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Beat it on insane without taking a hit lol...
I almost didn't click on the Unity link, because I thought 'here we go again'.
There's always some new fad that flops or is overhyped.
Yet I actually have to say I'm impressed. Even with this simple demo,
it displays great potential. Now I'm just waiting to see how easy, in the long run,
it is to develop and maintain games.
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This game has ragdoll phyics.. I liked messing around with the movement to see how hislegs would go on the stairs, This could be a third person adventure shooter in fact.
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i have no clue how to use unity , its really complicated. i cant make anything. do i have to download terrain features and stuff cuz it wont let me make any of the things in th tutorials that ive read
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I think you want to rephrase "no fail" cause.....i died. NOW BEFORE YOU THINK "WOW YOU RETARD NOOB"!!!!! I wanted to see what would happen is i stood next to the machine when it exploded and i died lol.
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Kong needs to make it so it sends you for the Unity player (if you don't have it). Not currently showing on Firefox Mac.
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For a demo, I was quite amazed by how smoothly this game ran, especially on my shitty computer. Nonetheless, the demo itself could have been improved, but that's what Unity is all about, improving, adapting, and thriving as a gamer, or even a game designer and publisher. I have high hopes for Unity, and I can't wait to create my own games. Also, +1 for Unity being free.
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Game does as intended, displays unity. Can't wait to see what it would be like if a game was completely made for unity, considering this was a bit glitchy.
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this is a really amazing browser based game graphics wise and as far i saw the it ran rather smoothly. it will be interesting to see what the developers do.
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i killed a baby and it was alot more fun then playing this game I gotta tell yeah buddies its the way of the lord jesus wwhere the hell are my medications :<
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The game froze my mouse in the game, I couldn't click on anything else. Honestly this game is only a 3/5, but has a >4 rating because it was uploaded by kong.
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needs more difficulty. did insane mode, and while it took me a good 2 minutes to beat the robot, i didnt get hit once
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In terms of introducing Unity, I'd say you did a damn good job, and I can't wait to see what this brings to Kongregate. That being said, in terms of a game, it's lacking a little bit. No way to make your character put his gun away and start running (it just happens after a certain amount of time), the mouse is very sensitive, and it's definitely quite small for any sort of game. Still, cool beans! I'll give it a 4/5!
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I played this on no-fail, trying to explore everything, and when I went down the stairs while messing with shift and control, The guy glitched out and went in the ground, arm's flailing, saying "whoa! better run! Whoa! run! Better run!". then I stood still and all was fine. I love this demo and can see people making great games out of this. 5/5.
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To think that this is a mere trifle of what Unity programmers will be able to do...
This could be another major advance in online gaming!
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5/5 Great platform! I think we will see a lot of games made with Unity here on Kongregate!
BTW this is a demo of Unity or Unity PRO? I think it's Unity (non PRO), and we didn't see its full potential yet! (realtime shadows and others features)
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Unity Web Player won't install correctly on Firefox Beta 7. I'm using Firefox 3.6 right now and it installed successfully.
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Needs upgrades! And more enemies! and.. Just kidding, I'm glad Kongregate supports Unity now (if only because this means in-game cursors don't get all messed up if I press the right mouse button or switch tabs), and I can't wait to see some real games instead of demonstrations. Btw, I beat your demo on "insane" without losing any of my life!
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There is no full version coming out! This is a demo of Unity. The program that people use to make games like this one.
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Ehhh I would have preferred to have insane be 2 at once instead of just dying really fast. Even on insane I only died once. Would be nice to have a run button or if there is one have it show key mappings. Would also be cool to have a roll or strafe or something to maneuver better. Overall pretty cool and I look forward to any games that come out of it, gonna look at it myself a bit now.
4/5
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i like the ragdoll physics unity 3d has (this and dead frontier) its fun i killed it on medium ran towards it and BOOM i went flying