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Or from developer tools of your browser , run this in your console:
top.document.getElementById('gameiframe').setAttribute("src","https://chat.kongregate.com/gamez/0000/3197/live/graviteevfinal11.swf?kongregate_game_version=1205904559");
Thx to
vladthemathman for having link to right swf
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This SWF file should solve the problem:
supernova://play/?swfurl=https://chat.kongregate.com/gamez/0000/3197/live/graviteevfinal11.swf?kongregate_game_version=1205904559 (Make sure to copy and paste the entire link, including the "supernova" part that comes before it!)
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Di..did they really erase M.A.D:Mutually Assured Destruction(which wasn't with broken badges) and didn't erase this game...R l l y?!?!?!?
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It's annoying when the ball fires because your cursor goes off screen. Give me more space! And maybe let me see the ball off screen...
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I believe part of the reason this game isn't giving some badges is due in part to it not uploading score data to Kongregate. Don't really know a lot about this since I'm not a developer, but it would explain how high scores seem to only reflect those who complete ALL achievements or platinum medals. If these would update properly, I assume that it would fix the issue.
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When I first started, I saw all of the comments about physics and thought "this can't be that bad". i was very, very wrong. The physics were made by a baby on crack cocaine, or possibly Sigmund Freud- the physics do make me shout that word fairly often, and he loved cocaine.
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As usually, when your or nobody else's info is registered to high scores ("Today" / "This Week"), badges don't work either.
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my shot went from the start, all the way to 500 meters out of the screen, starts coming back, does a spiral, and goes through the goal with just over 4000 mters traveled in one shot. how lucky can a person be?
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I originally played this game on a different laptop. Now I am playing it here but it won't give me my badges. How do I update the stats?
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@Naomigo Several badges for old games (including this one) have been broken for some reason I don't know. To report it, click "report missing achievement" at the bottom of the tab of the badge you're missing. Be sure you have a screenshot that shows the most relevant information, including your username and the green plug icon just above the game itself.
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Hrmmm! I've visited over 70 planets (according to the game achievement list) and I still have not received the easy badge,
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This game of celestial mechanics is a fit enough game for it's Scottish kings' progenitors of yore. That is, if they were astronauts from NASA. Could use the ability to fine tune shots more.
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you know, for having the name of the game be a play on "gravity" the actual gravity in this game is wrong on so many levels.
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DudeMcJagger: thanks for your tip, but I only managed by using almost full force, full force allways went out of bounds.
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For all you badge hunters out there, I've been able to consistently get a 3000km hole-in-one on the 2nd round of "The PentaPlanet Open" by aiming full power to the NW and letting my shot circle the planets once. Hope this helps you get your Hard badge without relying on luck.
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It looks great and all, but it's really pissing me off how I try to hit it as hard as I can away from the planet it's on and all it does is tap a bit. Can you explain that to me because I am outraged because of that. Also, how does the sun have less mass than the earth. Then again, we're playing golf in space...
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YES! Got the Impossible Badge! Finally! My strategy for it was trying to find a point of reference (a star, a planet's surface, one of the leters of our stats (Such as in "Shots taken"), a part of the background...) where i could put my mouse in order to consistently aim for a specific shot. Often we can find a spot like that which gives us a Hole-In-One shot, or gets us close to the hole. There are however a few holes where that's very hard/"impossible" to do, and we'll just have to experiment with our shots and get a little lucky. Overall it wasn't incredibly hard, but some holes gave me quite a lot of problem! (Also, i avoided as much as possible to use Hole-in-One Guide and Line Indicator, but that can help sometimes, don't stick too much with them though, as you have to get used to play without them)
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Problem is, if the mouse leaves the game, it autofires. This makes it really hard to make good scores on levels where the ball is in a corner. Could you please fix this issue somehow? and a restart button would be kind too. these two would raise this game from a barely 4 to a solid 5/5.