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I wish the mouse could be inverted. I have always played this way and would like that option when playing games like this.
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As with almost every unity player game, I have no invert mouse and the tiniest mouse movement produces dozens of full turns. Plus the pointer needs to be bound inside the game area. Otherwise, you just keep clicking outside the game and losing focus.
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This game is great for paranoid people like me. With each successive level, I start seeing the change in detail and difficulty, and start seeing patterns in lights, color changes, etc. Very good concept.
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People say it is quite easy, well, I put this case to you. Would you rather solve an easy puzzle or have to look at a walkthrough for a super-hell-difficult puzzle
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i took the longest at the third lock, but i think it was only because i didnt know what to look after, then it became pretty easy.
it was fun though and would like to see a "sequel" to this one with locked mouse a pause screen and some variation in lock types
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@ TheDarkMuse: The mouse problem is not a Unity problem, there are many Unity games that properly hide the mouse cursor. It's only common in games where the developers fail to implement it. Please get it right before telling people not to criticize. It's good to see that the developer saw the comments asking for that to be done, but he hasn't fully addressed that yet. Right now the mouse still isn't locked to the game, it's merely hidden while over the game window but still visible when outside the game. It needs to be locked so that we don't accidentally click outside the game and lose the game window's focus. Here's hoping this gets done.
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Good, but. Lock mouse, improve movement and make turning/looking up/down speed equal. Currently, moving mouse in a 45 degree angle makes you spin around five times before you see any difference in the angle.
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Do all Unity games inspire motion sickness like this one did? Puzzles are much harder to solve when you're simultaneously battling nausea.
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I personally thought the game was glorious. It was the perfect difficulty that let anybody enjoy it. The mouse problem was annoying but it wasn't too big a problem if you spun the screen once or twice when reentering it... 5/5
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cant play this game, because when i go to turn the cursor comes out of the game screen onto the regular one, highly annoying. please fix this problem.
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really needs mouse/cam lock and a save feature, i had to start again 3 times because i klicked on some button in firefox...
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There needs to be a cursor sensitivity control. I'm not one of those guys who likes to move his mouse 1mm to click on something on the other side of the screen.
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the mouse sensitivity is way too high for me, i try and look right and then im looking behind me and i just cant control it and then when the cursor goes off screen it kinda makes the veiw spaz when it comes back in, quite the headache :( dissapointing
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Nice attempt at fixing it, but it's not enough to hide it on the game screen, it shouldn't move outside it at all until you hit esc/similar.
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The last lvl.... Really??? It was a very fu game, 4/5 for the not-so-good cursor looking, but come on, the last lvl is just... oh doesn't matter.