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In Spirit World 6 the platform that you have to ride down the death slide keeps getting stuck due to inconsistent physics.
Also, it's the only level that I've actually had to mute because the popping of the level is way too loud for someone playing with headphones and ridiculously distracting when trying to platform hop. :(
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Despite the cool ideas in this game, the controls suck, and the platform element of the game is very very frustrating. Death from falling does not belong in this game. Stars should be kept on death, and the character should automatically grab onto ladders. The character moves too slowly, and should be able to jump farther. Don't make players re-do a finicky portion of the platform just because they didn't figure out a puzzle the first time. Make up and jump the same button. 2/5
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This is a very strange game. Its ambition is pretty high but it doesn't quite succeed despite very nice parts. The philosophical part does not feel like it's part of the same game. And what about the deathmatch? If you don't win them the level doesn't count as solved and you have to beat the level again? This is really a game that could have gone from good to great by deciding what it wanted to be.
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OK, alternative to ragequitting - try in Internet Explorer. For some reason, the controls for this game work much better in IE (usually I have the opposite problem, where IE flash player controls suck).
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I have to give up on this game when trying to do the time challenge on level 3. About 80% of the time the jump control doesn't respond on the first jump. Sometimes jumps will be a lot shorter even though I'm not doing anything different (holding down the button or tapping, no different). If the jump works, perhaps the character will continue moving in a direction when I let go of the arrow keys. Combine these with the tight time restrictions, and the fact you have to do "restart level" every time you fail because the clock doesn't reset, and this game is simply not playable. Maybe the subtle underlying story of the game is that it makes you want to be dead.
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Seems like every Guardian underestimates you (Especially the Body Guardian) on the other hand... the only thing they can do is play Deathcards....
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whats with the name of this other game by this one's developers- trafalgar origins- one how would u even say that? two what kind of word is that?
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You should tell players that numbers on the pieces can't be taken above 10. I used a +2 power-up on my 9 but it didn't become 11 to take over a 10.
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This really needs to be fixed if it's going to be fixed. Or taken down if it's not. I want to play it, but it never stops initializing for me.
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It keeps initialising and doesn't load which is very annoying as I've heard good things about the game. Hopefully this will be fixed soon.
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Sorry about that, but the game has a terrible name if you want to find anything about it using google. Anyway playtheend.com website is dead and it seems that nobody is hosting the game anymore. Funny, but although the game has been awarded several times, nobody seems to be interested in it being alive. Bummer for achievement freaks!
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It's been a couple days since I was last able to get this game to load here or at the game's site. (I can't even get the game's site to load to figure out how to report it to the developers directly!) Please get this sorted soon or at least post an update about what's going on someplace that is easy to find!
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nice game! controls were very ok... compared to other platformers like Meatboy.. only thing that annoyed me a bit were some glitches e.g. when you suddenly can't move anymore. Levels didn't load that long either for me (played on Chrome)
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Yeah, that sucks. Losing my progress because I went to the main site and connected to facebook like the game repeatedly suggested to me? You keep bugging the player to do something when there's a chance they lose their progress because of it - how did you not catch this joy-killing bug? 1/5 and ragequitting...
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Last time I played I connected to facebook, left and came back, and apparently I lost my save! I had completed 18 levels, I had 18 collectible challenges, 18 death objects, 18 deathcard wins and 1 loss; I was at the last level "the end". Now instead of asking me to continue it's asking me to create a new character. -.-"
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The controls are bad, and at least a couple of levels have bugs that force you to quit and start all over again. In body level 5 some platforms can disappear after I restore at the last savepoint, and in body level 6 I can't press the lever to get another rock if I fail the first time, which I believe wasn't the intention of the developer. Other than that, I like the game.
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I actually enjoyed this game at the beginning and gave it 5/5 but the game gets dragged out long after the game should have just ended. Then I dropped the rating to 3/5 and I really dont have any desire to get this hard badge, that has got to be a marathon of a hard badge...