Under rating threshold (hideshow)
Ah, thanks for taking my idea from the top comment on "Sugar Sugar Christmas Special" with the free play mode! And this game is still quite good, I can't wait to get to the free play mode unlock especially.
Under rating threshold (hideshow)
I think that there should be a "GO" button at the start of each level because I need to plan out things. Also a fast-forward button
Under rating threshold (hideshow)
I like all these Sugar Sugar games, but I'd like to see 2 things added.... 1- a begin button.... 2- a meter showing how much sugar there is still left to come out.
Under rating threshold (hideshow)
How to make a great sequel: Take a great game, carefully introduce an absolute minimum of extra complexity to open new design space, then make 30 more great levels. That's all it takes. Superb next installment in the series.
Under rating threshold (hideshow)
Needs make a straight line button as i dont like my squiggly lines as they stop sugar from flowing and my lines look ugly.
Under rating threshold (hideshow)
Hasn't this been done before? A couple times? I can't tell the difference at all between this and either of the two previous sugar games. If you were to identically reproduce the levels and simply change the name...it wouldn't be much different than this.
Under rating threshold (hideshow)
Level 4 "There's a reset button when you get stuck." How dare you assume I will get stuc..... "click" Reset Button. nvm.
Under rating threshold (hideshow)
Okay, I can find the red, the blue, and the green sugar, but where the heck is my brown sugar?! This pantry is confusing.
Under rating threshold (hideshow)
And after all the levels were over, the factory manager had finally accumulated enough sugar to make one can of Mountain Dew.