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There should be a stat thing, like an extra page alongside missions, armory etc. that show the stats of enemies e.g. health, damage. Idk just a suggestion. Great game btw :).
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love the trolling aspect of it, when you dont have to finish the mission with 25% hp, you dont get any health packs, once you have to, you can't even get to 25% hp by standing there doing nothing because every single enemy drops a health pack, how did you code this in?
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Your previous game, Deathwish, is a lot better: better graphics, better gameplay, better story, better humour. This game has virtually no playability, and the premium-stuff doesn't necessarily make it better.
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@David952
I have no problem with the paid content.I have a problem with him putting it on nearly every screen in the game (DIED? BUY SOMETHING)
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Whenever I level up the M1 Garand past level 6 the upgrade screen says "Relative damage 0% > 0%". Is this a bug or does it just not get upgraded?
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It's a very interesting game I enjoyed the achievements and the weapons upgrades very much. I think it should be achievement supported as it's one of the games that is good on its own and you don't play it to earn a daily achievement :]
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Man, you give us all these freaking awesome perks and I get excited. Only to find out there's a level 20 cap and you'll miss out on so freaking much.
Makes me regret getting the levelling perks. I want to be OP as hell man, let us be OP.
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game creator, i know you need to make a living on this game, but did you really need to make half the game only accesible through buying it? i mean, really?
Don't be so dramatic. The first 2 campaigns are free and the survival mode only requires you to go to another website while playing it and if you don't want to do that then it problably wasn't such a big deal to begin with.
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For some reason I couldn't move everytime I got to the edge of the screen. Then the enemies devoured me while I repededly jumped involuntarily. Then I realized something. The jumping was from me pressing jump a couple of minutes ago...WTF
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Great game, addicting and fun. There's a little too much much grind to unlock content for my taste though.
As for the price of the in-game items, I'd suggest making the cost relatively low and having the option to unlock everything at once. For example, unlocking all content in the game for 1$ or individual items a few cents each. That might not seem like a lot but you'll get a lot more buy ( and no hate :P ) like this ;)
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did you try and recreate or replicate ratchet and clank weapons and gameplay physics because its a good game or you just got insparation from it while playing when bored anyways good game
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I enjoyed this game. Pretty well done, lots of upgrades and the story line was funny. The only major complaint I have is that the campaign is a little short, even with the paradox replay option. Also, I do agree with other posters that there is too much advertising for the pay stuff. But still, very nice game.
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A nice old game; I did find one other exploit besides freezing the grinder.
If you activate Stopwatch or Mr. Gear, you can swap out of it and still get its effects until your power runs out. It isn't very helpful until after a loop or two, when you make more energy than you could otherwise use even without the Randomizer, but is still worth noting.
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I'm curious as to what happened to Arkuni- they had plenty of humor, skill and potential, maybe they are making some game under a different name? ...or maybe they just vanished.
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I recently finished the main campaign with all the badges. A couple of other things I noticed while playing: - I started three different games - one in easy and two in hard mode. I started them all with all available relics. I didn’t have to earn these, although I occasionally got indications that I had “received” relics, and I’m assuming they’re what the masks are for. - Sometimes (I think this only happened after I’d earned all available perks), my level was listed as only the tens digit of my actual level (so, for instance, at level 67, my level gauge read, “6”). - Only the first three digits of my hit points were listed after I reached 1,000. - The dialogue was engaging and well-written from a storytelling perspective. However, cleaning up some of the grammar and style would make reading smoother and, I feel, make it easier to engage the interesting story. I’m on the same machine and using the same software as indicated in the comment I posted on 7 October of this year. Great game!
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Does anyone know whats up with the bees? Did they get some super growth elixir and super cool armor? Am I just super small?
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you should be able to get rid of old perks at the cost of a level so you can get new ones because i'd like to trade in one more and fast learner for something actually helpful when your fully leveled up
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Wow, chemical warfare's description was right, it is "pants-on-head" retarded, although it is HILARIOUS! Good job (That would have been funny in TFDW as well)
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Grinder is perfect for farming. Any enemy that runs into it will give exp to the weapon you got equipped and yourself.
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@drudru6776771 when you finish the main campaign, you restart it in a paradox and you have to complete it again. Just do the campaign twice.
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use the following method to quickly level your guns from 6 to 10:
1) get both freeze grenade and mr.gear
2)boomtube& another weapon(preferably a stronger one like the ragnarok when youre just starting this out)
3) go to the shredder level(escape). get behind the shredder using the freeze grenade and switch to the gun you ARENT planning to level now
4) activate mr.gear after the first shot. keep on blasting until you run out of ammo and then change to whatever gun you wanted to level. mr.gear will finish the job when the shredder is low on hp, shredders huge ammount of exp will usually make you almost skip a level. note that this method wont work for invalidator and divider
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for the mission 3.4 (that with random weaps) it would be so usefull being abble to dissable perks, because with the ones i taked, even if i stay ALL the game without shooting, the enemyes kill each other and my life doesn't fall less than 25% to achieve the challenge, and the last achievement of kongregate should be hard for time consuming, good game thought, always laugh on meaningless dialogs :D
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@Ichse: I'm not sure for 100%, but being "disgsued" is wearing the enemy armor stolen using armor snatch skill. So, you have to steal the armor and then kill while you are wearing it. Hope that clears the confusion!
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On One way escape: *Freeze Grenade*, *walks past big blades that are still spinning* *ufreeze*, Driver: Man where did he go?, Ah oh well I will just keep going and ignore the fact the im being attacked from behind.
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I cant for the life of me beat the 'take less than 30 damage' challenge... I've upgraded all my weapons to level five, me to level 20, and want to beat that one challenge before I beat the boss... any ideas? At the moment I'm trying to use a projectile defense of the tesla things and suck any melee thing up with a black hole...
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Give the coil caster wayyy more ammo... It is the slowest gun to level up. Make the randomizer stronger and make it easier to fire up in the air with it. Try and make some more gadgets and add them to the game. And the hubbub over premium stuff can be solved by making achievements actually do something.
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It seems there are a lot of comments related to the premium content. I really think the ideal kind of system is Realm of the Mad God. That's a system where the premium content really is completely optional: pets, keys, ways to color your character, vault space, new character slots, yet people get hooked to the game so much that they pay for these things anyway. All the things are aesthetic and the ones that aren't have alternative ways to get them with the exception of vault space and an extra character slot, which is purely about extra space for content rather than restricted content that cannot be experienced at all otherwise. I'm not sure how applicable that is to an offline game, but a system that allows the patient player to experience all the content but allows payment to speed things up might upset far less people and improve the chances of people actually paying for it.
I think it would be very hard to monopolize on only aesthetics with a newly released IP. You need regulars and something that's already huge in score, which VU isn't.
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Awesome game. Even with the payable content the game is still playable. Just because it is there does not mean that you have to buy it.
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I find that the tommy gun is absolutely useless, i got everything to v5 and it took me forever to get the tommy gun up to it and when i finally do the ability is crap
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when he says "det er jo fuldkommen samme baggrund som i det der andet spil ham toseen har lavet" in the third level, he is saying about the forest
"It is perfectly the same background as in the other game he has made"