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Comments for Sensou 1.5

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Satrevi

May. 19, 2008

Under rating threshold (show) if you are going to rip off risk why make it complicated just rip it off already, the interface was too confusing, so, good idea, bad execution

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Demagogue

May. 07, 2008

Under rating threshold (show) this is like the bad version of Risk. when you first play, it gets confusing whose dice is whose. And it just gets boring. I like the regular Risk more

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4camera

Apr. 23, 2008

Under rating threshold (show) FAV!!!!! Badges PLZ!!!!!

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zoo1126

Apr. 16, 2008

Under rating threshold (show) so wish it add badges

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BumbleBee_Pwns

Apr. 09, 2008

Under rating threshold (show) sooo..... is it like risk?

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t0mbr1d

Apr. 04, 2008

Under rating threshold (show) by sounds of this game it reminds me of a doctor who game

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ninjakurtis

Mar. 31, 2008

Under rating threshold (show) you can log in more than one time on muityplayer and cheat cuz someone did that on me so i cheated back on them 3 vs 2

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ninjakurtis

Mar. 30, 2008

Under rating threshold (show) even kdice and dice wars are better than this they can have up to 8 dices rolling at once

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sara98765

Mar. 29, 2008

Under rating threshold (show) fun game and i like to get some action maybe 4/5

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ninjakurtis

Mar. 27, 2008

Under rating threshold (show) took from kdice

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ninjakurtis

Mar. 27, 2008

Under rating threshold (show) it kind of stupid cuz i have 15 dices on my last area and i lose from 3 dices from com wth

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wazzaaa

Mar. 25, 2008

Under rating threshold (show) the comp never gets less than 5 =/ i attacked 3 times against 1 and lost all units

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hierensi

Mar. 23, 2008

Under rating threshold (show) keep these games coming but change it up a little bcause all these losers who hate it hate it because lady kuck hatesthem and they get bad roles

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CodeGuy

Mar. 15, 2008

Under rating threshold (show) Did something change? All of a sudden I can't get past the 4th stage. I've beaten this game a ton in the past, but now I've lost the 4th stage several times in a row. I just keep getting horrible runs where I can't win a roll.

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tipanii

Mar. 09, 2008

Under rating threshold (show) I love it =) Never played Risk, so it's fun for me.

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Linkybinky

Mar. 07, 2008

Under rating threshold (show) stupid 2 hard

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CodeGuy

Mar. 05, 2008

Under rating threshold (show) I think the game could be massively improved by doubling the number of dice used by both sides. The proportionate wins/losses would be the same, but it would be much less streaky. Also, get rid of the movement warning, that's extremely annoying.

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Tolrick

Mar. 05, 2008

Under rating threshold (show) and it seems, no players in the multiplayer mode... Improve the game play and people might get into this more.

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Tolrick

Mar. 05, 2008

Under rating threshold (show) Not terribly playable as a solo game.

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kshar

Mar. 04, 2008

Under rating threshold (show) its "risk" gone wrong.. servers very laggy 1/5

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Rosenberg

Feb. 23, 2008

Under rating threshold (show) I'd give it 0/5, but that's apparently not possible. Unbalanced.

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pyker2

Feb. 19, 2008

Under rating threshold (show) who tf would create games that cheat!?!?

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DyeVad

Jan. 30, 2008

Under rating threshold (show) Reminds me of Risk.. Very fun.

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PloftKaploft

Jan. 26, 2008

Under rating threshold (show) Now I just need to find a Clue Online and a Game of Life Online and I'll be a kid again. Thanks for uploading.

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RickyC

Jan. 26, 2008

Under rating threshold (show) Best Game on Kongregate!

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da_cheat

Jan. 22, 2008

Under rating threshold (show) i agree wit matt

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Matt_Is_Tired

Jan. 22, 2008

Under rating threshold (show) I guess not many people understand that it does require a small amount of strategy to play these games =\. 5/5!

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bloodrage

Jan. 19, 2008

Under rating threshold (show) i hate it ...

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mycon

Jan. 19, 2008

Under rating threshold (show) I think it's a good game. Those people that complain about the dice possibly just don't get what random is about I suppose. At least for me it works most of the time, and of course one needs to have the right strategy.

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Draco18s

Jan. 19, 2008

Under rating threshold (show) 2marcus: I suppose I could do that, but I don't feel like proving the point again with slightly different statistics. Afterall: where'd all my 2's go? Those would show up even with my skewed counting: they'd be losses almost every time.

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HerrSerker

Jan. 18, 2008

Under rating threshold (show) are the combat rules such as described? I sometimes lose as the defender with the higher roles dice

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Viiag

Jan. 18, 2008

Under rating threshold (show) Virtually identical to risk, except without a lot of the nuance that makes it challenging. Still, the interface is clean, everything works well. Is what it is...

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whisperdnumber

Jan. 18, 2008

Under rating threshold (show) It's ok. The interface is kind of cumbersome. Would be more interesting if it weren't a straight risk derivative.

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palemonkey

Jan. 18, 2008

Under rating threshold (show) I had fun playing it, but it is too similar to Risk. Try a different combat system and it could be great.

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halo123329

Jan. 17, 2008

Under rating threshold (show) TyrGunn the dice rolls don't combind

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corkscrew_1

Jan. 17, 2008

Under rating threshold (show) wow, you seriously need to change the dice roll chances. it took me ten men to kill a 3 man occupied area.

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Speedrocker

Jan. 17, 2008

Under rating threshold (show) Would be more interesting by playing all over the world and not continent by continent, BUT I enjoyed it.

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rbradley780

Jan. 17, 2008

Under rating threshold (show) This is just risk. As a flash game. How is this original at all? You can have more fun playing the real risk, or it's other flash versions.

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CodeGuy

Jan. 17, 2008

Under rating threshold (show) The movement hint is really annoying. It definitely doesn't need to happen at the beginning of every round.

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2marcus

Jan. 17, 2008

Under rating threshold (show) Draco18s: The problem is that your die roll sample isn't random: you are removing any roll in which you conquer an area, which means that you are sampling from a skewed distribution with lots of high rolls for defenders and low rolls for attackers. If you want to really get a good distribution, only keep track of die rolls when the defending region has >2 armies.

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TyrGunn

Jan. 17, 2008

Under rating threshold (show) This stupid game is bugged. I just rolled a seven against a four and I still lost the battle.

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ndnpride07

Jan. 17, 2008

Under rating threshold (show) there's a famous quote - "losing is what makes the game more fun"

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Reyom

Jan. 17, 2008

Under rating threshold (show) uh...I don't know if you guys just suck or the game likes me, but I've found the difficulty to be pretty steady throughout...challenging without being overly so with a good strategy. I do have to admit the gameplay is a little slow.

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Brehzer

Jan. 17, 2008

Under rating threshold (show) this game has improved little since the last time I played it. I was hoping to atleast be able to place my pieces by now, because it's really frustrating when you get completely spread out

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henrz

Jan. 17, 2008

Under rating threshold (show) i like the game and concept of risk(which is vertuially what this is) but on this the die rolls are always weighted on the CPU's side of the game. for example i'm attacking i roll 3.4.1 this is a good roll for you because it is extremally hard to get over 4 i've found CPU 4.6 this is a normal roll for a CPU as it is weighted onto them for higher numbers I hope you change this in the next version

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fishtastic

Jan. 17, 2008

Under rating threshold (show) ----coding: 1/5 ----game play experience 1/5 ----graphic: 2/5 ----effort: 3/5 ----overall : 1/5

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sumdeus

Jan. 17, 2008

Under rating threshold (show) To make this game fun/usable: 1. More realistic randomization, the code should be freely available on the internet. This is obviously off. 2. Easier gameplay, canceling at every stage is vexing to say the least. Cut down on mouse clicks. 3. If you're going to show the dice roll, always show the dice roll, don't skimp out in specific scenarios.

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Draco18s

Jan. 17, 2008

Under rating threshold (show) I continued tracking dice rolls until I lost Africa for the umpteenth time. Attack: 1: 50 2: 28 3: 47 4: 47 5: 34 6: 27 (out of 233 rolls?!? 11.6% vs. a 1/6 being 16.7%) Defence: 1: 9 2: 10 3: 14 4: 21 5: 36 6: 43 (out of 133 rolls: a whopping 32.3%) No wonder I'm losing.

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danlib

Jan. 17, 2008

Under rating threshold (show) Right idea, but the game play is too slow. Have to click Cancel too often when done with something. The dice only roll when you lose, which is really, really annoying. If there's an intention of suspense, it doesn't work, since I know I lose.

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devo

Jan. 17, 2008

Under rating threshold (show) 1 win out of 25 offensive rolls when I had numerical superiority at least half of the time??? Vegas would love to have dice like these!!

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