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I beat it again in order to get the badge (didn't have an account before). It's a very good game, very creative. I only wish there were some way to practice more before the levels get so hairy.
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This type of games r not my cup of tea. But this 1 is very well thought off and I ll probably finish it for the badge. Looks like it has the proper amount of frustration in it. 2 suggestions. 1 Option to define ur own keys . 2 some kind of progress bar.
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Absolutely perfect difficulty curve. Just hard enough to be frustrating without being infuriating. Also, why have all you sticky people not turned off Sticky Keys on your computer yet?
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I would love some more kind of lore. you keep making these games with awesome worlds, traps, and mechanics but I have no idea where they supposedly take place and what they represent. Otherwise a great game with fun platforming. Though I have no idea what I just escaped :)
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Out of habit I use "Shift" to swap, but if people care to check the instructions Alt, C, and J work too without having stickey keys appear. Thank you for adding them!
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@vlasec I don't understand what it is you want. Yes, disabilities exist. There are even people with no hands. Do you 1/5 every game that requires hands to play?
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Very good game but the amount of times I hit sticky keys on accident is really dumb, please have an option to at least rebind the key. Otherwise this game is honestly fantastic.
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"For technical purposes this is a timed badge, but as long as you earn it within 30 years, you should be good." - OMG, I may not be alive in 30 years!
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Perhaps is is my poor platforming skills, but it seems that the hit detection is off a bit. I seem to die even before I hit the spikes on the floor. -Pip
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This game is great imo, even made a gameplay on it if anyone's interested! https://www.youtube.com/watch?v=yCxR65s8KcY
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However, I see a *recurring issue* with this author's games - laziness with Kong API. Only one metric to base badges on, which requires completion. While I don't expect this game to make it into Best of 2020, I'm downrating it just in case it did. There are people whose fingers are not that nimble, and some even suffer from disabilities. Until you fix the recurring issue, I'm sorry, there is a 1/5 even though the game deserves better.
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It gets quite intensive when THEY appear, and even more so when HE appears. HIS charges don't even seem deterministic, making a memorized positioning futile. HIS hitbox is huge and HE is hard to avoid. I can't say I like HIM. I liked the rest of the game, for which I would probably give 4/5, and even the finale wouldn't normally ruin it ...
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FYI you're one of my favorite developers. If/when you make steam games, I want to buy them. If you're taking feedback to improve the games though, I had a couple problems with this one: First, there's a bit of a graphical bug in the first room, vertical blue lines that show up sometimes? Second, the secret room was a little disappointing. I was hoping for an extra level or something. Perfection otherwise. Imma bump this one up to a 5/5 just for that incredible secret room.
Hi, thank you for playing my games! And thank you for the feedback. Just a little FYI thing for you as well regarding Steam games: I've very recently started development on one based on Amidst the Sky. It's going to be a fairly large game, so it'll be a quite a while until that's gonna be anywhere close to finished though.
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As one of the top five speedrunners for this game, it would be super useful if someone could figure out how to wall jump in the mirror realm. I can wall jump onto the top of the secret room if I want to but wall jumping doesn't work in the mirror realm.
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Loved it! Just wish there was something at the end (as we exit the cave with the mirror) to tease what happened to this world with a mirror bearer on the loose
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I see a lot of complaints about sticky keys, this has got to be one of the first times I have been happy to have a mac
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MEU DEUS, ACHAVA QUE TODO JOGO DE PLATAFORMA ERA IGUAL. ESSE MESMO SENDO MESMO PERFIL, É MUITO ALÉM. QUE DIFICIL, ADOREI
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Ok, that was super fun! Challenging, but not to the point of rage quitting. I put it down and picked it up again over the course of several days, but it was just the right level of challenging that made me want to come back again. Great work!
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Ok here is something really cool I discovered : you can walljump. After a jump hugging a wall, slightly turn in the other direction while jumping again. If you do it correctly, you can walljump again and again and you can fall out of bounds. Pretty cool. Doesn't seem to work in the mirror realm though, only when you are outside of the mirror, so it's just a cute bug without repercussion :)
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I won it. very neat game. I especially liked the parts with the boss, and you had to figure out how to get out of his way before he charged and killed you.
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Good stuff! I can tell that you understand how to balance a game properly, the thing was difficult but not unreasonably so, and the difficult sections were because I hadn't mastered the unique mechanics and different way of thinking that this requires, rather than stupid-precise platforming movement on top of everything. I look forward to seeing what you make in the future!