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MagicMan3K

Mar. 01, 2013

Under rating threshold (show) Repair Turret: "The main base is almost dead? Better finish this 99% barricade first and then that turret that's already full." The repair turrets need to prioritize on what to fix based on it's hp and how close it is to dying, not how close it is to the turret.

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(2384)

CpDavenport

Mar. 01, 2013

Under rating threshold (show) just redownloaded latest version of adobe, and re started the pc, game still won't load though...

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(0)

pikachitu23

Mar. 01, 2013

Under rating threshold (show) I like to obliterate some things, but everything? OH YEAH

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(3)

CpDavenport

Mar. 01, 2013

Under rating threshold (show)

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(-4)

ChristopherB133

Mar. 01, 2013

Under rating threshold (show) The game is much fun, but at many points pretty inbalanced. You can win every level with difficulty<65 with spamming interceptors with your start money, and half of the other levels you can just get a superfast supercarrier+physic lab to win the entire game. On the final level, i instantly pushed out super carrier+2 phys labs and did literally not even see a single enemy ship on the map the entire battle. the other levels throw so heavy AOE damage at you that it seems pretty impossible to win them, like, 7-10 medium missile ships at your base in like the first 20 seconds... well. On top, the tide of a battle never turns back on you. first you are offensive, you win the game, no matter what.. Just some thouhts of mine, maybe it helps you to improve the game. Good work after all!

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(1)

dingo

Mar. 01, 2013

Under rating threshold (show) A way to reconfigure keys would help. I don't use wasd to scroll so I might prefer "W" for building a wall (since it is between fighter base and energy builds) and 'space' to pause.

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(3)

Calidron

Mar. 01, 2013

Under rating threshold (show) Ah. Stuck on a level? Start a new game. The levels are apparently randomly generated.

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(1)

gethead2

Mar. 01, 2013

Under rating threshold (show) I don't think any are 'immposibile' I've cleared all except the level 90 flank one. Just get overwhelmed by the green infection ones. You need to reinvent you plan after level 70. If you can build up a Defense, and get some income, then build fighters to break out of the whole.

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(2)

HepiSmajli

Mar. 01, 2013

Under rating threshold (show) Dude you should tweak some lvls, they are pretty immposibile

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(0)

firxen

Mar. 01, 2013

Under rating threshold (show) It would probably be a good idea to put some kind of limit on the total number of ships alive at once. Building a few carrier factories in a defense mission can spawn so many ships that the game sits at 100% CPU and slows down so much that the next wave never arrives.

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(2)

CecilWidowmaker

Mar. 01, 2013

Under rating threshold (show) Why do all of the enemies focus me down? There are 3 factions on a map that should fight each other as well as me.

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(1)

Differ

Mar. 01, 2013

Under rating threshold (show) Take the word of the guy who went diagonally to the most difficult level without bothering to get upgrades: 1. bombers are insanely good; they'll wipe out the economy of your enemy almost immediately. Use them. 2. the only "necessary" upgrade is the resist infest one. You can get by without any other upgrade, especially once you find the physics lab. Structure regen helps for heat levels. 3. bombers are king, everything else is just gravy. Your endgame might vary (almost anything will work, such as super carriers, annihilators, constructors, etc.), but your startgame should always consist of sending a ton of bombers to your opponent's base. You'll wipe out his turrets and he'll waste money making new turrets, which you will wipe out again, ad nauseam. 4. Don't use carriers on infestation defense levels. You'll win of course, but the lag will make that win take an hour.

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(6)

ByakuyaKuchiki2

Mar. 01, 2013

Under rating threshold (show) During defence missions it would be nice to know how long You have to survive, or how many enemy ships will come. Great game! :)

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(1)

BSKINNZ

Mar. 01, 2013

Under rating threshold (show) It would be nice if the guns were a little smarter.... rather than having all of them turn to pick off a few small fighters it would be nice if they would stay and shoot at the large ship sending the fighters... wouldn't that be more logical?

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(25)

Kolhu

Mar. 01, 2013

Under rating threshold (show)

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(-7)

venturesome

Mar. 01, 2013

Under rating threshold (show) 28 lvls completed and it's still not easy. what a bunch of challenges!!

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(1)

Commander_M

Mar. 01, 2013

Under rating threshold (show) Great game. Suggestion: Some additional informations about the ship stats (hp, damage, armor..) in the armory would be nice.

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(0)

ericbloedow

Mar. 01, 2013

Under rating threshold (show) lol, beat the "final" battle easily-it was just a "defence" style map, without "infectious" enemies...

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(0)

LOLfunnys0000

Mar. 01, 2013

Under rating threshold (show) great game but the green race is very OP, they still infect your units half the time even with the resistance upgrade and its really unfair that they can just infect your base to make you unable to construct anything

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(-2)

Calidron

Mar. 01, 2013

Under rating threshold (show) Paid the premium to support the developer, but if you're doing it just to get the premium content, don't. They're horrible. Cute, but horrible.

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(1)

Developer response from cwwallis

Thanks for your support!

JanSi1

Mar. 01, 2013

Under rating threshold (show) Defense + Big Carrier = Laaaaaaag :-D But a funny game.

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(-1)

CpDavenport

Mar. 01, 2013

Under rating threshold (show) Black screen is all i got...

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(-1)

ADAMZABIDI

Mar. 01, 2013

Under rating threshold (show) build your power ship towers to win the game.only has 10000 enegy to win big battle

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(-1)

Calidron

Mar. 01, 2013

Under rating threshold (show) OMG I have sailed through every mission until the one where you get the Physics Lab. It is TOTALLY kicking my butt. GAH! I love it, though. What can I say, I'm a masochist. But any strategery tips would be verra nice.

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(0)

AndyPSV

Mar. 01, 2013

Under rating threshold (show) there should be sell button btw

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(-1)

AndyPSV

Mar. 01, 2013

Under rating threshold (show) REALLY GREAT GAME!

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(-1)

Calidron

Mar. 01, 2013

Under rating threshold (show) Priorities for the healers would be great. They really need to heal the infested buildings first, as they get destroyed before they can shake it off.

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(5)

demondares

Mar. 01, 2013

Under rating threshold (show) Love the game, though only the defence levels were truely challenging, i could win everything with just interceptors, Physics labs and super carriers (and ofc the generator)

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(1)

ficklestein

Mar. 01, 2013

Under rating threshold (show) i had so many ships on the last level that it lagged terribly.

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(0)

MindState

Mar. 01, 2013

Under rating threshold (show) UI elements should be moved off the play area; they block construction. Also, I've noticed that some levels can go on forever; this usually happens when you have very high production rates, the enemy base is destroyed, and your ships start bouncing around the edge of the map doing... what?

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(141)

God_Forgotten

Mar. 01, 2013

Under rating threshold (show) The duel mission with the double cannon as your reward... the bases NEED to be farther apart. AI's main base literally tears mine apart the second I start the game, with barely anytime to pause and try to build something.

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(-1)

Suckmyzergling

Mar. 01, 2013

Under rating threshold (show) hotkeys would be a nice addition

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(-1)

itsnotbutter

Mar. 01, 2013

Under rating threshold (show) STUCK on NEW GAME will not start game...

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(0)

Eastpakk

Mar. 01, 2013

Under rating threshold (show) Nice approach, but not really a RTS. Start Level->pause->build everything->see if it works->try again. Most fights are <2 min.. PLease work on the balance

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(1)

Moradin10

Mar. 01, 2013

Under rating threshold (show) Some mission finis in 30 sek. id like to play longer for example 5 - 10 min in 1 map :-)

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(1)

Moradin10

Mar. 01, 2013

Under rating threshold (show) Button restart to try again this battle

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(2)

Moradin10

Mar. 01, 2013

Under rating threshold (show) Space - pause, sell button, speed button sometime game is to fast. options to change difficult.

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(1)

oake

Mar. 01, 2013

Under rating threshold (show) this game sucks. cant make any other comment. good idea but the way it was developed sucks.

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(-2)

Mega_Guard

Mar. 01, 2013

Under rating threshold (show) *spends $250 credits on reducing infect chance, notices NO DIFFERENCE* please fix this. I've even changed up my strategy to non spamming carriers just to see for some of these levels and it's still "that one little guy" no matter what I do

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(18)

madestuff

Mar. 01, 2013

Under rating threshold (show) Please change the hot keys to make them more intuitive!

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(0)

Silver_Leaf

Mar. 01, 2013

Under rating threshold (show) Easy. All you gotta do is rush the duels by placing turrets into the enemy base the second game starts, and for everything else, mass light carriers.

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(0)

StereosTR

Mar. 01, 2013

Under rating threshold (show) Finally!

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(1)

ramsheep

Mar. 01, 2013

Under rating threshold (show) The one flaw to this game is that you can spam interceptors and physics labs and you will win lol

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(0)

Iothil

Mar. 01, 2013

Under rating threshold (show) Ehm, AI is a moron and attacks rotten asteroids. Don't say it's a strategy game, coz you can't DO anything actually, you cannot even tell your ships where to go, essentially those blockheads try to split up and attack all 3 bases simultaneously -.-'

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(-1)

Morcaster

Mar. 01, 2013

Under rating threshold (show) Is there any way to sell or delete buildings? really annoying...

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(2)

Beerblog

Mar. 01, 2013

Under rating threshold (show) Nerf infection. I have the anti-infection upgrade and my base still sometimes gets one shot killed by basic units.

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(19)

3DRedeemer

Mar. 01, 2013

Under rating threshold (show) how do you beat the black hole levels? I cant kill 3 opponents in <30sec, wtf

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(1)

treetochi

Mar. 01, 2013

Under rating threshold (show) So, after the first mission I said 5/5 and voted that way. I kept it until I saw the infectors could take your main base. I was fine with them taking my huge beam crown thing, but the main base? That's just dumb. 4/5 for an instant lose design. Super fun though. Maybe make the upgrade also make your main base immune?

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(2)

gilbzxz

Feb. 28, 2013

Under rating threshold (show) cant finish the level dif 81 but finish all other zzzz

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(-1)

Albinobear

Feb. 28, 2013

Under rating threshold (show) There should be a limit to how many ships each side can produce at one time. Once you have the Physics Lab you can start to get a lot of lag from how fast you pump out ships.

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(-1)

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