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there should be a sign before you end the level. that way you can go back if you haven't finished your collection challenge.
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It's good to see FlipLine Studios returning to form with another great platformer like Papa Louie: When Pizzas Attack. It's got a nice simple game theory which is well executed and lots of replay value. 5/5
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I think there needs to be a skip button for the score tally at the end of each level. I don't like seeing that every time I beat a level while grinding for medals.
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Awesome game! This is one of the few games that I keep playing beyond the Kongregate achievements - and probably the most fun "hard" badge I've been awarded. Keep making games like this one!
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I gave it 5*. Sometimes it was annoying and the upgrades didn't really feel like they had any effects, but aside from this, I was enjoying it.
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@Bohemico, there are secret arena-like areas in some levels. If there's a challenge referring to a rumble, it's either the arena at the end of the level or one of the secret ones.
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My only compliant is ridiculous challenges. I need to hop over enemies to kill them later with special weapons, for example
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Well my rating for this game WAS 5/5. until I reached Powderkeg Pass. a dozen jumps where one mistake means instant death? Looks like this game only deserves a 1/10 rating.
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Was fun, solid controls and simple gameplay. Hard badge took some time; game could have even been in two parts since it was so long! Enjoyed it all and it passed the time well.
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Brilliant. The variety of weapons and the attention to detail really sets this game apart from your traditional side-scrollers. The achievements also help to put a unique spin on the levels, making you explore and move objects around like a puzzle. Juggling the enemies for gems kept me entertained for hours. It would have been nice to have additional upgrades, maybe even costumes. After you maxed out, there was nothing else to spend money on.
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Heh heh...the final boss reminds me of Toad Man from Mega Man 4. Just stay up in his face, and he's too busy hopping to do much.
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I just wasted 20 minutes of my life in a maze putting out torches with a squirt gun. Well played, developers, well played...
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I will get the hard badge by doing one challenge per try so i wont get too frustrated....That's the best way my opinion
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I like this game, but it does have some failings. Like in RoS, the challenges are just a chore, rather than being fun to complete (kill all the enemies, then go back and pick up all the chickens? No thanks). I also found it frustrating that the whip weapons only worked in a straight line (probably because I'm used to playing as a Crag in RoS!), the bottomless pits are just cheap, and the controls for grabbing on to things seemed to be inconsistent at times (do I need to hold the A key or not? Nevermind, gone down the bottomless pit).
Fun game, for the most part, especially juggling the enemies to get more cash!