Games Achievements My Kong Sign In

Comments for Necropolis

« Back to Necropolis

Daltinthedagger

Aug. 23, 2010

Under rating threshold (show) It has the potential to be a good game except for a few things. Things are too random. Half the times what kills the player isn't what they have done but traps they can do nothing to avoid. The lack of ability to use gold pretty much ruins the urge to do anything but find the switch since over half the chests have gold and the large ones are as often filled with junk as treasures. The lack of control over how the players character develops is another factor in this verdict. The characters build is almost entirely based on luck. There is no difficulty increase as the game goes on and the treasures don't advance either. In summary the game has too much random and not enough control to even tell whether you died due to you or just bad luck.

+ - !

(77)

TheBurritoKing

Aug. 21, 2010

Under rating threshold (show) Meh, a good game, i geuss, but... There's nothing to so with gold, and it's safer to walk into traps than yo dis-arm them...

+ - !

(1)

murf

Aug. 18, 2010

Under rating threshold (show) now i've finished the game. i enjoyed it, but as i said: tools are useless. i had high disable and detect stats, but i still got hurt more disabling traps than running through them. also, money doesnt do anything. why? and there is no increase of challenge, other than the map getting larger.

+ - !

(7)

murf

Aug. 18, 2010

Under rating threshold (show) i dont see the point in having tools when you can get hurt anyway. i found it safer to just run through the spike-traps rather than disabling them.

+ - !

(65)

alexmf2

Aug. 03, 2010

Under rating threshold (show) great game 5/5

+ - !

(0)

DuskRaven

Jul. 07, 2010

Under rating threshold (show) Interesting concept. I like that the levels are random; it should make my next playthrough a lot different. I really hope it'll be different - I lucked out very early on and got some "Worn-In Cleats of Science!" that increased my Dodge skill to the point where it was actually safer to step on a trap than to disarm it. There are downsides to randomly generated content....

+ - !

(89)

DarkDude22

Jul. 06, 2010

Under rating threshold (show) I dont get it. :o

+ - !

(1)

ArtAndor

Jun. 28, 2010

Under rating threshold (show) random tiles, random traps, random trap places random doors and rooms this game is way to random

+ - !

(0)

Pieter54321

Jun. 23, 2010

Under rating threshold (show) Rather odd like all of your games.

+ - !

(3)

PixelHead777

May. 21, 2010

Under rating threshold (show) Any focker thinking "I didn't use a walkthrough and that's obviously a huge thing!" is forgetting: This game has randomly generated floors.

+ - !

(8)

RillahDoodle

May. 13, 2010

Under rating threshold (show) Nice game. You should make a chapter 2 with more features. I give it a 3/5.

+ - !

(-1)

mickoz

Mar. 28, 2010

Under rating threshold (show)

+ - !

(-4)

grifkiller

Jan. 29, 2010

Under rating threshold (show) i think you need to be able to use that hard-earned gold to get useful things, such as tonics, since there seems to be an inability to find them

+ - !

(6)

kd9280

Jan. 19, 2010

Under rating threshold (show) Ugh, an okay game, but geeze, you have GOT to be able to turn on the spot, and there are so many annoying death traps I've been in where I take three damage because the firetraps face towards the door.

+ - !

(31)

headphonic

Dec. 13, 2009

Under rating threshold (show) way too easy. and got boring FAST

+ - !

(4)

tinwatchman

Dec. 03, 2009

Under rating threshold (show) Nice. I like how the traps have different alphas depending on how tough they are to detect. That's a neat trick.

+ - !

(2)

FireJade

Nov. 27, 2009

Under rating threshold (show) Gets old quickly, and the inability to turn on the spot adds an unnecessary difficulty. I do like the idea of faint traps, i.e. you *could* see them with a lower detect, but only if you look really hard.

+ - !

(3)

Grenat

Nov. 14, 2009

Under rating threshold (show) Good game. Remind me of old time

+ - !

(-1)

MadCrimson

Sep. 29, 2009

Under rating threshold (show) And please add some inventory. It would be nice if I could recombine items as needed.

+ - !

(0)

MadCrimson

Sep. 29, 2009

Under rating threshold (show) Why can't she turn on the spot? That is very stupid and makes the game a lot harder.

+ - !

(1)

MadCrimson

Sep. 29, 2009

Under rating threshold (show) Needs a restart button and should ask you whether to decend when the level is not done (big chest not found).

+ - !

(0)

Giggity95

Sep. 07, 2009

Under rating threshold (show) i found the apron of fail, it gave 0 to everything

+ - !

(0)

Corrupted12

Sep. 02, 2009

Under rating threshold (show) This game was pathetically easy. And for the most part, luck based. Honestly though I just piled on the dodge and ran across any traps I saw. It was pathetic. Beat it on my first try, without even coming close to dying.

+ - !

(0)

PhantomChick

Aug. 27, 2009

Under rating threshold (show) The third time's the charm! I made it to level 25 on my third run through the dungeon. Turning down the Patent Leather Cleats of Fail (Detect -1) was a tough choice... ;)

+ - !

(1)

sucidalmaniac

Aug. 25, 2009

Under rating threshold (show) i walked into to a room not paying aattention dogeing 4/4 traps

+ - !

(0)

Monkeyborg

Aug. 22, 2009

Under rating threshold (show) it's like a really simplified nethack

+ - !

(0)

megafly19

Aug. 18, 2009

Under rating threshold (show) I liked it. 4/5. I had worn in clogs of excelsior or something like that. They were pretty good. Never saw Fail equipment, though.

+ - !

(0)

KhadgarsDisciple

Aug. 15, 2009

Under rating threshold (show) Would you like to use Clumsy Robe of Fail? (-1 dodge) No sir, no I would not.

+ - !

(0)

im1bignerd

Aug. 14, 2009

Under rating threshold (show) to easy 2/5

+ - !

(0)

miezebieze

Aug. 11, 2009

Under rating threshold (show) Make a key, that lets you stand and turn. Perhaps even an experience system, but don't ask me how. I lke it. 4/5

+ - !

(0)

Mephistic

Aug. 02, 2009

Under rating threshold (show) The movement should let you turn onsidering you can only disarm a trap directly in front of you. Otherwise, needs more variety. It's an ok template, but really, really bland. So okay it's average, 3/5.

+ - !

(0)

ZerVexon

Jul. 25, 2009

Under rating threshold (show) but i still c teh traps xD

+ - !

(0)

ZerVexon

Jul. 25, 2009

Under rating threshold (show) lol! i hav no detect

+ - !

(0)

ZerVexon

Jul. 25, 2009

Under rating threshold (show) i swear im seeing ghosts in this game...

+ - !

(0)

SablePhoenix

Jul. 22, 2009

Under rating threshold (show) What a fantastic game.

+ - !

(0)

pheonix00541

Jul. 22, 2009

Under rating threshold (show) lool there is an item called "Flimsy Worker Gloves of Fail" Health-1

+ - !

(0)

kaos_strike

Jul. 19, 2009

Under rating threshold (show) Kinda monotonous. 2.5 stars. To win just try to max up Dodge (I had 19 and 9/10 traps didnt hurt me)

+ - !

(0)

ZerVexon

Jul. 16, 2009

Under rating threshold (show) nice game 6/5

+ - !

(0)

Kactus04

Jul. 13, 2009

Under rating threshold (show) Aah I keep not seeing flame traps lol. I need +detect IRL

+ - !

(0)

Kactus04

Jul. 13, 2009

Under rating threshold (show) Well those boxy things with handles on the side look necropolis related. Sad that you can't loot those, though I initially thought you could and wondered what I was doing wrong

+ - !

(0)

trogdor1316

Jul. 13, 2009

Under rating threshold (show) what i dont understand is that if its a necropolis, then why were there no dead bodies or even coffins?

+ - !

(0)

Gendasi

Jul. 09, 2009

Under rating threshold (show) For something so simple to operate and lacking in storyline, it's incredibly addictive. Normally, I'm a puzzles kind of guy but this little top-down adventure has me giggling in delight. Seriously, I giggled while playing it. It's just that bloody amusing. 4/5.

+ - !

(0)

teehee95

Jul. 08, 2009

Under rating threshold (show) FINAL STATS: Equipment: Head: Shiny Goggles of Class (Detect +8) Body: Tailored Overalls of Excelsior! (Dodge +7, Health +6) Hands: Supple Gauntlets (Disable +2, Health +2) Feet: Thin-soled Boots of Fail (Dodge +1, Detect +1) Inventory: Patented Health Tonics: 0 Disposable Tools: 30 Gold Collected: 4458 Level Reached: 25

+ - !

(0)

Joranous

Jul. 07, 2009

Under rating threshold (show) FINAL STATS: Equipment: Head: Shiny Bonnet of Class (Disable +5, Detect +6) Body: Tailored Sundress of Science! (Dodge +8) Hands: Thick Gardening Gloves of Quality (Disable +4, Health +5) Feet: Steel-toed Slippers of Quality (Dodge +6, Detect +5) Inventory: Patented Health Tonics: 5 Disposable Tools: 15 Gold Collected: 5469 Level Reached: 25

+ - !

(0)

cipher_nemo

Jul. 07, 2009

Under rating threshold (show) FINAL STATS: Equipment: Head: Comfortable Monocle of Science! (Disable +7, Detect +5) Body: Reinforced Sundress of Class (Dodge +4, Health +6) Hands: Heavy Forceps of Science! (Disable +6, Health +7) Feet: Loafers of Science! (Dodge +5) Inventory: Patented Health Tonics: 8 Disposable Tools: 22 Gold Collected: 5040 Level Reached: 25

+ - !

(0)

bobafett333

Jul. 06, 2009

Under rating threshold (show) INAL STATS: Equipment: Head: Distracting Bonnet of Excelsior! (Disable +6, Detect +3) Body: Reinforced Sarong (Dodge +2, Health +3) Hands: Flimsy Rubber Gloves of Quality (Disable +5, Health +2) Feet: Sensible Cleats of Class (Detect +7) Inventory: Patented Health Tonics: 0 Disposable Tools: 13 Gold Collected: 2835

+ - !

(0)

bobafett333

Jul. 06, 2009

Under rating threshold (show) i played for less than 30 minutes and toped the high-sorers for the past week!

+ - !

(0)

Mangobongo

Jul. 06, 2009

Under rating threshold (show) Very good.

+ - !

(0)

badam104172

Jul. 06, 2009

Under rating threshold (show) nice game.

+ - !

(0)

1234567890ew

Jul. 05, 2009

Under rating threshold (show) store to buy tonics every few levels perhaps (or tools/rare item)

+ - !

(0)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms Privacy Code of Conduct
© 2024 Kongregate