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FistFromHell

Dec. 05, 2010

Under rating threshold (show) I wish i could play but this freaking sticky key bug seems to ruin all my fun sigh....like this is the 20th game ive played with sticky keys and i even disabled sticky keys and it occurs...i played the first 3 levels though and they seems awesome. :D

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(-2)

RainFlame

Dec. 05, 2010

Under rating threshold (show) love the elevator music

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(1)

TechnoGamer

Dec. 05, 2010

Under rating threshold (show) I had a weird glitch where there were 2 first bosses.. quitting the game fixed it but that was funny as hell

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(0)

Wortis

Dec. 05, 2010

Under rating threshold (show) the levels are extremely inconsistent in level difficulty. lvl 17 drove me insane, 18 and 19 were easy as hell

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(0)

powerofwhy

Dec. 05, 2010

Under rating threshold (show) I finally finished the game and got the badge. I have got to say this is the most aggravating game i've ever played. There is no reason to have a click interface to change colors when you have to have your other hand on the jkl and shift key to play.

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(3)

simonwalvis

Dec. 05, 2010

Under rating threshold (show) What is wrong with everybody , why not just use the arrow keys?!?!? Aside from that a great game 4/5.

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(2)

Darksevens

Dec. 05, 2010

Under rating threshold (show) It's pretty cool, but it should really be something on Nintendo DS or . It just feels like that kind of game. 4/5.

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(-1)

greenthunder

Dec. 05, 2010

Under rating threshold (show)

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(-4)

qlalfqjsgh5

Dec. 05, 2010

Under rating threshold (show) ã…¡ã…¡ I'm going crazy is too hard

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(-1)

MusikMonk

Dec. 05, 2010

Under rating threshold (show) -Controls: As an AZERTY player, I was heavily disappointed with the lack of support for non QWERTY controls. I think that control customization should be a must in all games. -Random bugs: Playing was fun if it wasn't for some completely random deaths making me start the level all over. This happened the most on the 28th floor. Also had some sort of invisible walls/ceilings stopping jumps short from their destinations. -Caching: my connection isn't the greatest so first load takes long. For this game it wasn't only first load. With the game's length, I had to complete it on multiple sessions. Seems it would also be annoying for those forced to refresh because of increasing lag (haven't noticed any but that's probably cause of my short play sessions). -Minor problem with music, I disabled music from the lower left corner on the elevator screen and there wasn't any way to re-enable it after starting a level aside from going back to the elevator.

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(5)

Sidd27

Dec. 05, 2010

Under rating threshold (show) it would be really better with the color switch on 1-2-3 (num.pad)

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(0)

Zesna1

Dec. 04, 2010

Under rating threshold (show)

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(-7)

aoselek

Dec. 04, 2010

Under rating threshold (show) the controls are awkward and i hate the way the character move slo-mo. but other than these two major irritating setbacks the game seems cool.

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(2)

ausauspatpat

Dec. 04, 2010

Under rating threshold (show)

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(-3)

Nitank

Dec. 04, 2010

Under rating threshold (show) this game make me crazy, i have a computer with to bad performance and this game make me lag alot!!... but the must is this stupid wall, there are to many bugs and i must retry to many times!!!!

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(0)

Edditoria

Dec. 04, 2010

Under rating threshold (show) 1. Wall jump is suck!!!!!!!! You cannot do wall-jump if you don't "jump" at another side first. 2. Cannot do wall-jump again at the same side (it is not logical for a ninja!!) 3. Actions keys assigned is really bad too! Suggest to let players to customize the keys. 4. Consume too much computer resource for such quality. || Great game idea (colors). But I don't like this game because of the annoying problems (2/5)

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(0)

Jakex322

Dec. 04, 2010

Under rating threshold (show) Reminds me of DeBlob

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(1)

edward2

Dec. 03, 2010

Under rating threshold (show)

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(-3)

greenfart5

Dec. 03, 2010

Under rating threshold (show) sorry for second comment but i forgot space is fireball lol but would still like another key for that and forgot to say it pauses by itself in middle of game too.

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(1)

greenfart5

Dec. 03, 2010

Under rating threshold (show) i had no problems with controls or wall jump until... shift for higher jump i think space would work fine for that one just like the blue and yellow. 4/5

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(0)

Upwardsspiral

Dec. 03, 2010

Under rating threshold (show) I thought the game perfect good job, 5/5

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(-1)

Stonedifurous

Dec. 03, 2010

Under rating threshold (show) great game and ideas... but lag makes it impossible to play in higher levels. some other small bugs, like timeclock not stopping when paused(not sure time does anything anyways, but still). if you could fix the lag, everyone would love this game.

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(1)

dEr_RiNkE

Dec. 03, 2010

Under rating threshold (show) this is an awesome platformer, really, really good. The only problem i have with it is: I have to refresh the page after every single level, because the lag becomes a real problem. Maybe you should kill the stuff, after a level completes. Thank you for a great game, 4/5!

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(-1)

DaMorph

Dec. 03, 2010

Under rating threshold (show) Cool game. Gets a little laggy after a few levels. Controls were a bit wonky but not too bad once you get used to it.

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(-1)

DeepThoughts

Dec. 03, 2010

Under rating threshold (show) controls still need work to be a good game. setting quality lower makes the game run faster (too fast!) but it still lags when changing colors and/or doesn't register critical keypresses resulting in frustrating restarts. I think the difficulty is fine, but the controls/speed need improvements!

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(3)

demonic1soul

Dec. 02, 2010

Under rating threshold (show) the controlls are ccrraapp! i cant move grrrrrrr!

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(3)

Cableguy6969

Dec. 02, 2010

Under rating threshold (show) Level 28 has got to be impossible with this control scheme. Trying to pull off that mini jump in the walkthrough is nonsense. I've tried all sorts of button presses to try and get a consistent mini jump and nothing works. 3 in 5 times it jumps full, 5 in 5 times when I'm below spikes. I call shenanigans on this one.

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(1)

onejc89

Dec. 02, 2010

Under rating threshold (show) sorry not even worth the badges 2/5

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(0)

Green_meep

Dec. 02, 2010

Under rating threshold (show) Wall jumping should not be made a requirement in this game if it's so damn buggy in the first place.

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(1)

Clopnaz

Dec. 02, 2010

Under rating threshold (show)

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(-5)

boombalabo

Dec. 02, 2010

Under rating threshold (show) Wall jumping should be rename wall sucking in this game!

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(7)

Boblefeen

Dec. 02, 2010

Under rating threshold (show) Killed the first boss, got my badge, hit some black blob on my way out, died, have to start ALL over by killing the boss AGAIN... I don't think so.

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(0)

Urhotus

Dec. 02, 2010

Under rating threshold (show) After level 15 and 12 minutes of my life I had achieved 7th state of Zen in walljumping.

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(5)

civikmantar

Dec. 02, 2010

Under rating threshold (show) very very very dumb game. I'm saying that because I'm stuck on lvl 15 for hours!!!

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(0)

Goatboy

Dec. 02, 2010

Under rating threshold (show) People, quit complaining about the colours not being the primary colours. In additive colouring (making white light), the primary colours are: red, blue and green. In subtractive colouring (painting on a surface), the primary colours are: Cyan, Yellow and Magenta (~> blue, yellow and red). It is far more important that the game is cool to play rather than physical correctness...

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(-1)

TrulySilentLie

Dec. 02, 2010

Under rating threshold (show) Hate this game's controls. And then you are on a level with way too many walljumps (walljumping sucks in this game), I get an award, 25 deaths. Feels like the game is showing me the finger. Why did it have to get badges? 1/5, great idea but the poor execution drags it down into the mud.

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(3)

SeanMcCabe

Dec. 02, 2010

Under rating threshold (show) An interesting concept but badly handled. Ranged attacks from enemies with no ranged attack of your own, bad controls for movement and a horrible lag for wall-jumping and jumping in general.

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(3)

leeboy

Dec. 02, 2010

Under rating threshold (show) hated every minute of it

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(-1)

talzzz

Dec. 02, 2010

Under rating threshold (show) you know these aren't the real primary colours according to physics...

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(0)

Lucky_Miles

Dec. 02, 2010

Under rating threshold (show) This game had so much potential to be great, but due to the unresponsiveness of the keys it lost my interest.

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(2)

pi_man

Dec. 01, 2010

Under rating threshold (show) anybody else have the problem where it doesnt save your game, even though it says it does?

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(0)

jwilkes99999

Dec. 01, 2010

Under rating threshold (show) Well I know why the badge is hard now. Who wants to play through 30 levels of this crap? It took me way too long just to get through 10. Oh and btw everyone: "I know that the biggest complaint is going to be the control scheme, it isn't changing due to quality control issues. Flash adds some major and completely random bugs when I make it controllable by the arrow keys for some reason. So that functionality will not be implmented in this game. Perhaps if we make a sequel." ~ Quote from Jacksmack. So there won't be a fix for this craptactular game - thanks Kong for the badges.

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(3)

theshazmancometh

Dec. 01, 2010

Under rating threshold (show) A few annoying issues: 1) controls are not changeable which SUCKS ... why 'R'??? 2) controls are inconsistently responsive (they fail or stick randomly) 3) there is some memory leak in the game - once you've played a couple levels with a few animations (enemies/voids), it begins to run VERY slowly. All in all an interesting take on the game, but the control issues and lag due to memory leak really detracted from my enjoyment. 3/5

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(1)

mj1891

Dec. 01, 2010

Under rating threshold (show) Am i the only one who cant even get past the tutorial because wasd keys do not function at all??

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(0)

antohalo

Dec. 01, 2010

Under rating threshold (show) Only 2800 people got the completion badge... ROFL

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(1)

CrossFireIV

Dec. 01, 2010

Under rating threshold (show) @Keiya Dude go back to kindergarten where we learned primary colors were red, blue, and yellow cuz they're the colors that mix to make up all the other colors....

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(3)

Keiya

Dec. 01, 2010

Under rating threshold (show)

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(-8)

CrossFireIV

Dec. 01, 2010

Under rating threshold (show) Ok honestly at level 28 this game lags even at the lowest quality...

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(3)

nightshan

Dec. 01, 2010

Under rating threshold (show) i find it slows down the higher the level im on

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(2)

97forever

Dec. 01, 2010

Under rating threshold (show) Good concept & bad controls. Wall jump is too inconvenient.

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(0)

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