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The requirement of hard was very loose actually. Just get all in game achievements and don't use more than 5 shots in too many levels. I'll have to say some of the shots in this game were bs pixel hunting. But after some trial and error, you can record where to shot by using the background objects. That makes the game much more bearable.
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Keep in mind that I FINISHED the game at 162 and thus didn't have to revisit any levels - the trick is to just keep grinding away at levels until you're satisfied that you did what you could. The game took me about an hour and twenty minutes from start to finish, but I wasted about 30 minutes on the last 10 levels when I could have done them twice as inefficiently and still stayed below 200. You just have to be willing to really hit that R button.
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Strange game - for the first 35 or so levels I made sure I'd get the lowest possible score, sometimes getting lucky and 1-shotting levels that I really shouldn't have been able to 1-shot. For the last 15 levels I got irritated and stopped caring as much, but either way I ended up with a final score of 162. One of the biggest tricks I can recommend is that there are two levels that have complex mechanisms, but they also have the HERE block right after some sort of wheel, and that level will have a sticky man. If you aim just right, you can latch the sticky man onto the wheel (the hard part is getting it not to stick on the scenery) and roll the wheel away, allowing you to shoot a man straight to the HERE and skip basically the whole level - this helps cut down on points a lot.
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199...finally. I was not sure where I'd be able to shave off any more shots. I do agree with the Not Doppler logo being in a bad spot. Overall, a better than average game. I did feel that some actions were stopped on purpose. On level 45, I don't see the top two boulders falling and hitting the bottom boulder does not get it to start to roll and fall off as well. But it still was an interesting one. I'll give it four stars.
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@KingsfordCat For the level 13 achievement, instead of shooting tons of rag dolls at the cart to pull the chain up, you can shoot a rag doll down the hole and hit the target off-screen!
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So, after some effort I got 197. Based on my scores, I believe it is surely possible to make even 150. But I won't try. Here is my configuration, maybe it helps someone to know there is room for improvement: 1=1, 2=3, 3=3, 4=3, 5=1, 6=3, 7=3, 8=2, 9=2, 10=1, 11=4, 12=5, 13=1, 14=3, 15=14, 16=2, 17=2, 18=4, 19=2, 20=3, 21=2, 22=1, 23=3, 24=5, 25=3, 26=3, 27=5, 28=3, 29=5, 30=2, 31=2, 32=1, 33=7, 34=9, 35=7, 36=3, 37=7, 38=8, 39=1, 40=3, 41=4, 42=1, 43=4, 44=6, 45=10, 46=5, 47=3, 48=4, 49=4, 50=14
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Are you serious about the high scores? The highest score is -56. This isn't funny, someone needs to do something about this. Other that that, great game!
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Level 39 can be done in 1 shot: Try to shot on the Top Ball so thats your Ragdoll fly in front of the Ball, if you do it right, the Ball start to roll and push ypur Ragdoll to the Goal
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Unsatisfied with the sheer number of corpses you had to fire on level 10, I decided to do things a try shooting corpses at the bottom of the ball-wall. After approximately ten resets, I got the level done in one move.
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Is it me... or the amount of people you fire per level is your score? I thought games make it vis versa...... im just going to spend 10 minutes fireing upwards then once i have over 200 ill take the completion and play for fun lol
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It would be nice if achievements were for "x shots or less", instead of just "x shots". It was weird not getting the achievement when I completed level 16 in one shot instead of two.
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... I was playing level 38 when the sticky ragdoll got stuck between the ball and the floor, he started shaking and the ball was like launched across the screen, ragdoll parts flew everywhere, but I got the level with 2 shot. But it still was kind of creepy...
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158 score ...kept getting going lower because my badge wasnt counting ...apparently to get the badge you need to complete lvl 50 again (thats how it worked for me anyway)
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This was way more fun than I thought it would be. OCD'd over every level to be sure I got the Hard badge without having to go back and redo levels, and wound up with a total of 153 >_> Definitely one of the better physics games I've played.
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Just to help whoever is hunting the hard badge, this is what I ended up with (199 in total):
1-10:1,3,3,3,1,1,3,2,2,2
11-20:4,5,1,3,10,2,6,7,3,3
21-30:2,1,3,2,7,3,7,3,6,2
31-40:2,1,7,6,8,3,6,7,7,3
41-50:4,1,2,5,9,6,5,2,6,8
By no means the best performance, but good enough for me.
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Just to help whoever is hunting the hard badge, this is what I ended up with (199 in total):
1-10: 1,3,3,3,1,1,3,2,2,2
11-20: 4,5,1,3,10,2,6,7,3,3
21-30: 2,1,3,2,7,3,7,3,6,2
31-40: 2,1,7,6,8,3,6,7,7,3
41-50: 4,1,2,5,9,6,5,2,6,8
By no means the best performance, but good enough for me.
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@JackofKings - agreed! I managed to get it in 2 - one sticky to pull down the wall, second shot to hit the wheel and get it moving. You have to aim just right so the second shot ends with the ragdoll in the bottom right corner - eventually the goal will roll over to him!
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lvl 45 done in less than 7 shots and achievement not awarded, had to purposely do worse next time to get achievement...
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If you get a level in fewer shots than the achievement requires you should still get the achievement (in game achievements, I'm sure the badge works).