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1 recomendation about what themell said. if you have 6+ units and only dragon left. put all 1 square away from he attack range and send all to attack the dragon you ll lose a max of 3 units. ps: dont put your units together dragon have aoe spell :3 with 7 battle mages onyl sacrificed 2 at the end. only 2 turns to kill that bastard :3
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I just outsmart the enemy: AI always prefers to attack the closest target. 1-3 healers, 2-3 tanks and mages for what's left, that how I played most of the game.
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Fun game, but the balance needs a lot of work. It's pretty lame that the only way to beat the final boss is to exploit line of sight on the map using caster units.
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The black mage has got physical attack ratios, plz fix this. Oh and being able to attack blank spaces with mages without being forced to use up all their moves would be great too.
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'available on app store' blink, blink, shine, large button, blink, aaaaand Im out, this is just annoying me for no apparent reason while im here to relax.
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By "not serious fantasy story" you mean NO story at all? Please say it honestly up front, because some of us DO like games with stories.
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Nice but needs improvements:
1. After you moved and attacked once, your turn should end.
2. Hovering over an enemy should show you the movementspeed range of that enemy, click on it shows you attack range.
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Nice game, reminds me of shinning force. Mages should be able to cast AOE spells wherever they wanted! It's really weird that they can only target the ground between 2 enemies when they don't have more moves z_z Also late game seems quite unbalanced...
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shallow story, no skill or leveling system, each unit only has one use. This type of game has been around far too long for these things to be forgivable. See disgaea series, final fantasy tactics, front mission series. 2/5
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is it jsut me opr are the last 2-3 missions WAY harder than the rest?
for the last mission I got all the mages, healers, snipers and 2 meleee guys and still get my a ss rap ed by the boss' underlings alone! :'O
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Cool I played this in Hackedfreegames.com and cheats isnt fun but when i knew it can play here in kongregate (kongregate does not hack games) then those 2 heroes is available here (exept in other website) just play in this site if you dont want cheats to support this
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are the artifacts used by all of my heroes or only one, so when I equip some armor, do all my heores wear that, when battle starts?
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It might be much easier to have the artifact selection screen (and possibly the character screen) to have a "last used" feature or something since sometimes the same teams/artifacts are used from level to level.
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"But hope still alive!" should be "But hope is still alive!". It's a neat concept of a game but it provided no challenge to me. =/
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Completed, no deaths. Used ultimate defense, blessed cup, and trinity force. To defeat the dragon send in a crusader to fight and heal him from a distance. Once the dragon is occupied with the crusader, send in all ranged units to surround the dragon but do not get to close to the dragon or the crusader.
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A very nice game! I love it. Except that because there is no skill trees, we do not have preference for any hero… Too bad. :(
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A stripped down UI is never a good thing, I would also love to have a defense button, also feels really odd that the game almost tries to make me move my units after attacking... Really really odd game to get used to, it needs a little something, (like strategy for once). Also feel the need to ask for less random crappy units with tiny differences to the stats, and instead give me a few solidly different heroes, one part of this is, there is little reason to bring an archer unit with only 3 attack range, first off the AI is too dumb to use its movement to get the first attack, and secondly, after my archer attacks, the AI will just walk up to it and bash it... No point in that unit whatsoever.
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1. Pirate as meat
2. 2 battle healer
3. tons of witches
4. blessed cup for health regen
5. Enemy only attack the closest one, carefully position your troops.
6. Profit!