Under rating threshold (hideshow)
Can't we have some way to force a straight line? Trying to do precise freehand drawing with a mouse blows, and we don't all have drawing tablets.
Under rating threshold (hideshow)
Heheh, on level 25, make a brickwall next to the dynamite. (Don't make one huge block! Just stacked wooden bricks.) Then, draw an anvil (or whatever you want, maybe a wooden saw? ;)) It must be above the dynamite. Let it fall, the bricks will go to the north/north-east/east. Mr. Box will fall down and wake up. Done!
Under rating threshold (hideshow)
Drawing blocks adds a great element to the series. I personally just enjoyed trying to solve levels the stupidest way possible just because I could :)
Under rating threshold (hideshow)
I made a wooden top hat, shirt, pants, umbrella, Dog, fishing rod, socks, underwear, Salad, Chicken Wing, Soda, Blanket and Pillow.
Under rating threshold (hideshow)
Just because I took a long time on a level doesn't mean it was hard... I left my window open while I was eating dinner. XD
Under rating threshold (hideshow)
Wake up the box because he can't develop waking up as a trait, if you set the sleep settings to never sleep and leave the game on forever then he'll never wake up!
Under rating threshold (hideshow)
It was a bit easy (but not too much). Could have something a par time or par # of pieces of wood used. Other than that, this game is great! I just loooooooved the start screen and was kinda hypnotized by it ;)
Under rating threshold (hideshow)
Thanks for the swing in the background for level 14! That helped me know what to do but it did kind of give it away. Anyway great game and I like the new style that you added to the Wake Up the Box series! In my opinion though you should add a draw level series and a pre-made object mode that we can still connect to other items. Also it would be nice if you could add a "Create your own level" part! That would be great! Keep up the nice work!
Under rating threshold (hideshow)
Bad tunneling on the first level with dynamite. Always sweep your collision, don't just step on your clock and test discretely.