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I love pinball. In real life, I'm not the greatest, since there isn't an arcade within 50 bajillion miles of my home (well not really ^.^). But in Microsoft pinball, my dad and I have scores so high that they're practically impossible to beat. Hell, I played one game for at least 30 minutes straight. So we set records in who can get into the most wormholes, or jackpots, etc... This game, however, opened my eyes in how amazing and creative pinball can be. Missions galore (though you don't earn them D:), bosses, and killer graphics make me fall in love. Perhaps make special missions when you say earn 5 mil points, or kill 5 bosses, or etc.. in PA2! 5/5
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love it great game but still has room for improvement. 10/5 great difficulty scale but like what Not Applicable said it could use something like a perk/powerup system
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Liking: The table design; the theme; the coin collecting. Not liking: The physics - bumpers seem to "grab" the ball; the lo-res graphics; the difficulty - far too easy. Looking forward to Balls In Space!!
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I really liked level 1-3, but the 4th sucks soo badly it ruined the game for me.
I'loosing all my lives all the time because the plunger shots the balls in the off, even if I try to start with different strenght I loose.
It's frustating for a game that seems to be made with so much effort and work to be ruined by such an annoying problem.
For the First 3 levels, I have to admit I started to love your game.
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Eh, its ok. The ball going straight up does ruin the flavor for me. Doesn't present any challenge if the ball just hits everything at once.
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cool game, although i saw a lil bug, or just something stpuid lol, the ball came on my right flipper, and i pressed it but it went tru it..
second, on first track when the big turtle comes (bossy thing) u spawn at his back, and hit him like 4 times in a row...
cant wait for impossible badges :D
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Quite enjoyable, but when you bounce off of a monster, the momentum shifts more towards the top of the frame rather than actually rebounding properly. It is interesting how that changes strategy. Rather than bouncing, it just goes UP! Also, you can bounce off monsters when they are spawning and get air without them dying. Just trying to give a good description of what feels off. This game is definitely a solid 5/5.
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It was alright. I'm sure many people liked it but I just thought it was a little uninventive. I love old pixelated graphics though. So I give it a 3/5
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Add in another 16+ lvls, better physics, more of an rpg feel, a storyline and bosses that have some sort of special abilities and BAM, u just beat cursed treasure. oh, and btw 5/5
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The problem with the physics is the ball has no real weight or gravity to it. When it hits an enemy it isn't supposed to shot straight at the angle of reflection it's supposed to get shot that way and curve downward, and the bumpers above the flippers always shoot the ball straight up despite where it hit the ball or how actual bumpers would work. If you have time you should bring a video camera to like a bowling alley with one of your friends and watch how the ball moves on the table. Oh... and the entrance alley shot on the first level shoots right into the pit X( this make me sad. Other than the physics it's pretty fun 4/5
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oh and bigger game play special places to hit enemys and somescene footage like a super pinball trying to save the world
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Minus the slight physics issues. I'd have to say great game. Only thing i can suggest, is smoother levels. I like the old school feel, but i believe all the corners are part of the physics problem. your getting un-natural bounces off corners that, in a real pinball machine wouldn't be there. I also think the Launch in level 4 needs some tweaking. And i have yet to be able to remove the bumpers above the ball locks in the Ball Out portion.
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great game except for one glitch, on the fourth stage my ball got stuck in the lower left corner, luckily i had only just started
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The game feels a bit off because there seems to be a delay between when the ball hits one of those bounce-off things (like the ones above the flippers) and when the thing actually reacts and bounces the ball off.
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also on level 3, the top part of the board, with the 4 circles should cycle when you press the paddle, that is the way it usually is in most pinball games. It will reduce difficulty too, which might not be the best thing but it's how most games behave.
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the game definately needs a TILT function and maybe bounties shouldn't be sequential, you should be able to complete any in any order.
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The flippers are VERY slow, and very often when the ball strikes a surface the direction the ball flies is completely wrong.
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As for the physics feeling off, the only thing I think feels off is the fact that sometimes you don't collect the coins because the ball goes too fast. And then you try to get them again and you don't get them again because the ball goes too fast.
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I managed to break the game. When I launched the ball on the third map, it stopped and balanced on the grey bar, furthest to the right.
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Too much of the physics effects is aimed straight up. Kickers over the paddles should not kick the ball straight up as they do in the game, they should kick the ball in the angle they are directed in, that is facing diagonally upwards and to the centre. When the ball hits an object, for example an enemy it should divert its course in the direct opposite direction of travel or at an angle not always upwards.
What made the classic pinball dreams games so good was their physics engine, not the graphics. This game just shows how hard that is to accomplish.
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the right most light switch(? the thingie you have to push to grow the chest) doesn't activate every time I run over it. Is this just me? Still, a fun game though, 4/5 the music could use variety and I think the lack of physics makes it hilarious.
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The flippers are a bit slow and well the general feel is not like in any pinball game i've played. Still i love pinballs and this is quite a wonderful game, only problem is that it's a bit too simple, maybe add some bonuses (extra balls, multi balls, etc.). It sure would spice things up in my opinion. 4/5
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Definitely a great concept. Maybe you could make it into something with more quests, levels, and add equipment that changes the physics of your ball.
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Nice game, it has retro charm and almost feels like your fighting monsters.. unique pinball game. Hope some time you guys develope a huge fantasy or sci-fiction pinball game and sell it on steam. Cheers!
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It's a great game as I love the pinball in real life. But I think the flippers react a little too slow sometimes (or it's just me) which would definitely make it even better. I would say, more maps and more bosses and challenges. Great work!
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it feels like you lose too much momentum when you hit a wall. and the flippers dont move as fast as the power they give. also when monster is spawing while is has the glowing white outline if i hit it it loses almost all momentum. maybe make it like a ghost while its spawing?