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eh its not that bad but its pretty stale. havent really played much, but there should be more stuff you can get. i wouldnt like to be shooting a pistol for the entire game. add a variety of different weapon types you can get. also, to fix this, make it so you can swap places with one of your allies so you can use the sniper and stuff. anyway, 1/5 add more variety.
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@SixthFlame If muting a game is that important, just mute the site preemptively. It's possible in most browsers if you right click the tab that you're working in.
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after clearing most of campaing reloaded the game and realised my save file is gone. Why you cn't make a working game for Firefox?
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Some hints for the last level: Try to focus the boss as much as possible, only focus the minions when you feel you might get overwhelmed. Use freeze and bomb mainly on the boss as frequently as possible to stun him. Use them right before anything spawns, you'll chunk 1/4 of his hp before anything appears. When he spawns the towers, focus them to avoid getting overwhelmed. Try to maximize the air strike damage when enemies are getting closer.
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when you need the last fire speed upgrade to understand that you can hold leftclick to auto fire T_T my poor mouse surfered a bit before it (so the 15 first level + grinding + first boss attempt xd).
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Oof this game is pretty dope.
Just make sure a level is three stars before playing the next, and upgrade whenever you can.
Use your spells BEFORE you really need them. When you REALLY need them, it'll be too late to truly help
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From the way everyone talks, I thought the final level was going to be harder than it was. Just level up your character fully and most of the way for the other two and it's fairly easy. You have to do some grinding, but later levels give you a good amount of cash.
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For the final boss: Use Time Machine as soon as the battle starts, you'll get free shots before he summons anything. Ignore the towers and the enemies they spawn, they go down to a single shot from the rocket guy, and he'll prioritize them. Use Bomb of Duty and Time Machine as soon as they're available, always on the boss. Use Air Strike whenever the mooks pass the halfway point of the screen, but don't be afraid to use it whenever you feel confident you can hold until the cooldown is done. The only enemies with higher priority than the boss are hackers and fliers, leave the rest to your teammates and your bombs. If you lose a few lives that's fine, you're not getting any gems from this anyway so as long as you have at least 1 life when it's over you're good.
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upon game completion, i'd have to confirm that this game is incomplete. after having to restart and come back (mem error?), and replay some stages cuz it only kept part of my save, and grind a bit since you have to have almost everything to topple the boss, it's pretty much what i said earlier. allies are actually more useful than they are in most other game, provided you're still doing a majority of the work so they don't pick lousy targets. (and so long as they're not hitting the survivors either.) that reminds me, Survival is kinda a joke: there's no real variation or difficulty variety so, even on a first attempt, and without full upgrades to begin with (wtf) you can just trudge through the endless, simple variety pack with the standard 3 spells until you say, "that's enough, i can't stand it any more, i'm already at 30M... holy crap, have i really been playing that long? that's dumb...." and just stop to let the zedheads overwhelm you. this game was definitely rushed out.
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This boss is impossible. How frustrating to get to the end and be denied the bad due to a ridiculous boss with randomized nonsense.
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barely able to manage besting a 3 diamond out of stages due to difficulty absurd difficulty curve. even with the "free gold", haha, takes perfect balance to pull off a good game. top off a bad design with a huge developmental screw-up: didn't realize till later that replaying stages gives you more diamonds, an obvious programming mistake (since achievements give you diamonds too). honestly, it's like it wasn't play-tested at all. lmao.
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I managed to do it, but I literally needed everything maxed and I basically had to do a near perfect run with him being literally right next to me as I killed him. It didn't help with the super low fps drops and the fact my teamates are literally doing nothing..
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A lot of people complain about the weird analogy of the fire rate and the reload time of the rocket dude, There is a very simple way to see exactly what happens, just max out the reload time(while having the fire rate at the base), check in game from the beginning of the reload till the time he fires and then max out the fire rate and check it again. Make your own conclusions from there.
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Tips for the hard badge: 1) Max main hero, focusing first on Fire rate, Damage and Reload. 2) Max Rocket guy's Damage, reload and especially special (goes up to 3 rockets). 3) Do NOT upgrade his Ammo Cap, firing speed is set by reload speed this way. Yes it's dumb, abuse it. 4) Sniper wants Damage most but everything helps. 5) During last fight, target the boss, air units and totems almost exclusively and use your abilities often and early.
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Ah finally, got the hard badge. :) So happy. I needed to redo some of the other levels just to get enough money for the last upgrades that I needed.
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I was thinking why the zombies don't harm the survivors coming to the base but then i realized most of the zombies don't have a mouth o.0
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The boss is the only difficult part of the game, and it requires some grinding even after getting 3 diamonds on all levels. Keep your fire on the boss and try to let your teammates handle little enemies, but keep your heart account above 17 until near the end. Use the electricity power as frequently as possible, it's a good few seconds to focus on the boss. The dynamite's only useful feature is that it pauses creatures for a moment. I used it on the boss so I could have a second to mow down enemies when they piled up (be careful, if the boss is frozen by the dynamite, but you stun him with a bullet, that stun supersedes and he'll get unstunned more quickly). Overall, it's a time challenge, so keep utilizing your magic, and don't be afraid to let some monsters through at the end so you can focus on and kill the big guy.
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They felt happy among themselves that the developer has sended them some spells to withstand zombie but they did'nt know that developer was the one who created zombies....
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To beat the last boss, spam the second last level until you and the crew are maxed in all skills. Then during the fight, you always focus on the boss, shoot him almost at all times. The only time you do not shoot him is when you have to kill the totems spawning zombies ASAP. Focusing the zombies wastes too much time in the level, leave them to your team. You can thin out the waves a little but primarily you should focus on the main boss when there are less than 10 zombies on the field .
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Darnit... that last boss made the game lag too much... and setting settings to Lowest didn't help AT ALL! changed my rating from 3/5 to 1/5 because of this gigantic lagging :-((
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I've never fought such a random, broken final boss. Victory relies purely on luck and happenstance, not having all your characters and abilities maxed out. Yeesh. #unbalanced