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Comments for Canyon Defense 2

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faker01

Dec. 08, 2011

Under rating threshold (show) at the moment i'm at lvl 15 and i still use 3 type of towers. i wonder why so many players think, thats to hard, while i'm a bit bored.

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(0)

Kopa

Dec. 08, 2011

Under rating threshold (show) Upgrade system is so sweet, and the music makes me feel like a boss. 5/5

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(5)

Spraypainsos

Dec. 08, 2011

Under rating threshold (show) For level 6, just make sure you sell AA and any towers not covering the area inside the walls to your base to fortify against the ground units the carriers drop. The carriers do nothing but drop the units, so don't try and destroy them at all.

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(-1)

segafanatic

Dec. 08, 2011

Under rating threshold (show) AA blows, really needs tweaking, apart from that, a good game, 5/5 material once the AA is tweaked

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(6)

10xCupcakes

Dec. 08, 2011

Under rating threshold (show) Its cool, just not fun... to specific as how each level must be mastered...

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(1)

jcheung

Dec. 08, 2011

Under rating threshold (show) the comm station needs a better description. air units are way overpowered, or you need ta make the AAA cheaper. thanks.

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(3)

Razgriz383

Dec. 08, 2011

Under rating threshold (show) Is this the sequel of the Canyon Defense I originally played on Miniclip?

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(0)

kikirio

Dec. 08, 2011

Under rating threshold (show) figured out level 8 (no idea how to perfect it though, probs have to come back when your a higher lvl.) all you need to do is just buy tons of the first gun. when it comes to the two flying waves just sell all of your towers and let them fly over without firing a shot, you should have over a grand left from selling your towers so it is quite easy to rebuild a defense good enough to destroy the last two waves (just) hope this helps :)

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(3)

gunny133

Dec. 08, 2011

Under rating threshold (show) should be called canyon defense .5... because it's half as good as 1

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(3)

Noquests

Dec. 08, 2011

Under rating threshold (show) Gotta echo everyone else. AA towers are a waste. Level 8 is unnecessarily hard. You need stun towers for the last 2 waves, but if you have them for the air waves the choppers move slower and kill more of your towers. With a little balance and some hotkeys, this game would be awesome.

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(3)

HEI_Bk201

Dec. 08, 2011

Under rating threshold (show) very good game, my only complaint is that the AA guns are very weak, they need to cause more damage.whitout that are useless. 4/5 anyways ;-)

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(4)

shmitman

Dec. 08, 2011

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(-5)

flamewolf33

Dec. 08, 2011

Under rating threshold (show) Level 6 is not possible because the boss air carriers put mechs right at my base and I die instantly and there is not nearly enough money to spend on the dozen aa towers needed to stop them. The air enemies overall are complete bullshit. Take them out.

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(-2)

bigPyromaniac

Dec. 08, 2011

Under rating threshold (show) I played a game called canyon defense, I was so happy when I saw this it was a let-down with the anti air

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(4)

FenixKnight

Dec. 08, 2011

Under rating threshold (show) LEAVE MY F***IN BASE ALONE!!!

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(-1)

patrick1005744

Dec. 08, 2011

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(-6)

flamewolf33

Dec. 08, 2011

Under rating threshold (show)

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(-4)

Oggie02

Dec. 08, 2011

Under rating threshold (show) Level 8 is a balancing act, you need a crap load of stun guns.

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(1)

FenixKnight

Dec. 08, 2011

Under rating threshold (show) wow....dude miniclip....this still exist??? ol' times good times....

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(0)

neoman121

Dec. 08, 2011

Under rating threshold (show) <---- was about to take a nap, now has to play awesome game...

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(0)

Bubblefish

Dec. 08, 2011

Under rating threshold (show) You do a grave mistake. You tell me "Air units attack from the side where the canyon entrance is" in tutorial 2, if I recall right. In level 4, this is wrong, screwing me over completely. Fix that asap.

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(1)

Lazorman

Dec. 08, 2011

Under rating threshold (show) holy crap lvl 8's hard IDK how you can perfect that lol.

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(0)

PALMISANOLDR

Dec. 08, 2011

Under rating threshold (show) Man I remember when I was a kid playing this on miniclip.

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(1)

Oggie02

Dec. 08, 2011

Under rating threshold (show) The Anti-air units aren't too weak at all :P.

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(0)

Deftpunk79

Dec. 08, 2011

Under rating threshold (show) Air towers are way too weak. Unless this is a tower juggling game, which in my opinion = fail. You should never have to tower juggle in a TD unless you poorly placed your towers to start with. Also it would be nice to know which directiion the air units are coming from.

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(2)

quichwe10

Dec. 08, 2011

Under rating threshold (show) the aircraft waves are totally over powered. that or the AA towers are underpowered to the point of insanity. it took 3 lvl. 2 AA towers, 2 sticky towers, and a well placed shot from the base for a bomber. freakin' seriously.

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(4)

GeniusSpark

Dec. 08, 2011

Under rating threshold (show) O.M.G. This is one of the first games I used to play, and now, just out of the ordinary a number 2 is born!

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(5)

Priem

Dec. 08, 2011

Under rating threshold (show) i don't like having to completely unlock everything every level... did the techs forget everything in a drunken celebration after the last win or something! make stuff harder to unlock but the unlock sticks... and the earned upgrades should stick too... then you could make the end lvls harder

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(9)

Scherazade

Dec. 08, 2011

Under rating threshold (show) Nice game, like the first one. But it is a little bit hard. How about an easy-mode or just some balancing?

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(3)

Seggs

Dec. 08, 2011

Under rating threshold (show) so is this a tower juggling game? because 4 AA will usually wipe an air wave but you need to sell your other towers to afford that early on.

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(0)

SoK67

Dec. 08, 2011

Under rating threshold (show) I was so happy when i see the title "Oh yes ! A sequel :)"... Then I played it, first one was so much better...

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(2)

Queens_Gambit

Dec. 08, 2011

Under rating threshold (show) Flyers, flyers, flyers, and it's annoying having to climb the tech tree from scratch every level.

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(1)

Fatguy3

Dec. 08, 2011

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(-27)

wyldmage

Dec. 08, 2011

Under rating threshold (show) Game seems cool, but after the first level of fliers, I won't even continue playing. They do too much damage, and it takes more than one (expensive) anti-air tower just to get the kill on them IF they are positioned perfectly. Huge design flaw.

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(2)

Xelestial

Dec. 08, 2011

Under rating threshold (show) The reason why lvl 8 is impossible is because of the air units. The helicopter have high HP and fast attack speed even with 7-8 anti-airs towers, the helicopter took 3 of them. By the next wave almost all my towers got destroyed (wave 17) by 3 air units. U cant just repair, they have fast attack speed and damage, they destroy your towers faster. PLUS the money earned is VERY LOW, i believe 75ish not even for a good tower.

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(307)

Developer response from IriySoft

Try to build more AA towers and upgrade them by completing upgrade tasks.

Fel_Demon

Dec. 08, 2011

Under rating threshold (show)

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(-3)

Xelestial

Dec. 08, 2011

Under rating threshold (show) Lvl 8 is impossible

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(3)

Sarakazu

Dec. 08, 2011

Under rating threshold (show) Why am I buying anti air again? And what's the XP for? Unlocking challenges? Isn't getting gold stars in the game enough of a challenge? Hmm... 4/5 for now.

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(-1)

fhhuber

Dec. 08, 2011

Under rating threshold (show) anti-air is useless its cheaper too just repair stuff. Don't build the stunners until the last air wave is done. They hold the air units in place so they do more damage. You have to relearn everything every map... no benefit from doing any better than simply surviving. There's probably one exact tower layout that works for each map to get the gold star but its not worth the time to try to find out. I gave it a 2. I usually like Tower Defense games... not this one.

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(-1)

NeilSenna

Dec. 08, 2011

Under rating threshold (show)

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(-3)

vincentp

Dec. 08, 2011

Under rating threshold (show) Anti-Air tower doesn't do anything... what's the point of building them? On level 2 - when they're first introduced - by the time you have the money to build an AA, you can only build one, and even when the air units fly directly over it they take literally no damage. I don't think I killed a single air unit in the that tutorial level. What the heck?

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(3)

perigirin

Dec. 08, 2011

Under rating threshold (show) So what does the XP do?

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(-1)

Mad_Mat

Dec. 08, 2011

Under rating threshold (show) Good game 4/5. It would be perfect if you can buy "global" upgrades with the XP gained (more initial money, more base HPs, more gates HPs, more units damage/HPs/rate of fire, etc...).

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(5)

djengis88

Dec. 08, 2011

Under rating threshold (show) wow its here i love it so much 5/5 for everything its really good!:)

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(-1)

Sephiroth701

Dec. 08, 2011

Under rating threshold (show) The anti air tower is too weak. And we don't know where they come from so we must wait at least one wave for know were to place our defence. But the achievement = new tower/upgrade is cool, i love it. Music is good. Sound is good too. Difficulty seem balanced ( level 5 for now. ) I give it a 5/5.

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(525)

Developer response from IriySoft

Flying enemies appear from the direction which is opposite to the base. They target towers so they always fly where your towers are.

zvika

Dec. 08, 2011

Under rating threshold (show) The Achievements-as-Upgrades system is clever - I'd begun to wonder if I'd seen everything TDs had to offer. Thanks for a surprise.

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(482)

z7master

Dec. 08, 2011

Under rating threshold (show) Good game but I wish exp was used to upgrade stuff rather than unlock challenges.

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(66)

Gheata

Dec. 08, 2011

Under rating threshold (show) A great game ! 5/5

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(1)

killdamnation

Dec. 08, 2011

Under rating threshold (show) love the game, its great to play. But the anti air units are a waste because they're useless at stopping air units! Please make them more effective

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(604)

Developer response from IriySoft

Air units do not attack the base so they do harm to your towers only. And you can always build more AA towers %)

stannoie

Dec. 08, 2011

Under rating threshold (show) Awesome game! Keep it up! 5/5

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(6)

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