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Plixus

Mar. 24, 2013

Under rating threshold (show) @ Justin: Pause the game at the start. You can still build in Pause Mode! @ johnliu1: Delete *unit*? Are you kidding? ;) You can delete Buildings though with "K".

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(8)

ghamwielmichv

Mar. 24, 2013

Under rating threshold (show) i mean black holers (title) and seigeships shoots 2 black hole at the same time (effect)

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(1)

ghamwielmichv

Mar. 24, 2013

Under rating threshold (show) there should be an upgrade called seigeship shoots 2 black at the same time

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(0)

liangliang2

Mar. 24, 2013

Under rating threshold (show) JustinV33, you can pause right after the game starts and set yr stuff up.

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(0)

UnklaBoba

Mar. 24, 2013

Under rating threshold (show) what happened to the highscores???

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(1)

Gigaphoenix

Mar. 24, 2013

Under rating threshold (show) Anyone else see those HUGE ships in the Background of the ending text? Why are those not in the game? I think the Final Mission is far too easy and there's really no "final boss" just twin annihilators and those are easy to make. If those ships were in the final mission, and were immune to infestation and black hole shots(basically all instant kill effects). Then the Final mission would be a true challenge. But for now I think its a letdown compared to some "impossible missions" produced by the rarely flawed level builder. Please + this comment if you also think the final mission is too easy.

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(12)

johnliu1

Mar. 24, 2013

Under rating threshold (show) need a delete unit choice

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(0)

JustinV33

Mar. 23, 2013

Under rating threshold (show)

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(-6)

Konjo

Mar. 23, 2013

Under rating threshold (show) bombers and ship upgrades make many levels way too easy

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(1)

Hardliner

Mar. 23, 2013

Under rating threshold (show) before my thoughts were just a tutorial for people who had it as hard as me, but all in all 5/5 and favorited, im sure im gonna play this again because this game rocks :)

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(0)

Hardliner

Mar. 23, 2013

Under rating threshold (show) Okay, in the beginning just spam lowest fighters on every level. before you break your head what to upgrade, just use (as soon as you get them) 2 big generators and spam miners, and depending on situation (protection of miners/tanky/pure destruction if protected) tankship, carriers or siegeship/super carrier. those do the job, upgrades arent really making a difference since every level is so well designed that as long as you use your credits you can beat one but not the other, so just see what you can do at that very stage and upgrade depending on going back to the mission you couldnt beat

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(0)

9911MU51C

Mar. 23, 2013

Under rating threshold (show) you should make old missions give 50% exp so if your stuck you can repaly missions to get stronger

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(0)

Col_Tatticky

Mar. 23, 2013

Under rating threshold (show) The final mission, and all defence missions for that matter, are ridiculously easy. All you've got to do is build some carriers. There seriously needs to be some nerfing there; like limited-life carrier drones.

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(3)

TheLaughingCow

Mar. 23, 2013

Under rating threshold (show) It's insanely balanced toward ship production. Turrets serve no purpose except when you want to kill the enemy base right at the beginning.

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(1)

MindbulletMatrix

Mar. 23, 2013

Under rating threshold (show) Black hole? No problem. Just build freeze drones and absolutely nothing else. With 2 enemies? Build them at the back of your base to attract less attention.

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(2)

gobsek

Mar. 23, 2013

Under rating threshold (show) my saves are gone!!!! old ones are back??? WTF!!!

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(2)

demdisco

Mar. 23, 2013

Under rating threshold (show) Lets see, 3 players black hole coming... not enough time... it's impossible.

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(2)

Dead_Kavaiol

Mar. 23, 2013

Under rating threshold (show) Non-upgrades complete LOL

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(2)

DARKWARGOD

Mar. 23, 2013

Under rating threshold (show) a sell button or hot key would be nice

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(2)

KMAE

Mar. 23, 2013

Under rating threshold (show) All of a sudden it's too hard to play. O_o

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(1)

hitman8

Mar. 23, 2013

Under rating threshold (show) psy lab is OP especialy if mixed with anihalators...auto-win

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(0)

tomes8959

Mar. 23, 2013

Under rating threshold (show) This game is just fvcking unfair at points.

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(0)

Kaillion

Mar. 23, 2013

Under rating threshold (show) why does this game get so hard so fast

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(1)

DARKWARGOD

Mar. 23, 2013

Under rating threshold (show) hot dogs = ownage

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(0)

centurionking

Mar. 23, 2013

Under rating threshold (show)

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(-3)

JiaSenN

Mar. 22, 2013

Under rating threshold (show)

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(-4)

Sickopath333

Mar. 22, 2013

Under rating threshold (show) The last level is really easy; at that point you should have all the upgrades and most/all of the armory. Anyways, pause it immediately, then just build a 750 energy producer, a 1500 starport and produce 750 super carriers with it. Unpause and quickly build up a single layer wall, 6-8 blocks wide to protect your structures. Next get the 350 physics lab built and build more starships/energy producers as the energy allows.

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(3)

Lone_ant

Mar. 22, 2013

Under rating threshold (show) Carrier Hell. My ships shall blot out the suns.

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(2)

HelixKing

Mar. 22, 2013

Under rating threshold (show) Love this game, love the replay value and I love how many different strategies one can come up with to complete levels. 5/5

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(2)

Thekeaton

Mar. 22, 2013

Under rating threshold (show) pretty good game, was expecting more to be there, especially the final level but was sadly disappointed ah well... word of advice. final level should be an all out skirmish with all factions at maximum level, infected included.

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(3)

drdeath1333

Mar. 22, 2013

Under rating threshold (show) I was wrong

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(0)

drdeath1333

Mar. 22, 2013

Under rating threshold (show) The last level can be beat with 1 super carrier.

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(1)

Treesyt

Mar. 22, 2013

Under rating threshold (show) I beat the game but no badge:(

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(0)

burkon

Mar. 22, 2013

Under rating threshold (show) Frustrating as hell...I love it

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(0)

alveolate

Mar. 22, 2013

Under rating threshold (show) would be nice if the top-notch gameplay was accompanied by some cool space opera storyline... :)

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(1)

Chardagger

Mar. 22, 2013

Under rating threshold (show) You start the last level with 3000, enough money to buy one Annihilator, one is enough to win all by itself. The final boss ends up being the easiest?

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(0)

Matae

Mar. 22, 2013

Under rating threshold (show) After a bit of trial and error; I've found that there is an easy way to stop the chain reaction of explosions. You have to use a Constructor to extend your building space to the area needed. Treat the repair turrets as somewhat of a fire extinguisher, and place a bunch of them within close proximity of the explosions, therefore "putting out the fire". The Infestors are tough to say the least, it's too risky to go heavy metal against them. I found that starting out with Miners early game backed up by physics labs, and making a transition to interceptors worked best for me. You have to overwhelm them with numbers. Anything they infest will be shot down so fast it won't matter. But this is where the chain reaction of explosions became a huge issue. Like I said, just use the repair turrets, gradually make you way towards their base with them, and your fleet with push forth.

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(0)

Gweddmir

Mar. 22, 2013

Under rating threshold (show) wtf this is hard...

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(0)

Matae

Mar. 22, 2013

Under rating threshold (show) This is getting ridiculous. The chain reaction of explosions keep on trailing back to my base and destroying me; it never fails.

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(0)

zeldata

Mar. 22, 2013

Under rating threshold (show) mass carrier -> your have carrier thick line -> detonate your base -> get line of explosion.

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(0)

Cyanide555

Mar. 22, 2013

Under rating threshold (show) Final level, piece of cake. Getting the dreadnaught. 20 restarts till the black hole generator destroyed the main base in one hit. Then i won, after about 15 minutes. Yeesh.

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(1)

CaCoU

Mar. 22, 2013

Under rating threshold (show) The purpose of the game is to make basic fighters bays as faster as possible ?

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(5)

Wicky3d

Mar. 22, 2013

Under rating threshold (show) Sneaky: If you extend base area with constructor, then you can place a few autoguns around the enemy HQ.

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(2)

FalconWolfe

Mar. 22, 2013

Under rating threshold (show) game was very challenging and fun, but I was able to beat the last level while still stuck at some of the "easier" levels. More upgrades would be nice in the sequel (yes, we all want one!), a tech tree would be preferable.

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(2)

RedRaptor11

Mar. 21, 2013

Under rating threshold (show) wish it had a custom match mode or like an online versus. 4/5

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(1)

Keybo1

Mar. 21, 2013

Under rating threshold (show) Inspiration: Ender's trilogy?

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(-1)

Kriegmarine

Mar. 21, 2013

Under rating threshold (show) Did one of these missions with only Mining Drones and Physics Labs... Literally mined the $hit outta them...

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(2)

Kraez

Mar. 21, 2013

Under rating threshold (show) A survival mode would be incredible.

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(2)

HydraKing

Mar. 21, 2013

Under rating threshold (show) ok so um im rying to beat all the levels and the 200 diff one is extremely easy. need more upgrades. seriously i have like 3000 points and nothin to spend em on...

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(3)

djeikybstinnett

Mar. 21, 2013

Under rating threshold (show) Physics labs stack... Starport plus as many physics lab as you can fit give an endless stream of capital ships. The effect is large enough that you can beat the last mission with 2 fighter bays making interceptors and physics labs.

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(3)

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