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I glitched and now it just keeps going up rapidly through the bubbles while people shoot at me. I can shoot back, but I can't control my movements . . . and I can't get into the tank editor at all. :(
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To get the last boss, just go in circles. I found it after evolution... 4, I believe, at 13 GP, it was about 5 out from the start.
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So I've gone about 100 bubbles in one direction and haven't found the boss apparently. Steering is a joke when you have a big tank. Plus the controls themselves suck-- hard.
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refreshed started from start bubble again(with previous tank) first bubble after I hit 1000 bubbles. Boss shows up. :\
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Found the final boss after exactly 30 bubbles from center, it's surely random for each game played, but... at least that gives you an idea. ^^ Also if you doubt fighting the final boss: he spawns smaller mobs, has several atks, one of which is an battlefield wide random-bombardment and also his size that clings to about half of the battlefield should give you an enormous hint. - All in all, a really laggy battle, i must say. Just as using any good combination is extremely laggy in itself (even the developer deployed tanks fit in this category oO).
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'not worth the medium badges. Would not have played if it wasn't badge of the day. A hint as to where the boss is located would have been nice, or at least a finite-sized map...
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Seems like the final boss is going to be impossible for me at the moment... I can't even make it to 12 bubbles without the game slowing down to the point of near unplayability
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All these people complaining about finding the last boss:
Head in one direction and keep going. The difficulty of bubbles increases the further away you get from your spawn bubble, each bubble to the side of the direction you've just headed in is the same, the one in front is harder. This continues all the way to the final boss which is only about 20 bubbles or so away.
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How to crash the game 1: make a huge tank 2: install as many laser cannons as you can 3: fire for 5 min done have fun whit a crashed browser
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So why exactly is it that they have put no effort into fixing the heavy lag issue that has plagued this series from the beginning? Screw you HeroInteractive, you lazy bastards
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Repetitive.. takes forever to encounter the last boss(which you don't even know when that is without looking elsewhere).. and most importantly very very laggy at higher tank levels. Certain weapons, just forget about it. But even with basic things it will freeze my screen(but I can hear everything still going on).
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badge of the day done. I just farming some bubbles and then i go straigt in 1 direction and found the Boss (i used the "Striker" Bubbletank, small but powerfull)
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Could you make an update with which we could play with the arrow keys please? Because I have an azerty keypad. And I think I'm not the only one.
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Sorta tedious and with no indication of where or how to meet the big boss, not worth slogging through it for a badge of the day.
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Why do I sometimes feel like my "upgraded" tank is actually downgraded from a tank I was forced to leave behind? I would like the option to stay with the same tank for the next bubble rank.
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the only other BotD that I did not have fun getting was from the second installment of this game. This game was more of the same, it gets laggy and overwhelming for me. Might just be me but I'm not a fan...
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Note to the developer: Reduce the graphical effect of the doomsday infector on the boss. I'm pretty sure that the reason my game started chugging so hard I was desperately trying to stop myself throwing my tank out the arena, was because the ENTIRE arena was coated in DOZENS of explosions. I get that the last boss is integrated into the bubblefield, but really, just have the explosions on his core. We don't need Bubble Seizures because there's too many explosions and lag