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Its not really that bad. It is just that the creator was not as good at programming when he made this. I have done some programming myself and this is pretty good for an inexperienced game developer. Djugan's later games like Hands of war are MUCH better.
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I go into games with the same thing going through my head....I have played worse. Then every game i play is not as bad lol.
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And the prices are really unbalanced aswell. Its better to buy towers then to upgrade them. Your dealing more dmg if you have more towers then to upgrade a few... :/
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This game is really bad tbh. The waves are really unbalanced, first there's 3 monsters getting through, 3 waves later with the same towers none gets through. Whats up with that. -.-
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Too easy. Though I unfortunately haven't played Warcraft 2, games with imported graphics instead of custom-made ones don't usually survive here. At least it was a little interesting. 3/5.
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Got a suggestion if you're wondering how to improve. I noticed a strong difference between your game and most other TD games, and that's how a tower picks a target. DTD uses how long a creep has been on the map due to speed differences and spawns, while some others use how close it is to the exit. With your game the effect would be the same, but basically prevent towers from "being dumb" and shooting something that will be in range later while letting one go that could have otherwise been killed.
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2/5. Not making your own graphics will cost you, and never take them from something as popular as W2, too many people can spot those from a mile away.
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1/5 because of the ripped off Warcraft 2 graphics. Otherwise could be 2 or 3/5. Needs some improvements like others have already said: new maps, sell button etc.
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Needs a few changes.. Bring in a reset button, some splash towers, sell button, slightly more advanced towers/upgrades, etc etc.. Then you'll have yourself a real game. Right now, 2/5 But.. It IS a good 'start', I'll give it a 3/5 to be nice. 4/5 if you make some updates.
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The fact that your opponents increase in power every wave, when the player has to wait at least three waves to even add a basic tower...
You just get farther and farther behind and skill at placing towers doesn't help.
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your tower AI needs improvement.
had 3 flyers pass through 5 air towers and take no damage. Next level had 6 in a row and they all died (no change in the towers)
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I like it, yes you need to add the stuff everyone is saying but hey good for a start, you just need to keep updating it and adding more stuff.
Nice graphics, sounds are good, and its not stolen super. you get a 4/5 from me
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A good game but definately needs an overhall with new maps, towers, smarter AI and just generally updating the game content. 3/5
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Needs some more strategy. The enemies are simple, the towers are simple, the upgrades are simple, and there's only one map.
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You might want to note that Flash Element TD used graphics directly from Warcraft 3. After all, it was Starcraft and Warcraft which brought about tower defence.
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No originality. The upgrade system lacks an explaination. No sell. Good graphics, although they were all stolen from WC2. Even the mud and grass. 2/5.