Under rating threshold (hideshow)
Quite nice concept but leveling up doesn't make you feel any stronger and having to restart all the way from start is kind of annoying since the first half is mostly a time consumption. Also I don't get why there is high score when it's obviously RNG (random) whether you actually get "enough" multipliers during a run. If their positions were fixed it would be another story. High score is usually useless and irrelevant to satisfaction of gameplay anyway though. As some have mentioned this is more about the platforms than the monsters, perhaps this could be balanced using some kind of trick, similar to Shield in function, that allowed you to hang on to a cliff edge and get up again. 3/5
Under rating threshold (hideshow)
is it only me that somewhere around 9800 metres, its not possible to land next platform? 4 times I fell down at this point
Under rating threshold (hideshow)
So I accidentally clicked the monster in the bottom right corner while trying to jump. It opens a new tab without pausing the game. What a great way to make you quit. Is littering the screen like that really necessary?
Under rating threshold (hideshow)
would give 3/5 for being too short and repetitive after a while. But 5/5 for the music after u win. Reminds me of an other old awsome game(creeper world).
Under rating threshold (hideshow)
Nice, I completed a full run on my first try. Yes, yes, I know no one cares. However I highly enjoyed the game. Nice mix of genres that blended surprisingly well. Can't wait to play the sequel! Keep up the good work.
Under rating threshold (hideshow)
Great game! took me a while to find out i could double jump.
the only thing that makes this game bad is the length, its a bit short and the monsters weren't hard enough.
Under rating threshold (hideshow)
wow i rambo'd the entire game never losing on shield and then literaly right at the end on the last platform i bight cliff :(
Under rating threshold (hideshow)
The double jump always being maximum makes this game un-fun for me. I like having the feeling of control over my characters in platformers, and this aspect of gameplay takes away an element of control from me.
Add to it that your jump height changes as you level up, it means one must relearn the jump heights at different parts of the game. Given how critical jumping is in this game, this is a huge issue. Each of these components alone are not ideal, but putting them together it makes it even worse.
Under rating threshold (hideshow)
Idd, maybe a little too short, after 1 run the game was over. And the I couln't play hardmode cuz I was not lvl 10, which made me have to grind, which i didn't feel like so i left.
Under rating threshold (hideshow)
I remember playing this game the first time, thinking "Arg!" This time I sat down and beat it in a single playthrough....I feel odd.
Under rating threshold (hideshow)
Ok, tried hard mode and had to give it a few retries. It's somewhat challenging, but you gotta make your sequel harder! ^^ (oh and badges for hard mode!)
Under rating threshold (hideshow)
Just wow. Amazing soundtrack, amazing grahpics, amazing gameplay. Just way too short! And maybe a little too easy (I got all the way through first try) 4/5
Under rating threshold (hideshow)
The game gets easier once you hit level 10 because level 10 has a hidden bonus effect. At that points the game stops giving the +XP item - that means that more of the other items appear. More shields, more shotguns, and more burst attacks. Once you hit level 10 it's pretty much just about the jumping.
Under rating threshold (hideshow)
great job on everything i just wish there i more than one other gun sch as a pistol to start with and eventually a shotgun and the thing to aim for in the floating orb things(powerups?) should be a roketlauncher
Under rating threshold (hideshow)
higher jump is not advantageous if you can't control your jump height by the length of the button hold. i almost beat it on my second run, and then I got the 2nd or 3rd higher jump lvl up and now i keep falling because im overshooting small platforms.
Under rating threshold (hideshow)
Again from start? Again? And again... Too boring for me.
I reached 8km and never did a jump, only double jump -( May you should just make jump higher?
Under rating threshold (hideshow)
hey developer,Nice game i may say...I heard your planing on creating a sequal.So what about adding a storyline like for starters....Main Character:Oh no,Not again...And add some NPC.Like make it longer than just running.Pls rate this up so the developer can see
Under rating threshold (hideshow)
got both achievements on the first run through. good concept, but was far too short. nice game, but nothing that really stands out.
Under rating threshold (hideshow)
Nice game, i enjoy the idea of an evolving character rather than the mindless returning to the upgrade screen every time you die. you've eliminated the farming process of most rpg fps' on this. the only thing i would add are side challenges or missions that would award extra exp based on difficulty of said challenge(see Burrito Bison for what i'm talking about)but Again really nice job!