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Can you imagine joining the army after they held out against tanks, juggernauts, helicopters, jet packs and thousands of men for over 30 days and they hand you a freaking sword and send you to attack the front door? uh... Hell no
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who ever decided a red targeting pip on that shade of grey as a great idea is not familiar with colorblindness... it really needs to be white...
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My favorite part about this game is hearing birds chirping and trilling over the noise of tank blasts and truck explosions.
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"We are gathered here today to celebrate the great lives and cruel deaths of 100000 swordsmen 80000 gunmen 78950 men in jeeps 20000 exploding trucks 10000 helicopters 50000 men with jet packs 30000 robots and finally 10000 giant robots may they rest in peace."
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soldier: sir, its becoming dark, and there are still men in the battle field, shall we continue the siege?
commander: no, we must wait till tomorrow, to give them chance to repair and buy new weapons and gunmen.
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Log-Day 20:
It has almost been 3 weeks since the siege began. The enemy is relentless, only stopping at night, and they do not stop coming during the day. I am unsure about how much longer our defenses will hold... Armed with only a pistol, I can't take out that many. Luckily, we can fix the damage(glances at the 500 repair men who fix faster than the enemy can attack). War is hell...
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For those curious about how to play Storm the House 3 post-Flash with the SuperNova SWF Enabler plug-in, use this address provided below by copying the entirety of it and pasting it onto the address bar at the top of your browser to ensure that it bypasses the ‘GameShell’ issue that have plagued many earlier games of Kongregate: supernova://play?swfurl=https://chat.kongregate.com/gamez/0002/7053/live/sth3.swf?kongregate_game_version=1226300124 Make sure that your latest installation of SuperNova works correctly, as it will not function if it cannot load games that can work fine without this bypassing of the SWF files here. As a tip for this game, take advantage of this game having auto reload (unlike STH2) and use the guns for different situations as some are better for crowd control and others are more suited towards taking out singular tough foes with raw power that you can switch between when need be.
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"Sir , shall we do something about the 50 Repairmen fixing up his wall?"
"Negative Solider , continue throwing everything we have at it"
"What about the 300 Gunmen killing us out the 3 windows he have Sir?"
"Negative once again solider , we don't want to hurt any of them even if it means losing a million soliders , Just take down the wall"
"Why are we doing this again sir?"
"That Infinite ammo supply solider"
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i sure wish i can give my shotgun i never use to my gunmen. Even better, i sure wish i can buy shotguns for my gunmen :P Imagine 60 gunmen with grenade launchers...
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Not sure if anyone else has thought of/commented on this yet. But if you right click on the screen, Adobe Flash allows you to Zoom In. This is a great way to snipe accurately for the first couple rounds when you can't depend on Gunman.
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It takes too long to get a game started. As soon as you get the ball rolling it gets way too hard and you die. There should be a quick save at the beginning of every new day.
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Dear Diary, Once again, we had another 150 guys coming at us. But we killed them all from our awesome vantage point inside the house. I wonder why they keep coming at us. We've beaten them through the first and second storming, how are they gonna beat us this time?
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@HeavyDuty: Which makes sense, since the badge description specifically states the "normal" difficulty setting. It doesn't say "normal or higher". For anyone who wants to post "how to get badge of day", read the comment with over 10,000 likes.
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Cheats
octopussy: toggles extra tower slots
goldfinger: activates fisty mcbeefpunch
moonraker: toggle enemies moonwalk
live and let die: maximum wall (bugged)
The World Is Not Enough: all weapons unlocked and fully upgraded
Die Another Day: house is invulnerableThe Living Daylights: days pass by quicker
Diamonds Are Forever: unlimited money
From Russia With Love: Unlocked or purchased weapon(s) never reload
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In zombie apocalypse when zombies are close to the barrier, take in mind the arc and split it into 3 zones, the shotgun covers 1/3 of the total arc, this is enough to kill all zombies in a line with 3 shots having them at line of defense.
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How are achievements obtained? I've beaten the games for the first two achievements, but no badge was rewarded. I've even tried a page reload to no effect.
Side note: As a somewhat colorblind person, I hate McJeeppunch.
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so i figured since no one else did i would post the cheats for the game
octopussy: toggles extra tower slots
goldfinger: activates fisty mcbeefpunch
moonraker: toggle enemies moonwalk
live and let die: maximum wall (bugged)
The World Is Not Enough: all weapons unlocked and fully upgraded
Die Another Day: house is invulnerableThe Living Daylights: days pass by quicker
Diamonds Are Forever: unlimited money
From Russia With Love: Unlocked or purchased weapon(s) never reload
Please plus if uwant to keep them on the game
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"Sir,its night. hes not defending. shouldn't we attack him now?"
"No."
"Why?"
"Because im scared of the dark."
"......Seems legit...."
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Dear Mom: Army life is great. So far we have just been training with swords for now, I think that is because I am still new. Don't worry, we have LOTS of rifles and jeeps and tanks and helicopters. (We even have these giant walking battle machines that fire missiles!) The food is ok, we get pork chops almost every day. I tried talking to one of the delivery guys, but they are way too intense. I hear that tomorrow we are going to be attacking a house. Right now it is just defended by one guy with a pistol. Maybe we will just use our swords! (ha ha) I get leave the day after this, so I will see you real soon. Signed: Your loving Son.
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Hard Badge Guide: Start the game aiming for the Uzi- once you have that buy the second wall upgrade, then save your money for- a Quake Box, 2 Flamer Joes, and a S.C.A.R.. Place the box in the middle, and the joes to the sides, they'll cover the base from gunners and swordsmen. At this point you should be able to maintain a steady profit - once you get to that point buy nothing but gunners and 3-4 repairmen. Once you have around 40-45 gunmen, they should be able to kill everything before it reaches the Joes- so when that happens, sell every tower you have and replace them with Shield Generators- then work on maxing them out along with your wall. All that's left to do after that is buy the Old Glory and upgrade it. Finally, you'll encounter tanks and mechs- which are among the only enemies that the gunmen alone can't handle, thus when you see them target them ASAP. +ing is appreciated to keep this message up to the 5mill~ or so who haven't managed to accomplish this task yet.
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i just remembered the rest of the cheats! here some of the ones i forgot to type and remember it so here!! "octopussy" gives more turrent slots "moonraker" makes the enemy moon walk "the living daylights" shorter day time "goldfinger" gives you the power to use a huge punch by pressing the X key "the wold is not enough" gives you all weapons with the upgrades max "healing the base" unlimeted life just like god mode but "healing the base" only works if god mode wasn't typed in! keep this alive aswell so all can see!
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Submitted by:
IGN_Cheats
Cheats
octopussy: toggles extra tower slots
goldfinger: activates fisty mcbeefpunch
moonraker: toggle enemies moonwalk
live and let die: maximum wall (bugged)
The World Is Not Enough: all weapons unlocked and fully upgraded
Die Another Day: house is invulnerableThe Living Daylights: days pass by quicker
Diamonds Are Forever: unlimited money
From Russia With Love: Unlocked or purchased weapon(s) never reload