... that is normally the reason for a larger collision box than it should (for some reason Stencyl doesn't automatically resize when changing graphics).

bambi231991

Jan. 24, 2012

Under rating threshold (show) i followed the tutorial exactly or so i thought, the only thing i did different was the sprites, mine is black instead of blue. my collision is a bit wacky. On yours, you must actually touch the square to die, in mine, you only have to get about an 1/8 of an inch away from the bad guy and you die. any idea how to fix this?

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Mateus460

Jan. 23, 2012

Under rating threshold (show) can anyone help me?my stencil is having some problems,like when you go to the kit slection tab(where you select the kit you gonna use)he doens't appear and this is a thing that annoyin,vote + so that anyone can help me

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Developer response from Abigayl

I suggest posting to the bug forums: http://community.stencyl.com/index.php/board,4.0.html Also, your question was a bit a confusing... who doesn't appear and what is the thing that is annoying?

ElGreko7

Jan. 18, 2012

Under rating threshold (show) damn... thumb up if you just flash click all the tutorial!

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Developer response from Abigayl

The tutorial is about 90 scenes long... so I do understand if people just click on through. I kept it as short as possible while still having detailed explanations and ending with a working game.

THEEVIL_AMZIE

Jan. 18, 2012

Under rating threshold (show) stencyl looks quite similar to scratch

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Developer response from Abigayl

Stencyl is basically a more powerful form of Scratch from what I have heard (never have used scratch myself).

snott971

Jan. 18, 2012

Under rating threshold (show) Just ran through your tutorial. Nice job! The coding had me a bit worried, but you mastered it wonderfully. Thanks! I look forward to your next 4 tutorials. I plan on making a side scroller woth this program, so we'll see.

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Developer response from Abigayl

Glad to be of assistance. Good luck with your game :)

stuky89

Jan. 17, 2012

Under rating threshold (show) Thx for the tutorial :D i've followed this to make my 1st game and it helped me a lot ^^ (here's the game : http://www.kongregate.com/games/stuky89/dodge-kill-the-balls :D ) If you'll make other tutorials like this i will surely follow them too!! (maybe one that explain how to add scoreboards, and submitting scores :P) 5/5

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Developer response from Abigayl

Congrats on your game. The second tutorial (there's 5 in total) goes over the scoring ;).

StreptoFire

Jan. 15, 2012

Under rating threshold (show) Thanks!! You helped me a lot!!! I already have some game ideas, such as a platformer, a turn-based battle game and many others... Anyway, I'll start testing out stencyl's features and keep figuring out...

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Developer response from Abigayl

Strepto, glad to be of assistance :). I'd suggest starting off with smaller game (or just smaller parts to a larger game) and building up from there, like how the tutorials go from a bland game to a decent avoidance game. If you want some ideas for breaking down a larger idea into segments or need any other help, let me know :)

ChazDragoon

Jan. 09, 2012

Under rating threshold (show) ok finally got the time to fully go through this tutorial. You did good, i never got lost or confused at all like i did with the tutorials for Gamemaker 8. Time to do the others...and eventually figure out an RPG (or -something- at the least). BTW...the method of enemy spawning could be tweaked somehow to be similar to how Legend of Zelda worked. (i dunno how, but i can see it in my head) The "enemies die when leaving screen" part was giving me flashbacks to that. :3

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Developer response from Abigayl

Good luck with your project. As I suggest to everyone, start with something small and manageable and expand on it. For example, start with walking around on a field, then, add swinging a sword, then add the collision of a stationary enemy, then add enemy AI, and so on. Break down big projects into smaller ones :)

stomy8989

Jan. 08, 2012

Under rating threshold (show) this is the best!

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Developer response from Abigayl

Thanks :)

FusionPickle

Jan. 07, 2012

Under rating threshold (show) 5/5, awesome tutorial. I have a suggestion: can you make a system that lets you choose the page number rather than clicking through? Its annoying trying to find where I'm up to. Sorry if you've already done this in other ones, haven't gone on them yet. :)

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Developer response from Abigayl

Pickle, sorry about the annoyance. I do have bookmarks at the start/middle/end (press 0/1/2) to help, but I do not see how I can add many more bookmarks except using other numbers. If it would help a lot, will see about updating the tutorials to add more points.

Chapman2012

Jan. 07, 2012

Under rating threshold (show) This is a great tutorial compared to the one stencyl provides. I thank you for this, and I will definetely continue to the other tutorials. 5/5

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Developer response from Abigayl

The categories were confusing users, so Stencyl deleted them. My version still had them included. If I can, will try to update it to get rid of the categories. Thanks for the 5. I'm glad it helped :)

Chapman2012

Jan. 07, 2012

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Chapman2012

Jan. 07, 2012

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fedexist

Jan. 05, 2012

Under rating threshold (show) I was wondering if it's possible to use flixel framework with stencyl. Can I use it?

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Developer response from Abigayl

Stencyl is partially built on the Flixel framework, so the two should be compatible. The official listing of the API might help: http://api.stencyl.com/ (I am still a newbie for the deeper programming, so I cannot say much about the framework at this time)

ChazDragoon

Jan. 04, 2012

Under rating threshold (show) i was just shown Stencyl when i voiced my irritation trying to work with Gamemaker and coding. I'm liking it..and these tutorials should prove helpful. Once i get through them maybe ill figure out how to go about making an RPG or some other game ideas i have. ^_^

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Developer response from Abigayl

RPG games are very tough to do for your first Stencyl game. I would advise focusing on something smaller first to learn the ropes. Perhaps to a simple turn-based combat game that could develop into an RPG later ;)

epicness666

Jan. 04, 2012

Under rating threshold (show) this is a great tutorial, you see i used to be will3947, but then they banned me, but this helped me start! thanks! Dont bother to reply because they'll ban me after i post this (I'm really sick of getting banned)

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Developer response from Abigayl

Well, whatever your name is, I'm happy to have helped :)

Wolfgang84

Jan. 04, 2012

Under rating threshold (show) I didn't know this program even existed, now i do. Thanks a lot for that :) And i'll be sure to watch all your tutorials and rate them accordingly ;)

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Developer response from Abigayl

Thanks Wolfgang. StencylWorks is still rather new. I started this summer when it was coming out of beta. Please let me know if you have any questions after (or during) the tutorials. I'm here to help.

No0neImportant

Jan. 04, 2012

Under rating threshold (show) This tutorial is a great help, it's helped me understand the basics, however, I am still in the process of downloading stencyl, I will move on to the next tutorials when I have completed this one, and after I've seen all five, that's when I will know whether or not I will need to ask for more help. Keep up the good work. :D 5*'s for interactivity and clarity of the tutorial.

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Developer response from Abigayl

Thanks for the 5's. I'm always happy to help. If you need any further assistance, that is what I have setup my livestream for. If I am on the computer, I am on there, and programming help takes precedence over just about everything else :)

snackman76

Jan. 02, 2012

Under rating threshold (show) i like the tutorail but i cant seam to get my charector to not have the white stuff around it cause it looks like a box please help.

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Developer response from Abigayl

You can either use a graphics program which allows you to make transparent pixels, or, when you import the image, set the white around the actor to be the transparent color (it's an option you get right after uploading the image into Stencyl).

DKC10000

Dec. 27, 2011

Under rating threshold (show) Thanks a million for making this. I used to code for game maker and then when I decided to transition to stencyl it was all very confusing, but you've shined a new light on it!. Better then any stupid youtube tutorial I've seen yet!

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Developer response from Abigayl

I'm glad to have helped :). BTW, I think I saw you in the stream... if there is something further I can help you with, please let me know (was sleeping when you posted).

deltian

Dec. 26, 2011

Under rating threshold (show) Well ABIGAYL The Movement part kinda confused me. Being totally new to flash, the functions seem so foreign. Mainly, I used the = thing.instead of the is down. Im not sure how to relay my message but it would be awesome if you could make an updated version as i am interested in flash games. I am at a complete loss and you must forgive my negligence. I seek your kind understanding.

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Developer response from Abigayl

Deltian, the coding for each arrow being down is still naturally in the coding in the updated version. I think at this point it might be easier to directly show you how to do the coding. Feel free to stop by stream (livestream.com/poweredbyflowers), and if I am on, I can walk you through the tutorial myself.

deltian

Dec. 26, 2011

Under rating threshold (show) Dear developer. My stencil version looks nothing like yours. I am confused and now, my game doesnt work. I dont blame you/ I blame myself. Now may i pls haz halp?

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Developer response from Abigayl

I was using the original Stencyl version to make the tutorials. What part confused you? There isn't too much that changed (I now have the updated version as well).

Abigayl

Dec. 22, 2011

Under rating threshold (show) Please note: Do not move your player out of bounds. To keep this tutorial simple, I did not explain that coding. It will be covered in tutorial 5. Thank you for your patience :)

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Developer response from Abigayl

Tutorial 5 can be found here: http://www.kongregate.com/games/Abigayl/stencyl-tutorial-5-music-powerups-more (While it is best to do the tutorials in order, can skip there to see how to do it or take the shortcut of finding my "8 way" behavior on StencylForge with the edge detection already in place.)

Chargeit

Dec. 20, 2011

Under rating threshold (show) Not sure if any ones mentioned this but I'd like to see how to have score adjusted based off of time.

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Developer response from Abigayl

Chargeit, the idea is to start with a simple idea and expand on it. To see time-based score, please advance to tutorial 2 :) http://www.kongregate.com/games/Abigayl/stencyl-tutorial-2-attributes-etc

farook24

Dec. 20, 2011

Under rating threshold (show) It's really funny that this Stencyl tutorial is made in Stencyl

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Developer response from Abigayl

Why is that funny Farook?

jfly99

Dec. 20, 2011

Under rating threshold (show) Best stencyl works tutorial I've seen so far. I like that you actually get a finished product and the steps are not overly confindent. Its also the first avoider game I've ever played. Thank you for your time and efforts.

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Developer response from Abigayl

Thank you :). One of the goals I have in making these is to show users how to start with something basic that is playable and continue to expand on it until it becomes more of a normal, higher-quality game.

AerolandGames

Dec. 17, 2011

Under rating threshold (show) I love the simplicity of this tutorial and how much it explains. Thank you for making this, it was VERY helpful!

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Developer response from Abigayl

Thanks! Be sure to check out the other ones too :D

luqui01

Dec. 15, 2011

Under rating threshold (show) Can you make a tutorial where it shows how to add aiming at the game? (You click and the character shoots at the mouse)

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Developer response from Abigayl

Just wait two days and it should be up :P. That is what tutorial 4 is about.

WaitingPatiently

Dec. 13, 2011

Under rating threshold (show) I never would have thought a 12 year old could make a simple shooter from scratch. 5/5! Please make more advance tutorials like this one!

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Developer response from Abigayl

There are already 2 more uploaded and 3 more in preparation :). The fourth does turn the game into a shooter ;). Thanks for the 5!

leukill8

Dec. 11, 2011

Under rating threshold (show) hey what progam did u use please my drawing progams are inuselles

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Developer response from Abigayl

I use Paint NET: http://www.getpaint.net/download.html In the fifth tutorial, I will briefly go over one of the key features in it: clouds.

leukill8

Dec. 11, 2011

Under rating threshold (show) the best game making tutorial ever thank you for doing this

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Developer response from Abigayl

Well thank you for your kind comment :)

acedragon64

Dec. 10, 2011

Under rating threshold (show) What charity?

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Developer response from Abigayl

Compassion International. It's a Christian organization that tries to help poor children all over the world get food, water, education, etc. http://www.compassion.com/

purerock100

Dec. 10, 2011

Under rating threshold (show) Not saying this is a bad tutorial, but this dosn't help me at all. I wish it was more " In-depth " you seem to skip quiet a few scenes that appears on stencyl.

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Developer response from Abigayl

What do you mean? This tutorial is supposed to be basic; the later ones go more in-depth (2-5). The few scenes I do not cover, I still write about. If you could send me a PM with more details as to what the issue was, I'd appreciate it. You can also come to the stream: livestream.com/poweredbyflowers

Listerine

Dec. 09, 2011

Under rating threshold (show) I meant add those to the navigation of this game. That was it's easier to go through the game.

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Developer response from Abigayl

Ah, that was the original plan but it was quickly nixxed when I decided to make these tutorials interactive. In this tutorial, I already used the arrows for game movement and later use WASD for the game too.

Listerine

Dec. 06, 2011

Under rating threshold (show) I think it'd help navigation if you were to put A/D or Left Arrow/Right Arrow as controls as well, A/Left to go back and D/Right to go fowards. Perhaps W/S and Up Arrow/Down Arrow as well, W/Up back and Down/S fowards.

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Developer response from Abigayl

Listerine, have you looked at tutorial 3? ;) This is a basic game. I kept it as simple as possible. Later on (in #3) I show how to include WASD keys AND how to avoid the ctrl+key issue that crops up with using them ;)

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