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This game is absolutely terrible. The physics are poorly written and the fact that all he does when he dies is fall over makes me want him dead.
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My first point is the length of the game. Just a bit too short. Just when you start to get used to the game's atmosphere and accustomed to the always changing gameplay it ends. My second point is the control system. It seems like I hit the forward button and it takes a second for his brain to kick in then he goes forward, leading to many frustrating deaths. My third point is that these aren't really puzzles, just timing problems. The only way you can't figure out the 'puzzles' is when you cant move forward fast enough creating a situation where you aren't thinking about the gameplay, you're just timing your movements properly. A game with a few good ideas copy/pasted until it made a short flash game. 3/5. Please note though that I did like the game, I just didn't love it. The few good ideas it had were remarkably well thought out. The gameplay and the fact that the game just wasn't optimized well just brought down the score. Worth a play, but there are better games on the internet
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Definitely the strongest part of this game is the need to think about each level independently each other and don't hold onto typical game conventions. That being said, the controls do not feel as tight as they should be not only with seemingly a slight lag but also no sense of control over the jump strength. Of course this facilitates the solving of a "puzzle" element but it felt more like a control issue than a puzzle constraint.
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This game as a whole is sort of enjoyable, but some of the levels are so poorly mechanically designed that I literally had to sit on my hands and take deep calming breaths to ensure that I didn't upset my desk in utter rage. It's one thing to have quirky mechanics to insta-kill the player as a joke, and I'll even say I laughed at some of the instances, but there are levels where just being one pixel width off can invoke a restart. If the mechanics and level design were only SLIGHTLY more forgiving, I wouldn't even care about the frustrations
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@sotlat, lvl 28 is actually one of the easy ones, just hold down the right arrow key or d key before lvl starts, hold it and win
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I want to add to my previous comment about the controls not being responsive enough. I am just now trying out jelly-escape and while some levels are challenging, it's not hard just because my keypad seems unresponsive to what I'm trying to do. In other words, it's not stupid hard but fun/interesting hard. There are other games that achieve this too... use their system. There's my constructive suggestion ;)
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I got past a few of those levels where you need very fine timing to get through but level 28 just makes me dizzy. I can't tell where the safe zones are exactly and so I must give up before I get headache. Not sure what it is exactly but my keypad just doesn't respond well enough to finish. Maybe fast computers handle this better :(
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wish there was a way to control how high you jumped because if i could only jump half the height i normally jumped certain levels would of been alot easier
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The final level takes a few attempts, i found i got it almost immediately after i started counting: one, two, three, fourJUMP.. one, two, three, fourJUMP! try it :)
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i feel as though every time i try to do the thing that seems reasonable i get trolled and when i do something that no o would think one on thier first try would think of it works perfectly great gae and great concept though 5/5
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the game is extremely tedious and a lot of the levels arent a challange as much as just the dev showing off a concept or me having to dick around with the far too tight controlls.
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this is a great game and gets a 5/5 from me... however the last level with the switch guy requires timing that is only acheived through sheer patience and frustration!!! still a good game though.
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Interesting puzzles, although some puzzles require perfect timing to complete which is VERY frustrating. 4/5, had fun with the Mario puzzles. :)
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eh, love platformers but am so tired of levels requiring pixel perfect jumps (gravity platforms level) and absurd timing (Bad Guy w/ Switch level). I really do appreciate the other levels and their respective puzzles, but have no motivation to continue with this one.
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Everything is perfect except from the TV level and the level in which there are 2 people, these levels lag dramatically.
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The game is cool, but the platforming is a little sloppy. I'm not sure if it's intentionally trying to drive me crazy with loose controls. Maybe it's toying with me psychologically. 4/5
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Really nice game. As I am a puzzle-oriented player I prefer the puzzle part much over the "action" part. Anyway, is wise and original. 5/5
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well the game is great, but I didn't get any rewards even though I went all the way through. I want my 15 points please! Or lock me up in the madhouse as well ^_^