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better physics that's all I really have to say.
some features for a sequel
-level editor
-larger scale demolitions (8 or so buildings)
-different materials other then girder and white block. so like wood being damaged more and cement being hard to break.
-and possibly more realistic material properties, I was playing and a single white block was holding up the rest of the building, in reality it would have snapped and broke, I would like it if you could fix that.
(feel free to mirror this comment if you agree)
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Good concept, but indeed sometimes beams flex up again, if some weigth from another beams drops on it. in real they would just bend under the stress, or break apart.
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it's not horrible, but it definitely needs improvement. In real life, nothing, not even steel members, and concrete cannot take any tension force, something to think about if you make another.
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Where can you see an old level score to see about improving it? I can only go by the total demolition score and it seems as though if I do worse the second time it doesn't keep the old better score. The scoring needs to be more clear. Also, is it better to use more dynamite for a bigger boom, more points, or to get the building down using the least explosives? I would prefer to see more reward for getting the building down with less.
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This games physics suck. Especially on the last level. I can copy the walkthrough exactly an still fail that one since it only feels like falling half the time an even then usually one piece sticks up over the line an you fail lol.
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Took me 5 minutes to play through the whole thing, 271k
Really boring game compared to the catapult and other basic "physics" games that are already out there and have been for a while. The only difference is this one lacks people and instead of points, it gives money? Makes me think they were planning on having a shop for upgrades but got lazy. I dunno.
1/5 for lack of creativity
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Alright, the game is fun but it's far too easy. Since there is no actual designated way to beat a single level, you can just randomly place the bombs and hope for the best. Otherwise, well done 3/5 (Which in my opinion isn't bad)
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Tomeh, your ****ing stupid, every game copies another game, also Right click a block while left clicking makes a block remove.
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Great, simple game. A few more complex levels would be sweet - I loved the levels where you had to avoid hitting the other building.
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This game was O.K. but with multiple "WTF" bugs. Like when some TnT doesn't detonate, or when a get a building down to say... 47ft which is the blue line and a green line above that says 47ft and DEMOLITION FAIL pops up, as well as bricks slowly sliding towards the Do Not Hit building and the timer goes off... Over all this game could have been done better. 1/5