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No, no each click does not take up only one mana. Clicking fish takes up 2, which I believe is ludicrous considering the fact that they come through once every few seconds. And it's not like you can just ignore them seeing as they suck in blobs from a large area around them, so they're pretty effective at ruining anything you're trying to do. The least you could do is tell us that. It took a little while for me to figure out why exactly I was running out of mana so fast on underwater levels.
Thanks for spotting 2 mana-points thing. I'll think over that and probably reduce cost to just 1. Actually unless fish is eating your monster, they are relatively harmless. They are even sometimes useful (as they can eat out a lot of bad non-matching groups ;) ).
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Really enjoyable. One slight glitch - finished level 23 with my very last click, but lost the game. Check for all creatures saved should be before check for out of mana. But apart from that, really fun.
oooh. Are you on Google Chrome by chance? Still trying to nail this issue down with other kong'ers. Also: has music started playing (this will help me debug the moment it freezed).
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Ah great, I have a level with no water threat, Let me switch the video I am watching without pausing *goes to youtube to change video comes back* Hey the tide rose
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An interesting twist on a fairly common physics game. Each level was just unique enough to keep from getting boring. 5/5
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This game glitches for me whenever i complete a level it gives no next level screen so i have to go back to the level choosing screen to click the next level but i still gave it a 5/5 i hope this glitch gets fixed though
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This is the first game I have ever played where I did not really know what I was doing. I finished it and I now only have a vague idea of what to do.
That said, I did enjoy it, whatever it was I did.