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One word for Survival's AI: Cheap. They get all they need, when they need it, and they always seem to like killing themselves when they realize they have no chance, robbing you of a kill! It's completely unfair!
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I have no idea How this game has a negative rating, but I'll gladly not rate it if it means people will see how terrible this game really is. Now, if only it weren't for the cute kongpanion...
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An awesome level to make: put yourself in a cage far from the action. Watch the other puny underling CPUs fight it out. Taunt heavily. Kill the last one.
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For those of you trying to get 10 achievements for Badge of the Day, I just got it, here are my recommendations: Button-mash your way through the first two zones (Zone 1&2). Wind up your punch to full-power while an enemy is respawning and let it go right in his face (Kapow!). Build a level, save it, select it under "custom" in deathmatch mode, and set "most kills after" to 0:00. The game will instantly declare a tie (Architect). Then hit the rematch button nine times (Veteran). Jump off-screen, then use the double-jump and dash (X + Z) to recover (Zero Gravity). Go to the first campaign level and evade; just bounce on the telephone wires and run back and forth. The enemies will try to get you while your partner kills them for you (Pacifist, 7). By the time you've done all of this, you should have gotten the remaining three badges by random chance. I got Magic Number, Kill it with Fire, and Recycler.
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Wow. This is just absolutely terrible. The controls are so unresponsive, I thought maybe I was a different character. No. The BOD this week have been awful.
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my map (i think its cool)space%20cannon,15,null,16,$38;320;45;13,155;300;45;13,196;300;45;13,235;302;45;13,196;300;124;13,448;109;341;9,184;546;200;13,184;526;200;13,186;502;200;13,179;478;200;13,178;459;200;13,268;66;45;9,268;33;44;9,268;0;44;9,454;101;348;13$159;465;163;10,540;600;265;10,0;600;670;10,113;600;625;10,203;465;163;10,238;465;163;10,115;20;624;10,424;600;265;10,459;600;265;10,498;600;265;10,565;600;265;10,599;600;265;10,388;600;265;10,345;600;265;10,312;600;265;10,266;600;265;10,221;600;45;10,179;600;45;10,140;600;45;10,37;600;45;10,37;556;45;10,35;509;45;10,37;465;45;10,35;420;45;10,37;376;45;10,267;339;45;10,267;290;45;10,267;242;45;10,267;194;45;10,267;151;45;10$175;221,547;194,541;191,546;206,541;185,548;187
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I really tried to play "it". Controls are worst i ever seen. This game created to play itself, but not for human players.
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It's a shame that the BotD is one for such a broken game. CF2 has been left behind for a while, and won't really see any improvements. As others have said, the Hard badge is just faulty. Suicides don't count as kills, a single explosion from something undodgeable, or simply bad programming can ruin an otherwise decent Survival matchup. AIs can accurately hit you no matter how high or far you are, and usually with extremely overpowered weapons that shoot you three times the distance you can jump off the stage. The Survival part of this game, at the very least, is broken.
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luanakrajaka, you must play the "lava plaver" level (campaign) by just running from the lava monster until time is 0. WITHOUT even hitting them with a punch! Hope this helped.
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So, basically, a cheap Smash Brothers knock-off with, by some strange voodoo magic, worse controls. Hit collision was spotty at best and weapons are far too overpowered. I normally reserve 1/5 ratings for unplayable, non-functioning pieces of shizz, but this might as well be.
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fix.1 controls
fix.2 glitching controls
fix.3 the rate of which power ups get dropped on survival (needs to be wayyy less remember this is a fighter not a shooter even super smash bros has more hand to hand then this)
fix.4 dashing off screen for no reason
fix.5 enemy perfect aim (no one has perfect aim i dont care how good they are)
fix.6 make the dang levels bigger it feels like there is no room to move for fun combat
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self suicides don't count?!?! SHIT! so i killed 15 people but some didn't count? This is pretty damn unfair since the difficulty rises and you don't get a point...
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I gotta question why is my keyboard acting crazy when i try to play. I move without touching it. anybody else have that problem?
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Lion: Heh, I'm fighting a fox! A gladiator was a challenge, I admit, but a fox? oh, where can I star- HOLY CRAP THE FOX HAS VAMPIRE TEETH! AAAAARRGGGHHH!!!
Fox:Dude. I'm a carnivore.
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Tasers aren't good especially in survival because once an opponent tasers you, It won't give you a chance to retaliate
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Like everyone said, the controls are loose and out of control. However, the A.I. is buggy and stupid, abusing gimmicks in order to stay in the constant lead but falling to the easiest tricks. I found myself just double-jumping into the air, then pressing down to smash into him to do a little chip damage 5 times, before smashing the ground and getting more kills. I win every time that they don't pick up the overpowered weapons, which is pretty much half of the weapons. The other half are utterly useless. Fish does no damage or knockback and has a long swing time, and the slowing element of poison darts or snowballs or anything of that sort does nothing. I mean, they run half as fast but have the same air recovery times, which means you can't knock them off for a kill, and their attack speed are the same. The only thing slowing does is prevents them from running to you, which means you run to them. Cheap gimmicks. 5/10 Stars.
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Sometimes games deserve badges by dint of their quality. Sometimes developers just pay Kong to get badges. This is very clearly the latter, and not at all the former.
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man in survival the AI pick many bombs and mines and then he planted it but all I do is push or knock them to their mines and bombs pls count suicides as KOs
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Artwork is good.... that's about it... seriously one of the worst and most frustrating gameplay-wise I seen in some time now. I try to attack things but I just shoot left and right ending up outside of screen. Attacking is the worst part of this. Also when you get hit you often land out of screen or into some pit that instantly kills you... Tried this game just for Badge of the day but yeh, no way I'm playing this. It has potential but it fails on almost every level. As I didn't like it at all and it made me give up on it within a few mins, I cannot give this anything but 1/5.
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This game could have been great with a better game design, but it really needs improvement, maybe an XP system, a better maniability, bad ass art, etc, etc
To see The Achievement you need to come back to the first menu screen (the one with start button)
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I enjoy the Badge of the Day and have not missed a single one.
Until today.
I had gotten the other badges in this game a while ago and gave up on the hard badge cuz it was too frustrating. That hasn't changed. I did not really enjoy myself playing it then, and i still don't now. 3/5 for a generally good and decently polished game, but a severe case of poor balance which cripples the playing experience.
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Controls for this game are horrible. I tried in different browsers, but there's always a huge delay between any action you take and when it is actually performed. Makes the game unplayable.
The entire concept is certainly already not one of my favorites, but I'm willing to give it a shot. But with execution this poor, nevermind.
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Man, screw this tower. I am so not cool with being launched helplessly off the side of the screen. If I get my first non-gold Kongpanion since kongbot because of this game, I'm going to be pissed.
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Oh yay! It's the stupidest most frustrating, crap game I've ever played on Kongregate as badge of the day... However, I I think I'll opt to give myself a root canal/enema with rusty tools instead. It'd only be about a million times more enjoyable than playing this rage-quit-inducing, cheap garbage, b-s, worthless excuse of a game. Seriously, I loaded it up without knowing what it was and nearly punched my computer just at the memory of this refuse. It's the only time I've been disappointed that 1 is the lowest you can give a game. There are negative numbers, you know!
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Easy way to get 3 kills at once, 4 at once, 5 at once, and possibly lift off and up up and away:
Make a custom level with one big platform. Put a wall right in the middle (or a lot but in the exact middle over lapping). choose so players 2-6 start on one side and ur on the other. Set rage mode and 5x damage mode. put them on noob. wait for them to be all on top of each other right on top of the wall and use a rage attack with z. once it hits, boom!