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Good game but it could use some amelioration. First of all, re-balancing the accuracy of the guns, the sniper is just useless. Maybe implementing criticals, with weapons having different stats (sniper and shotgun with higher critical, silenced pistol with a lower one...). Increasing the AI, give to the ennemy a peripheral vision (not letting them see you if you are in their back) and adding some more stealth weapon, so we can have a different style of gaming availlable. Implement a common inventory to store and exchange weapon between missions. Add percentage for accuary when we are choosing a target, texts aren't precise enough. And last but not least, an auto-fire mode : you reserve action point to shoot when an ennemy come in your line of sigth. The game is good and have a lot of room for improvement. If you plan to make a sequel with this kind of features, I will play it immediately. Keep on the good work.
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Cool game, but an immovable prisoner has been attempting to move for quite awhile now. Needs refinement and more bugs fixed. Still fun though. 3/5
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totally thought this game was going to be a submachine like game and then I clicked it and find out it's a strat game. Oh well..
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I keep suffering a glitch where the screen starts panning off into infinity and can only be stopped by me holding down the down button constantly.
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I encountered a bug, i told an agent to move to a spot and he proceeded to walk off the edge of the screen. The mini-map says he's still there but he isn't, and i can't continue because he's still "moving". Other than that, it's been a good game.
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After playing a couple levels I realized what an amazing multi-player game this could be but, DJStatika plans on having a multi-player mode in Warlords 3.
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Really enjoying this game (except the bugs). However, there is not enough variation between the characters. Too many are directly better or worse than others meaning that some characters are just useless. If they had a skill level of different weapons, or had strength, or each had one a special power then I'd have to think beyond ">=75 acc, >25 AP, as much health as possible".
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Defence mode has 1 problem. Often the turrets/bunkers are useless as you cant see enemies until they are directly at the window. Its usually better to entrench to some other location example in Last Stand behind the pillars and 1 agent to each flank.
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As many others have said, there are a lot of bugs crippling this game. Also, the gameplay is kind of slow, and the voices become annoying very quickly. It's really a shame, this could have been awesome, but for now, it's just ok. So, 3/5
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Um... something about this seems really easy. I've just beaten the all time record for the first defence map on my first try using stupid tactics then just hanging in the doorways waiting for the enemies to rush right up to me.
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Any reason why i was able to choose 3 people in my first mission, and then only 2 people in the rest, with my first element being always the same? He's not even on the list to deselect him, so i'm stuck with him till he dies...