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fraserh

Nov. 26, 2010

Under rating threshold (show) I enjoyedit but why does the timer not stop when you pause the game?

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(33)

Alayth

Nov. 24, 2010

Under rating threshold (show) I'm not sure if this game is supposed to be a platformer or a puzzle game, but it fails as both. The first level with something that might reasonably be called a puzzle is level 22 (you have to use portals AND ice blocks without being explicitly told to, which isn't much of a puzzle, but it's about as good as it gets). The controls are awkward, so most of the challenge of the game is dealing with the frustrations of trying to wall jump, and trying to remember in mid-air which button to press to get the color you want. For some reason the boss in level 20 is the same as level 10... I really don't see how this game is supposed to be fun. It feels more like work.

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(27)

Asushen

Jan. 10, 2011

Under rating threshold (show) I can't play with azerty keyboard

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(11)

saffroth

Dec. 07, 2010

Under rating threshold (show) There's a memory leak somewhere. The longer I play the game, the more it lags my computer.

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(11)

Allzermalmende

Dec. 06, 2010

Under rating threshold (show) What kills the game isn't only what people have mentioned: the horribly laid out controls which can't be customized, the delay before using powers, and the wall-jumping not working half the time; It's that the parts of the game which should be the most fun rely on these so heavily and to be timed perfectly. This makes the action part of the game thoroughly unenjoyable. The more puzzle oriented parts of the game are bland and boring due to it telling you exactly how to accomplish them and then repeating the exact same puzzle over and over in different places. Another game ruined for not understanding its own weaknesses and strengths. 2/5

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(11)

koakuma666

Mar. 27, 2016

Under rating threshold (show) For the wall jumps, something that helped me was finding out that i could simply hold up the up button (so he jumps automatically after clinging to the wall) so that i would only need to concentrate on pushing the left or right button when wall jumping. With that, i don't have the problem of forgetting to press up with some wall jumps. The mistake i make most often on wall climbing is trying to make him jump on another wall before he got the time to cling to the wall i was at, making him fall to his death. When you are patient enough to be sure he clings to the wall, it goes correctly (though i was pretty often too impatient)

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(4)

Issy

Feb. 13, 2012

Under rating threshold (show) The controls seem pretty standard, and yet somehow they still manage to be annoying. I think there are just too many of them or something, what with the jkl for colors, r for action, s for abilities, space for invisible. It's hard to remember quickly which one I should be pressing.

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(10)

Shashakiro

Feb. 22, 2011

Under rating threshold (show) Man, rarely am I so impressed with a game's concept and so disappointed with its implementation. The controls are, as everyone says, hideous, especially the shift jump thing which is just plain awkward to maneuver with. Wall jumping is also awkward. The levels started out great, but eventually just became mindless platform jumping (with a couple exceptions); the game's mechanics fit well with puzzle platforming, but puzzles are rarely used in the later levels. The boss fight was cool, then the same exact thing two more times was not cool. Checkpoint placement in later levels is awful; there should NEVER be additional risk/challenge involved in securing a checkpoint. I was unhappy to see the "ice block recommended" stuff as far in the game as I did; it probably wasn't necessary past level 5 or so. All in all, great ideas, poor execution; 2/5.

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(10)

Zodart

Nov. 24, 2010

Under rating threshold (show) Great concept, horrible execution, primarily in the jumping controls. Nowhere has it been more apparently for me so far than level 28. There's a series of low hanging spikes that you must jump under, and no matter how lightly/quickly I tap jump, it seems to be a toss up as to whether I'll perform a low jump or a life ending high jump. Wall jumps don't help in this section of course. Oh and also there's no checkpoint so if you screw up (you will), it's back to the start of the level. It's a fine line between challenge and poor design. Do try to fall on the right side of it next time.

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(10)

TonyNN

Nov. 24, 2010

Under rating threshold (show) These controls make me want to kill myself.

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(10)

Darches

May. 03, 2018

Under rating threshold (show) Colors should be RYB IMO. Controls are too responsive; long wall jumping requires precise inputs that are hard without mechanical keys. Difficulty skyrockets on level 13. Level 21 has an unavoidable offscreen enemy. The game gets a little repetitive. Amazing presentation. It's fun, though a little masochistic. 4/5

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(4)

JohnnyV123

Jun. 14, 2018

Under rating threshold (show) So disappointing how close to great this game could be. Fun concept and I like the different powers. Yeah, stuff like the wall controls aren't great but I adapted. The unforgivable part is the game running poorly. Going for the hard badge is unpleasant.

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(4)

Justas21

Feb. 19, 2011

Under rating threshold (show) Have you noticed that when you change color of your body, the music changes too?

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(4)

charlesartbr

Nov. 28, 2010

Under rating threshold (show) Why not spacebar to go invisible???

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(4)

PatrickBateman

Nov. 28, 2010

Under rating threshold (show) Unresponsive controls (wall jumping) shouldn't be the reason you can't pass a level. It should be because you can't figure it out.

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(4)

FurFui

Nov. 28, 2010

Under rating threshold (show) It might be my computer but this game runs awfully...

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(4)

nico623

Nov. 27, 2010

Under rating threshold (show) Needs changeable controls. Some of us like to use other Keys !

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(4)

SephirothAngel

Nov. 26, 2010

Under rating threshold (show) man when you guys said there was a stiky controls glitch I thought It was eventual but the bug started almost immediatley very dissapointing.

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(4)

gaara123__63

Nov. 26, 2010

Under rating threshold (show) its kinda sad that the only reason i can't get this badge is because the awful controls and they stick constantly this game has major issues and shouldn't have got badges

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(4)

McKinst87

Nov. 26, 2010

Under rating threshold (show) I find this game more annoying then any other i've played! I've played alot worse games but this game should be brilliant, instead it's competely messed up by the awful controls, it's almost as if the gameplays been designed with bad controls in mind but all that does is take away from the enjoyment. 2/5 i've reated worse games higher then they couldn't have improved, this game could have and hasn't been :(

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(4)

Spij

Nov. 25, 2010

Under rating threshold (show) As if the wall jumping wasn't bad enough on its own WHY WHY WHY did you feel the need to add those damn parts that stick out????

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(4)

Drewbert2

Nov. 25, 2010

Under rating threshold (show) This game COULD have been a good game if it didnt have so many issues holding it back. 2/5

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(4)

Pykrete

Nov. 25, 2010

Under rating threshold (show) The controls are pretty inconsistent, especially wall-jumping. It also lags badly, even on low quality.

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(4)

Confuzzledmaniac

Nov. 24, 2010

Under rating threshold (show) The control over your character is comparable with trying to text wearing mittens. There was obviously some amount of effort put into this game, so why screw it over with the basics? The length of the levels (and the amount of time it takes to get back to the point where you died in said levels) in addition to the horrible controls makes this game virtually unenjoyable. The *only* reason I am continuing with this game is because I have an unhealthy addiction to obtaining badges. 2/5 for half-assing a game with great potential.

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(4)

sam1122922226737

Nov. 24, 2010

Under rating threshold (show) I think most people here have played a video game in their lives. I'm pretty sure we can handle the boss at a little faster than 1 fps :O

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(4)

crazy_alan1988

Nov. 24, 2010

Under rating threshold (show) why is it R and not E for use, E is easier to hit

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(4)

Asenath_Darque

Nov. 23, 2010

Under rating threshold (show) I'm going to agree with a lot of other people here, and say that the controls are a little unwieldy. In addition, there isn't any particular reason why JKL should be assigned to those respective colors - they aren't even in the same order as the color wheel on the bottom. (Which I would think would be the obvious way to order them)

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(4)

Meliketrophies

Dec. 23, 2011

Under rating threshold (show) The creator of this game really butchered wall jumping.

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(14)

ChristinaRose

Nov. 28, 2010

Under rating threshold (show) I died, but when i came back, i was jumping on a spike and couldnt do anything. That and the unresponsive controls make this game pretty much impossible.

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(9)

kamyra

Nov. 26, 2010

Under rating threshold (show) Okay, I give up. I would love to really play this game, but the default controls just don't work for me. I have to say, I was more than a little disbelieving at seeing there was no way to change them.

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(9)

upsilonprime

Nov. 23, 2010

Under rating threshold (show) you should be able to set keys from WASD to arrows, my left hand cannot take prolonged wall jumping.

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(13)

Endlesskyes

Nov. 25, 2010

Under rating threshold (show) The wall jump conditions are just aggravating for levels like 15 where wall jumping and missing pretty much means you have to completely start over. You have to hit the opposite wall to wall jump and that's kind of annoying, ESPECIALLY if you miss. I have many times missed and then started to fall, hit the opposite wall and tried to rebound back up only to pretty much fall and die. That's not challenging, that's just kinda dumb.

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(12)

MrRubix

Nov. 23, 2010

Under rating threshold (show) You've got to be joking me. These controls are incredibly awkward and not very responsive. The game itself has a big memory leak somewhere and causes everything to slow down over time to the point of unplayability -- if it's crippling my overly-overpowered computer, then something's wrong.

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(12)

CDArena

Mar. 27, 2011

Under rating threshold (show) Lag has many different causes - internet latency in multiplayer games; defragmenter running in background; overpowered AV program; downloading in background. In this particular game, I strongly suspect some kind of memory leak, since the lag (for me at least) generally gets worse as time goes on. Restarting the browser does eliminate lag, but that doesn’t excuse poor programming. Memory leaks in Flash games are mostly caused by improper disposal of objects. Telling people "Restart your browser" is like telling them that "shut off the car engine off for a while" is the fix for an overheated engine - Ignore the dry radiator and oil that has never been changed. I don't care for driving a car that has to sit by the roadside and cool off every 30 minutes. I would rather drive a beat up Toyota with a good engine than a shiny new Ferrari with a bad radiator. Calling people "Stupid f**ks" just encourages programmers to continue being lazy, instead of finding their mistakes.

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(8)

DoomBurrito7

Nov. 26, 2010

Under rating threshold (show) horrible, horrible controls

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(8)

tpot

Nov. 25, 2010

Under rating threshold (show) awful controls. worst abuse of wasd i've ever experienced.

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(8)

redghostmage

Nov. 24, 2010

Under rating threshold (show) If he is a super solider....why does he die in one hit?

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(8)

PigBag

Nov. 24, 2010

Under rating threshold (show) I've given up because of the HORRIBLE controls. Unless controls become customizable, I will never play this game again. Too bad it got badges :( 1/5, will be 3/5 with better controls.

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(8)

Ajonos

Nov. 24, 2010

Under rating threshold (show) Non-customizable unintuitive controls, bad handling, all around frustrating to deal with. Which kinda sucks because the skills feel like they should be more fun than they end up being.

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(8)

bigben81011311

Nov. 24, 2010

Under rating threshold (show) i love when i sit here smashing the space bar while on the blue guy and nothing happens and then the overlord moves and then it works randomly.This game would be easy if only the controls worked.

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(8)

thedarkhaze

Nov. 23, 2010

Under rating threshold (show) This game has ridiculously unresponsive keys. I'm sure the idea is nice, but if you can't even get the interface to work well it's still a terrible game.

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(8)

cricketer13724

Mar. 22, 2013

Under rating threshold (show) it should be able to run faster

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(3)

schaapje

Jan. 21, 2011

Under rating threshold (show) Walljumping in this game deserves an entire failblog page...

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(11)

NathanaelR2

Dec. 07, 2010

Under rating threshold (show) Why not just take the elevator to the top instead of floor to floor? X_X

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(11)

Obelith

Nov. 23, 2010

Under rating threshold (show) How a laggy, unresponsive game like this got badged is absolutely beyond me. Also, I love the massive memory leaks.

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(11)

D3gamer

Nov. 23, 2010

Under rating threshold (show) These controls are ridiculously horrid. Actions like walljumping are made much harder than they need to be thanks to unresponsive controls. This game had so much potential, but now I'm having a hard time seeing past it.

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(11)

ivod

Nov. 26, 2010

Under rating threshold (show) I hate the fact that there's no change in difficulty over the levels. The last levels are not hard, they're just so long that it's very frustrating because after every little mistake you take you die and have to start all over again. I also hate the fact that the developer probably won't read this and probably won't change it.

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(17)

Stormgate

May. 09, 2016

Under rating threshold (show) I like how your latest used color is the same, when your character is waiting in the elevator :-)

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(3)

Darches

May. 03, 2018

Under rating threshold (show) It sounds like some people had ghosting problems. It's too bad this game doesn't have input binding.

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(3)

latmere1

Nov. 14, 2011

Under rating threshold (show) Pause. Timer still runs. Stupidest thing ever?

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(3)

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