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Man, equal parts happy that a dev is doing what they can to preserve their work after the major browsers decided to screw over everyone with what they're doing to flash, and really sad and disappointed that this new port is so, well... just generally inferior to the original. A bunch of missing features, and just generally doesn't play or look quite as good.
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every time i click on sth in another screen this game pauses. could you pls switch that off or even make it optional. for me it is unplayable like this
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Things looking pretty good on html-version, thumbs up for that. But when a spell is activated, mouse movements gets kind of "sticky", not smooth, which would be rather critical when using meteor shower...
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What the heck? The rapid fire power up didn't work. I had exactly 200 mana and all it did was make blue flame around the action window, and nothing else changed. It didn't even deduct my 200 mana.
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First thing I noticed is the actions don't have the mouse-over tips that tell you the keystroke equivalents. I know what they are, and they still work, but I think you should get that happening again.
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For those aiming for the Hard badge in 2019: Aim for the Cut out study/mastery, Mana pool, and meteor study/mastery. If you know a Ninja champion is coming, stock up your mana you can fire up to 5 meteors in a row.
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Oh huh, I thought I was going to have to get the badges all over again, but... nope, they still count from the Flash game I played back in 2011. Still... it's tempting to play this again.
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Great at it's core, but still too grindy, especially as the years have gone by. Skill points need to come a tiny bit faster.
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For those wondering about the badges, it's because they reloaded the game in html5 since flash is no longer being supported by a lot of things
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It sounds like the reason this game is in the "newly badged" list is that they re-released it in HTML so it won't become unplayable when flash is gone.
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If I click Gold Vault, the popup window prevents me from choosing Height Advantage, so I have to click away first. It would be great if I could click right through the popup.
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If this is a newly badged game, then I just time warped to June 2 2012, because that's when it says I earned these badges already! :D
We transferred the badges from the Flash version of the game to the HTML5 version. As a result, there is a new creation date in our database so it appears as a new badge. But, this is fine by us (Kongregate) as we do want players to check out the HTML5 version!
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@Iskandros Ninjas are a pain. Stick something by the entrance to trigger cloaking ASAP (temple or den w/ poison) and, for the bosses, you'll need to finish them off with multiple meteors. I build my entire defense around killing them.
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is there a way or technique to stop those cloaked bastards in time before they touch the gems or do I just rage impotently for eternity?
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Um hey...I noticed a glitch, when it gives you the gem XP for saving gems, it doesn't GIVE you the XP, it shows the XP on the list but doesn't award it to you
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Man, I had thought that with the returns gem to nest skill made it so you still got brilliant, but maybe I am remembering wrong. Bummer... However, this is still such a *gem* of a game that I'm glad shall be preserved in HTML5!