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players will always misclick on wrong hex , when some animals step on mine and the screen shock.... if you could fix it , it would be great..
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I know you're keeping it in theme with the "minesweeper" theme, but I'd like the mines to be zombies and not mines. It would make the spooky scenery feel more "complete". My two scents.
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here is an easy way to know where a mine is....if u click on a square and it doesn't turn to any number when going close to it, its a mine...also, when your close or going toward a mine...your person will sweat to let u know its a mine....
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Before Run like heck mode: Me: im so gonna fail. Post Run like heck mode: Me: this is ssoooooooooooooooooooooooo easy
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WAIT A FREAKING MINUTE HERE NOW.
It just happened again and this time the mine appeared on a number space! What the heck?!
Again, I flag a space, no mine or anything, move forward, it's a number space, GOD DANG MINE IN MY FACE.
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Great game, loved that it's original, had good, fresh gameplay, and puzzle-solving which doesn't revolve around guessing the correct order to click on buttons / levers. Clever and interesting, keep it coming.
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A great idea- Only I am unable to make educated guesses on where mines are a lot of the time. Mainly because I just can't see enough. A longer light vision would be appreciated.
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Getting "So close" on the 4th map and having a rabbit sprout and pounce you to death. Oh well, guess I'll just have to try again!
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Of course Nerdook gave u a 5/5, because his games are all broken rules and physics. Your game is just addictive. Challenging though :P
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When the obstacle for a badge in a puzzle game is pure luck (100% clear does not equate 500 points always) I consider there to be a major flaw in the badge.
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For people saying to use the flags to help and if you get points from the place you flagged it's a mine: That only happens 90% of the time. The other 10% you don't get any points from where the flag was so you unflag it, walk on it and then BOOM! MINE! GAME OVER!
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very awesome game. great music and i love the combat. i usualy grab a shotgun and start pumping bullets into happy animals :3
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Ok, I'm obviously missing something. When the squares around the numbers are hidden/ blacked out, HOW in the world are you supposed to figure out where the mine is? It just turns into dumb luck. There HAS to be more!!!
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I feel like this game is missing an important component of Minesweeper where you double click on a number and all the open squares next to it are revealed. Without that, Minesweeper is just a guessing game.
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this is sooo choppy for me, and no games ever do this. they should have done more testing for it, because it's pretty much unplayable for me