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Levelling health reduces the damage you take, as does better armor; you get more hearts by finding them in caves and certin shops. Same goes for levelling magic; magic attacks take less to cast. Attack and weapons improve melee damage. Cutybunny and butterfly are one-time encounters by slashing certain bushes in the second world. There are 30 rounds in the arena, and yes you can do it twice to get both prizes. The axes' special abilities can be used to hit 2 or 4 switches if you get between them. EVERY cave and fortress is worth exploring COMPLETELY. Farm bosses for best xp gain. On a personal note, the first time you get 5k gold, I suggest you buy the sword; early on and through most of the game, the best defense is a good offense. Good luck!
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Nice stylistic recreation of Zelda: Link To The Past but with none of the charm and magic that Zelda had. Instead the game mechanic is less about wonderous exploration and more about mindless XP grinding. 3/5
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(done) adventure is in the air with a big bad stare but i glare and with one flare i ware hes blood (that good enough and ware mean wore)
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Crimson, you get to choose between eithe r a Magic or Health Elixer, which will make it that your hp or magic heals on its own over time
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Well at the cost of my precious time *pfft yeah right* , i have gotten lvl 21 in Power, Magic, and Health, all equipment, and beaten the game, wondering why iv yet to finish the beastiary, oh well, ill work on that
Also note, after lvl 20 u need 99k exp to 21, even tho it says max at 20, u get a nice surprsie when u hit lvl 21 ;3
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hehe im still playing, i <3 grinding? 0.o , anyhow, i dont get how lvling Health helps, it seems to stay the same after 600 HP , even after lvling it a few times?
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I cannot say enough good things about this game. I have played it through three times, starting with a new character each time (instead of keeping the lvl 21 super powers) and it NEVER GOT OLD. It's just that amazing. The music is great, the silly plot line makes me smile, and the old-school graphics are the best. Perfectly optimized so that you don't have to grind if you know what you're doing, but it still provides a good challenge. Something that I've found to be pretty fun to do on the second and third times through is try to beat all the bosses without buying band-aids... Once you've figured out their patterns, it's pretty easy to avoid getting hit, so going up against them without band-aids makes it more sporting. If I could give this game more than five stars, I would.
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http://go2.wordpress.com/?id=725X1342&site=ayumilove.wordpress.com&url=http%3A%2F%2Fwww.mediafire.com%2F%3Fgwjldjimzmv
if u want to get the points and not do anywork use it
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Great game, but I also hate it at the same time. First off, I love the graphics and the music. Now... it's a copy of Zelda. You stated that it was a kind of Zelda, but I mean.. it's the exact same thing. Originality is absolutely 0. The length of the game is fine, having to go through twice, but I think that in dungeons, once you unlock a door, IT SHOULD STAY UNLOCKED. Having to go all the way to the end of one part in the last castle of world 2 and then back again and do that two more times is really frustrating... The leveling up is nice, and the weapons and armor are good. The map is really helpful. Many good points of this game, but many bad points as well. It sort of equals out to a 3/5. Not the best game, but certainly ok. Another horrible thing. For the last badge, you should be able to get something you missed earlier. It's not cool to have to go back and redo a whole world for the badge. That's just cruel.