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Complete the Kongregate Challenge mission – World domination will begin with an evil empire that finds its roots as a seemingly innocent Flash portal. Stop Kongregate before it's too late! (... xD)
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The first two badges are easy, but actually playing the game to completion is marred by terrible game design, making the hard badge neigh impossible (for me at least). Shame, this game is the type I usually love. The core mechanics in this just make playing harder than it needs to be.
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My advice for anyone trying to beat the game is to use the following: Heavy cannon in bottom left where it's most protected and lowest in the area, damage buffer in top left, health buffer in the bottom right, and shield tower in the middle. You'll want to shield the health buffer and get ~10 health upgrades on the damage buffer/shield tower. For the heavy cannon, get about 10 damage upgrades and you'll 1 hit most things, then get some health so it's not super vulnerable. Most incoming fire will go to the shielded health buffer, and the damage buffer upgrades by 25 hp per upgrade unlike most towers that only do 15, so it will live easily. That's pretty much it.
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The main issue with this game is that most of the turrets are useless. Secondaries take forever to cool down, and the only good passives are health/damage. The only primary gun that is good for anything is the heavy cannon, mainly due to the ABSURD cost to upgrade damage on the others. 10 points for 1 damage? LOL. Heavy cannon is 3 damage per 1 upgrade. That's 3000% more upgrade potential. Not to mention it can fire in arcs to hit over barriers, whereas every other primary fires in a line and cannot. Only other useful thing is the shield tower which negates bullet damage so swarms don't overrun you. Still, the gameplay is decent and there's a good variety of enemies. 3/5
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i just used a single machine gun and had a health buff, then you can add whatever other passive things you want. i went with decoys, a secondary gun for a bigger punch for a couple levels then swapped that for a damage buff. only lost on level once and it was the final one of the first campaign, so obviously a boss fight. either it's a good strat or i found the one game on earth i'm naturally amazingly talented at lol!
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For those who don't like the arc mechanics (even though it's used for the most cost-effective weapon in all of this series) there's always going for the machine-gun/double machine gun tactic and saving up points until it deals double damage or at least deals damage to destroy heavily armored enemies. for a greater boost, add damage booster, the health booster can be totally ignored, and if you need a decoy because your main gun can't take the heat just buy the basic canon, and sell it after the wave, you will have saved money on repairs, and your boosts will make a sure win in any campaign.
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Basically all you need to do to win is buy dual machinegun and the default turret, then buy damage boosts as you can afford them. place the default turret out in front and upgrade HP until it hits ~250ish, then boost damage. For the machinegun, save up to boost damage once then boost fire rate. for the damage boosters, upgrade the boost.
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The game is ridiculous at first when it requires you to control multiple weapons, but it should really be made clear that you want passive weapons. Still a pretty awesome aesthetic 4/5.
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good visuals and music. the tutorial has an insane amount of text. i didnt read any of it. i only played the first easy mission and only used the first turret the game showed me. with that information, i can say that this game is ridiculous when it comes to difficulty. targeting is difficult to calculate with the arc mechanic. i found the first enemies hard to hit, but maybe because i am not good with this system. next, smaller enemies came and i just had to give up and type this review. to improve the system, i suggest a faint tracer line to show where the projectile would go. also, since you can only control 1 turret at a time, or at least that is what i observed, the other inactive turrets should be on some ai targeting system so they arent completely useless when you arent using them. i did not have a pleasant time with this game. 1/5 game is ridiculously difficult for what it is.
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Shoot manually make this game too hard and very inaccurate to hit the targets. Some weapons have too long reload time and are need to be investigated before installing them. Support turrets? Not much from their efforts.
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Wow, it's been a long time since I played this game. Still a decent game even though it was made over 10 years ago. I just start with a Double Machine Gun and a Heavy Cannon, then buy Decoy Drones, and then buy a Damage Buffer. For upgrades, the Double Machine Gun's and Heavy Cannon's damage, get the Decoy Drone so it's drones can shoot followed by more drones per stage, and increase the Damage Buffer's buff. This should allow your machine gun to do 3 damage instead of 1 within a few levels, the drones act as AI help, and the Heavy Cannon can lob shots over enemies with shields.
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Lol the badges are broken. Played the Kong mission twice, failed twice, got the medium achievement.
Oh my god this is tedious
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yeah tis is bad ting coz its bad contry who wana kill all plane all te time devloper u gota say were tis is coz im from usa and ten i gona say to evrywan tat te contry is bad and ten usas gona save evrywan and all plane all te time to and ten im hero and ten ur also hero devloper so just say were it is and i gona be best agen always
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How to beat the game: Get a bunch of time guns (3+) and fire them one after the other, and use the heavy gun to take stuff down.
How to beat the game after this was patched: Get the heavy gun, decoy gun, as many damage boosters as possible, and become godlike with aim.
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Also, you can fire rocket launchers while there are rockets in the air. So you can use multiple rockets at the same time.
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Dual machine guns combined with damage buffers are extremely powerful. If that doesn't work on armored enemies, multiple rocket launchers with reload upgraded does the job as well.
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so many guns to choose from, yet they are all useless, except the dual machine guns. increasing upgrade cost vs. increasing enemy difficulty is a clear loss for upgrades. I tried to like this game ... it was not possible
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Wow, according to the badge, I made it successfully through 10 levels without killing any enemies! Someone's API calls are broken!
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To get the badge of the day, just buy a double machine gun. Don't even try to do more cuz the turrets don't auto-fire (unless 4 mice and hands?)