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Haha, love the 100x combo text! It takes too much play time to get the shotguns though. I had all the other guns bought before I was level 8, and it takes forever to get to level 10.
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A couple of things -- the scaling for leveling up seems a bit long getting towards level 10. Also it would be nice to know how many bugs are left in the level. In later levels it takes a long time to complete a day and I never know how much time is left.
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Two things, based on the replies you've given to other people (I'm missing out the obvious "more skills, more guns, more enemies).
1: Get an artist on board, if you can. A decent artist will give this the profession look it'll need to really stand apart, and lure people in.
2: Different areas, perhaps even with a view to turn this into a full rpg shooter, rather than a shooting game with an rpg veneer. Missions, overarcing plot, all that good stuff.
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its not a bad alpha and has potential, but unless you use that potential, it'll just end up a bland run in circles and shoot stuff game. 100 days is way too long for the current setup of guns and the lack of talents. The skill points are ok, but if there isn't something more, levels will quickly feel pointless aside from higher crit chance. I shot things with a pistol, bought the last rifle at lvl 6, and then I felt done. I know more enemy types will be in the release, but the gun system needs to change a bit. don't make a gun tier system, pistols then smgs then rifles then shotguns. Make rifles that are worse than some pistols, give people a choice on what type to use. Varied enemy types, far less days or a structure change to fit the pace, a talent system, and a better gun system are needed to keep this from being generic.
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nice game. amazing for an alpha. also, the weapon art is really nice. the enemies could look a bit more fearsome though
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There seems to be a problem (at least on slower machines, aka mine) with too many enemies on the screen. if i let them spawn for how-long-it-takes-me-to-make-maybe-two-or-three-walks-round-the-screen it's not exactly lagging but mouse and keyboard are responding very slow.
solution could be to make waves enemy-dependant, not kills.
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I love this game! The best game i have played in a while. Can't wait for the full release! You should make more weapons, more monsters and bosses (maybe 10 rounds then one boss) Oh and btw i found a bug: after wave 4 all the girl said was "dialogue" and you should fix it. If it matters i was a footsoldier boy
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I would also suggest that when you get a level up, you get some sort of quick animation and have it alert you that you can upgrade a skill. Maybe even some info on what the skill is going to do. Example would be 1 more point in Critical gives you x% chance for critical.
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great game with lots of potential, can't wait to see the final version, also, the mute button doesn't seems to unmute when pressed a second time
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i am having trouble with keys sticking is it my keyboeard or the game? if its the game please fix it i hate it when i keep going in one direction it has screwed me over lots of times.
When you say "sticking" is the game lagging or is the player's movement screwed up? If it's just the player's movement, use Chrome or Firefox. IE is for noobs.
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You were right Gamebuider, I did love this game. This one really does have a shot at badges once it gets to the full version.
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When I saw the word alpha in the title, I definitely did not predict anything this awesome. Great job, and I can't wait for the full version. 5/5
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good game but it was way too boring
make the maps harder for example dont start at full hp at the start of each day, make new maps, new enemies and bosses and the aliens could drop some stuff
and give the player bonuses for those combos
anyway great game i loved it
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Cool game, I found with the Merc class, I never had to move once I bought an smg, nor saw the point in upgrading anything other than weapons. I didn't even need to press the reload button as it reloaded quick enough at the end of a clip. I only played to lvl 7 though. I would suggest adding quality control as the first couple of lvls where I did actually move, lagged out on my single core processor :) Also, some idea of how many enemies or time in the wave would be good. Very nice music BTW
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The game is pretty cool, I also like the reloading-animation from the Double-SMG, hope you can finish the game as fast as you can, i guess it will be one of the hot-games ;D
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A few enemies seem to be impossible to hit (using smg on the first enemy). Needs to go to the profile so you can +stats whenever you level up. Needs a mute music button.
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Day 38 still level 9 what day would you level up to 12 to get the shotguns looking at the level line each time i complete a day looks like i wont get to 12 until maybe day 100 i know when you make other enemies the will give bigger xp. What are you going to do with the combos? im gettinf combos like ultra kill combos x40 maybe give a bonus to xp when you get a high combo or a bonus weapon that kills all enemies onscreen
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A few other things for you to fix on day fifteen those frog like creatures I could hit the I saw the shots fly but nothing please fix.
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Ive found another bug sometimes ive shot an enemy and it has died but mt life starts to drain down to 0 and i die happend on day 7 and again on day 9. The dual wield RF-30.2 is by far the best weapon ive found one shot kills most enemies for the first 20 days so you can save your cash to buy other stronger weapons later you could put that weapon as on single weapon instead of dual wield
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Maybe some more upgrades: for weapons, armor, etc.
And some new enemies like big beasts and bosses.
Nice game. But fix the bug. Then I'll play the next version.
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this is obviously a take off of halo. But shows some promise look forward to seeing the full version. A few problems for the love of god take Rachel out of the picture she doesn't need to say something every day next make the classes more balance its obvious the merc is the best another thing on day seven I saved all my money and still kick ass creatures need to a touch harder.
There are no hard enemies yet, it's not even close to being done. And actually it's not based on Halo, I've never even played it. And the real game will have more to the story so talking will be necessary.
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Wow for an alpha this is really fun, the story is pretty good for a flash game, the weapons are great there is lots of them and i love the rpg elements!
The Venomous 35-RR-4 is overpowered, but i like using it and very few time some enemies will become invurnable and my bullets just go right through them but 4/5, no doubt the final game will get 5/5.
BTW thanks for the alpha!