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I like the concept of this game. It isn't simply another hack-and-slash where you get the best upgrades and win the game automatically. IMHO, the goal is to get all the awards (hence the last badge), which is challenging, but not insanely hard like other games of this type. I also like the use of character enhancements rather than overpowered weapons. This adds a sense of continuity to the game, rather than camping on level one until you have enough money for the death sword of ultimate destruction. It makes the character seem like a not-so-ordinary exterminator hired to cleanse areas of some alien infestation. However, a story mode would be nice, and you don't really get the feeling of an alien hive by just hacking through green blobs for half an hour. possibly some new maps, rather than a box with a few different backgrounds? Other than that, the game is flawless in design, unique in concept, and really damn fun. 5/5
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You should be able to view your stats. like if you want to kill 15 amalgams for the medal, you would view your stats to check how many amalgams you already killed. + for the creator to see!
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After 2 years, i got the imp badge. It wasn't all that difficult. One of my favorite games of all time. The Razor Glaive was a joy to use. Every last challenge was realtively easy and a joy to try. Especially some of the ones that were weird(Purple Heart to name my favorite).
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The hazard suit protects you from meltie/stickie goo puddles , the final thingy is the razor glaive which you unlock by killing a razor queen , a rare encounter that only appears after you finish the bestiary
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So... there is an award for getting killed by a biter pouncing from off screen, but not one for the queen? Sigh... I wish I did not have to find that out the hard way...
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Ah, there's nothing like seeing a Horror managing to form during Hardcore mode... especially when you get the absolute satisfaction of seeing it crushed within two seconds by a Grinder.
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To those people below, I thought the point of down-voting was to show your disagreement to said comment.
It's not really our fault if we don't like what you say.
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I can't reproduce these bugs, but it's fairly common for bugs to come up after a gloople is covered in in stickie goo. For example, sometimes biters and fuzzles will still leap when covered in goo; or on the flip side, will continue to move slowly and will not attack, even after the goo wears off.
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After over a year of trying to get the impossible badge I finally discover that the hard awards are MUCH easier to get late at night. (but don't stay up all night long trying, you'll get tired, and if you're tired it'll be harder and more annoying when you die!)
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Listen to Time (from the Inception OST) and this stops being a mere game... it becomes a war drama where one man has set out to save mankind. Where only one man (and occasionally lethal airborne spinning razorblades...) can fight for humanity, in a world taken over by glooples.
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Don't know about anyone else, but I'm down to just listening to the varied music for an hour on end. It's like a weird mix of jazz/rock/hip-hop. Really makes the routine of blob-killin' much more likable, and dare I say it...sort of relaxing. Sort of. Still hate getting trampled by a grinder with three biters and two fuzzles following me, all while coated with sticky juice slowing me down and a clutter spitting its poor unborn young to slow me down even further. Actually, cross that 'poor' part. All those clutters deserve to die in meltie fire...slowly, as I watch! ...Okay, I gotta take a break. Beginning to use gloople vocabulary in my writing. That's not a good sign.
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I Found a super easy way to get the razor queen to spawn, for those of you who are sick of doing huge nests with no luck. After you have killed at least 1 of every other gloople type, go to a big nest and kill them as usual until the remaining gloople count is like 5. Don't kill any more, just try to keep luring the glooples off screen or have them kill each other to prevent the nest from finishing. Do this over and over and eventually a boss gloople will poke it's head in. The bigger the nest you are in, the higher chance it will be a razor queen.
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If you're having trouble getting the award for dying 15 different ways, just fight the Razor Queen a couple of time. o.o
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If a second game is ever made, co-operative multiplayer would be so very good. Nests could perhaps be large, explorable maps, with added objectives. Gloople spawners and hives would be a nice touch.
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Oh no... something better happened - I had 100 glooples more to splat and I had all my armor worn (Hazard Suit and Reactive Armor, by the way, bonus points for nice look when both suits are combined)... and then Inkie hit me, next Meltie hit me and I died beacuse of the acid... this game learns that even when there're only 10 glooples left, we can lose (Razor Queen... or even normal Queen when players are unexperienced). This game is magic... How can I stand all these deaths? Why am I sitting here for 4 hours and still trying to beat it?
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Damn... I got bit by a biter which was consequently squished by an oozie that sucked me up and went into a meltie puddle. *sadface*
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One of my favorite things about this game is that, even with rewards and such, it's not a mindless upgradefest like so many other games; it's not all about your character getting stronger, it's about you, the player, getting better.
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I finally come back on this game after years,and then I remember "oh god,I remember that this game has incredibly hard achievements and the boss-type glooples are incredibly hard to kill!"
But that's why I like it,it takes the piss because it knows you can get that ONE achievement one day but that day is always years away.
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Hilariously enough, killing a horror isn't very difficult considering you can run right at them and cut them to pieces. That is, if you're far away from them. Otherwise you're likely screwed...
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This is a game that thoroughly and truly hates you with every fiber of its being. Trying to beat this game was complete and utter torment and a true test of my awareness, reflexes, ingenuity, and overall survival skills. And I loved every minuet of it. :)
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I was starting to get a little annoyed about how random the splash zones can sometimes be. But then I figured that seen as I'm whacking enormous sacks of slime with a great big, six-foot spatula, the physics were probably spot-on. Five stars.