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Last level. Best is range. Maxed everything except range. I have one full musket and four full ammo containers. The ranged equipment needs to be more balanced
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I'll admit the game is innovative as well as the plot. But that seems to be all it has. The gameplay gets boring quickly, but luckily the game itself is incredibly short. I feel this game has potential but it can't deliver. It needs more things to do, more features, etc. I'm just sorting an inventory the entire time.
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wonderful game, great concept, but a little short maybe a little more story levels but it redeems itself on the secondary playing method 4/5 ^_^ p.s. more please
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Very unique and artsy. I love both the style and concept of this game. Some have said it was too short but I don't believe so. At most, possibly one more level as I didn't purchase the final upgrade until the next to last level and barely got to use my new skills. However, it seemed to end to me just as it was about to become repetitive. All in all, nice game.
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This may seem childish, but I don't need to sit through a 30 second animation of a shaking curtain to see that I have more squares than the enemy.
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Two armors - Full meter
Two halberds - Full meter
Two of the largest potions - Full meter
Never did figure out range. Doesn't matter. You only need three good meters to win every fight.
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Sorry, but this lags WAYYY too much. Half the time when I press the mouse button to grab something, and then move the mouse, it ignores my grab. Same thing with letting got. Which makes it incredibly annoying. I had to stop playing because of it, as it felt extremely unfair. The quality and audio setting didn't have any effect. I guess a bad input routine, as so often, is the problem again.
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I saw "Trouble pressing the Play button?" at the bottom of the first screen, and expected the next sentence to say "You may be too stupid to play this game." I was disappointed.
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Innovative, but it lacks depth. As has been noted, you need only ignore one of the four attributes (preferably ranged) and focus on the others to win every time.
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There's only three bosses. An ogre, a tree, and a dragon. The rest are rescans -.-
Ogre:Maximus:Robogre
Tree:Lancewoode:Hackwood
Dragon:Dragonsmith:Dragonoid
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Please, randomize the items!
It's boring to replay levels only to discover you get EXACTLY the same items, in exactly the same order.
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You'd think this game is about skill- It's not, it's about maxing out two stats and hoping your lucky in the wheel, That's really all it is!
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Glitch in the final battle. If you lose by a random spin, it still says the game is won.
Just thought id point it out :)
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So my Hero doesn't mind that I'm selling his stuff so I can expand his inventory so that my job is easier? Best boss ever.
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All you have to do in order to win is just concentrate on defense, magic and attack. Range takes up too much space, gives little bonuses and requires you to gain ammo.
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I played this game on Armorgames.com about a year ago. Is this a re-make or did Kongregate just take that long to get it on their site?