Under rating threshold (hideshow)
Swordsmen aren't that tough. If they get close, back off, jump, and they should approach. Then stab them in the head.
Under rating threshold (hideshow)
I really like the first one but this "jump kill" feature is ruining the game to me... Too much miss and getting chopped at landing.
Under rating threshold (hideshow)
DJStatika is one of the most creative and original flash game designers out there. Really look forward to everything he does. I miss MP Starfighter though. :(
Under rating threshold (hideshow)
I used to be a gamer like you then i took a bullet to the face. it is the stupidest thing ive ever heard. Stop puting ship like tat
Under rating threshold (hideshow)
Any one else notice that if an archer shoot from behind someone, it doesn't affect them. But if an enemy is behind you, you jump then it'll hit the guy behind you. Why doesn't it nail them in the back and why don't we get to either A: Pick up the bow and arrow or B: Have a bow and arrow as a secondary?
Under rating threshold (hideshow)
good job on achilles 2 though every time i take a jump kill it misses only issue really great game great job ACHILLES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Under rating threshold (hideshow)
if you jump right before the game loads you can get stuck up in the air. While in the air they still attack you and the archers can kill their own people.
Under rating threshold (hideshow)
This is one of the best games I've ever played. There's only one problem. The fighting is unfair on the Trojan War, and even though I nail a jump shot, I fail about almost everytime. I have to jump backwards to get one right, and it feels so awkward. Once I almost kill the final boss, I die... Please make this a little more fair. Other than that, it's a really great game.
Under rating threshold (hideshow)
Reminds me of that game of "Warlords: Call to Arms." Similar fighting styles with each character also. Still, excellent bloody game.
Under rating threshold (hideshow)
Other people already mentioned it: when you knock enemies down and you press "up" it's far from a sure kill. Especially when you're jumping backwards, I don't think I've killed someone that way so far.
Under rating threshold (hideshow)
Wow, the execution action is sooooooo bad. They are constantly coming in so if you knock them over it's pointless they get back up and swing straight away. You can't execute them, because they are soo close to you...
Under rating threshold (hideshow)
it pisses me off when i want achilles to stab but he swings then gets stabbed slashy slashy
seriously getting 2 melee on you is ridiculous you can go ahead and use your shield to get close except any attack you use will be too slow to counter or they just boot your face
Under rating threshold (hideshow)
I liked the violence but sadly the controls are very stiff. You move slowly, get stun locked very easily and it is very hard to jump forward and deliver an accurate jump kick.
And sometimes the spears vanish before I can pick them up.
The violence is very gratifying. The kick down followed by a auto jump is a fun way to kill people. And combo-ing a spear into one guy's face followed by a head kick and auto jump kill is damn nice. But by the end of the game the only way to beat levels without dying is to double kick then jump everyone.
Under rating threshold (hideshow)
you made the heroes unbelievably strong if i want to stun them i have to kick kick kick kick kick on and on because they are damn near immortal and cant be stunned for more than half a second needs upgrades and updates in attack speed damage and responsiveness. + if you think so too.
Under rating threshold (hideshow)
Neat-looking and initially interesting, but beset with problems. The fights are VERY repetitive, especially the boss fights, which are...all pretty much the same (largely due to their attack patterns, which render most approaches outside "mash attack and hope you've got enough lives left" fairly useless). After trudging through a glut of easy fights, Chapter 5's difficulty ramps up startlingly, and frankly attempting to use the woefully unreliable ground-kill is tantamount to suicide.
Under rating threshold (hideshow)
hehehe, the dialogue in here is funny. Too bad my speakers don't work.....an somebody tell me when Achilles' talks, is there some voice speaking, or not?
Under rating threshold (hideshow)
A thing that would make this at least 25% better is that you could at least slash people on the ground for minor damage as to not instant kill them.