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three peak perfection without the peaks, a little more pizzaz, and a longer time limit. Still I must say, nicely done.
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dear god i spent WAY 2 long playing this in one run thinger i spent 50 mins and did 20 rounds 0.0 5/5 but god am i glad its finally over! lol (set high score for last 7 days 15th with 90,856)
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Agree completely Scram... the reason these sort of card games are fun is that you don't know if you will be able to win or not. It's a combination of skill and luck...
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I think this game should come with some kind of rehab program because I am SO ADDICTED to it. Its like digital crack and I can't quit playing!! 5/5 Now if you make a game like 11up I would trade addictions to that game.
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You should need a pharmacist's license to dispense substances this addictive. Interesting discussion about the "finishing algorithm." While modern game design might suggest that it's necessary, when playing actual solitaire part of the pleasure is that victory is not assured. When you do complete, it feels all the more satisfying; when you fail, you just reshuffle the cards and start again. So I'm fine with one game ending in the first round, then the next going to round 6. I think I prefer it.
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hard to tell if you have developed a finishing algorithm or not... but basically you should make sure that every game is solvable, preferably in more than one way due to the nature of the game. sometimes it seemed like all or most of the 'free' cards were a waste
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Nice presentation of a well-known solitaire game. Animation, graphics, & gameplay were all great! Some variety in music would have been nice, but otherwise great job!
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It's called golf, so when I lost immediately the first time I played, the low score was actually a good thing, right?
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It's a solitaire card game, probably named "golf" for some unknow reason 50 years ago. Not a bad game...it's a solitaire card game though...what else can you say? It's not like it's supposed to be fantastic.
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much better without the timer, nice one.
will give it an extra star and fav it, can see me wasting a lot of time on it.
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I would love some more stats (like average) to get a sense of progress into this game. For the rest it's one of the most fun card games I ever played, not that I normally play them, but that's also a compliment!
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It seems like there is a bug where if you end a game on a chain, it is not counted in the round stats (don't know about points.) I just ended a game with a 10 card run (got the message and everything) but the stat window displayed my longest run as being only 6.
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Good game. Would have given it 5 if the timer could be changed in any way, like added a few seconds when you make 5 card chains etc..