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I tried survival mode but the game did not work anymore after wave 350 ... :/ Flash player was on the cpu limit and I was not able to play anymore ..
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Some of the changes are fun, but the bugs and awkward menu system are an issue. Ghost targeting is still a bug. You should be able to start the next level using the current game type and difficulty level selected. Also, completing a round on a harder difficulty should award all easier difficulty level points.
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Attempted to make a mega-mega-tower (my first). First mega went well. Attempted the second mega: The first disappeared.
Yay.
Or something.
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Great game, NEEDS MORE BADGES!!! Esp hard ones, I got the hard badge and I didn't even complete all the normal modes. Needs an IMP.
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One of the most broken games I've ever played on Kongregate. The area damage tower is the best tower in the game. In fact, its the only tower you need to build (other than anti ghost towers).
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For some reason I'm not being awarded the survival in game achievements. I've made it to over wave 1000, but I've only been awarded "Survival - Adequate" and "Survival - Badass".
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If you're going for the hard badge, unlock the "all splitters" and "all ghosts". These are super easy modes to get more levels completed. For splitters, just have 4 AOE towers. For ghosts, have 3 Ghost Burst and however many plain ghost towers you feel like. You can send 20 waves at a time with these two modes.
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Points that had me rate 5/5 the complexity of the upgrade paths. The large variety of creeps which in turn force you to chose very carefully what you upgrade and how you upgrade. The various modes you can unlock. and just the theme of the game (since I love bubble tanks :P)
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This along with the Desktop Tower Defense are my least favorite type of TD games. This one especially so cause there is nothing to actually have fun with. Everything from the menus to every bit of information is so sloppily put together and presented in such a confusing manner. I clicked on my TD tower 5 times and nearly gave up before realizing the upgrade paths were on the side of the screen. There's too many types of creeps and too many types of towers to remember. There are few open path TD games for a reason...
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Too many enemy types with too many bizarre abilities (here are the flying enemies. here are the half-flying enemies. here are the big flying enemies. here are the fast flying enemies. here are the enemies that you can only hit sometimes... etc, etc, ad naseum.) Sorry, not interested in memorizing that many kinda of creeps.
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Grammar Police Report: In the Unlock Screen for the Dodging enemies, "your" should be changed to "you're" - as in "you're dodging"
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Is it just me or is this game hard to navigate?? I mean how do I see achievements? I have to wait until end of round? I agree with Gedge, too much selection, need to just have stages like all the other defense tower games, it's a pain to have to reset what you want over and over.
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Crucial tip for survival: rebuild everything all the time. This is due to game assigning higher values to mega towers & mega mega towers according to what wave you are on. You won't last long without doing this! Well... not past 1000 waves at least...
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there's a bug in this game that keeps getting to me so i thought id report it, is anyone else's game randomly lag and all the bubbles that are shot out of the tanks stop mid air, stay there, and then i cant beat the level
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Night Watch Mode description - "if their viewable." should be "if they're viewable." Just saying so it can be fixed in a later update if there is one.
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Area Burst + Range Boost + Damage Boost + ROF Boost + Speedclick "next wave" = any level beaten on any difficulty level.
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Who makes a flash TD game without a speedup button these days? Ok game, but the slow music and no speed button makes it tooooo lonnngggg. Add a speedup, and give alternate rock music, and it'll be great.
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Terribly slow moving and they went the "Gemcraft Labrynth" route where it'll take you 40million years to finish. Not exciting when I feel like I'm grinding for exp on a td game. 2/5
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wow cant belive the bubble tanks game turned into one of te most generic TDs ever they definately deserve money for this NOT