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Played until my left hand hurt. Definitely need to be able to customize the keys. Also, the coin magnetism is painfully slow and so is the time it takes for coins to appear from a slain enemy. This is supposed to be a fast-paced action game! 5/5
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needs more upgrades.... I'm stuck on a stupid lvl and can't do anything about it. doesn't matter what items i use... i have a ton of money and can't improve. they need a block and more combo stuff.
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Would be a fun game if the character wouldn't move forward when attacking, because that ends up in a lot of cheap deaths and makes game a lot harder than it is - not good kind of hard though.
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There's a lot of things that need to be fixed, like coin disappearing and moving from just attacking, but a nice visual feature would be to have the enemies die with accordance to the type of attack you used. It doesn't make sense to sometimes decapitate someone from that shield combo where you bash and kick.
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The COINS!!!!! sheesh... y dont they turn the coin system to reward system...
and the practice area's pretty useless... Nevertheless, the game's pretty cool...
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enemy heath bar shoud be awesome and training its just for testing your weapon we shoud have a coin magnet upgrade not a espensive dawn potion
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i thought the training wasto level up your gladiator or learning new attacks and not just to fights those dolls really 4/5
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I would like to be able to acess an item inventory, rather than visiting a shopkeeper if I just wanted to change armor/weapons.
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Yeah...I can already tell this game was poorly made from the first 2 minutes of playing it...lol
Sorry, try at either improving it by taking tips from the comments or make a new game. (I would recommend listening to the comments(these people play a LOT of flash player games))
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Would definitely be nice to let me use different key setups, so I could perhaps use both hands instead of having to switch between keys and end up dying because my finger went one key down and hit the windows button instead of Z.
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This game would really benefit from block, dodge, and/or dash commands. Perhaps block with the shield, dodge with dual weapons, and dash with the heavy weapon?
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"c" and "v" should be replaced..spells are used more frequently and while pressing "v" you spend your items by pressing "c" mistakenly
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why do does the crowd get bored when I get stabbed repeatadly? If you ask me , if I went to see a sword fight I'd like the one man army to get hurt a little, or maybe a lot.
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I never realized how much I hate the "vanishing coin" mechanic until I read these comments. I always just accepted it... NEVER AGAIN
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An armory in the colosseum would also be nice. Bit annoying and strange to have to go the shop to equip weapons you have already purchased
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Well, after finally acquiring potions that I bought after finally gathering enough of the stupid vanishing coins, I managed to use 5 of them while I was still at full health because I hit C instead of V. Can I pick my own buttons now?
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Allow key remapping PLEASE!! Right now we're sitting at a 4/5 for me which isn't bad, but seeing as this is one of the best games of its type I've played on Kongregate, it'd be nice to give it the 5 it deserves.
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the whole coins disappearing can be a good idea, but it was not used properly in this game. disappearing coins is good for two reasons, reduces lag, and makes it harder for people to get overpowered quickly. Unfortunately the time that you have to collect the coins, the coins don't pop out of the corpse as soon as you kill them, and the fact that dying respectively on a single level gets you coins completely removes any reason to have the coins disappear. In short the coin system desperately needs fine tuning.
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11) You constantly move forward when attacking, making it harder to accurately hit enemies.
12) Strong attacks are useless, since you do enough DPS with fast attacks to overcome the difference.
13) The instructions are tied to the levels, so that you have to sit through the tutorial again if you replay an old level, and you have to go back to an old level if you want to look at a particular tutorial again.
14) Replaying old levels is pointless, since all you get out of them is more money, which isn't needed in the first place.
15) When you lose a level, you lose any items you used during that level.
16) When you lose a level, you're automatically returned to the arena entrance; a retry/exit level screen would be more useful.
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there should be an equipment stage befor battle i dont want to have to run all the way to the market and back to change my alredy bought gear
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Oh my god I wish I could change the order of the controls. I keep accidentally using the coin collect item when I try to use magic. I neeeeeeeds the spamable buttons to be next to each other.
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Does anyone else have the glitch where it says the new spells unlock, but when you go to buy them, they're still locked?
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3 : The attack system. I don't care about the small trust when you attack, it's a difficulty of the game, but not being able to turn back while you attack is horrible. You slashing your way through enemies, when either you just pass one and he stabs you in the back, or either another one just walks in (as they're ALOT FASTER than you) and just go "OH GREAT FREE HIT!". 4 : The controls. I'm playing on an azerty keyboard. Having ZXCV to attack is just mean! Example : I'm in the middle of the fight, fully using Z and X. Suddenly I get hit (go ask why). I wanna use my potion, but I press the magic button instead of the object button, and BOOM! I'm dead. Same thing on the otherside. I wanna use my magic, but instead I use the potion. The keys location are just lame. Btw, you should fix this : I used ALOT of potions when I was at full health by wrongly pressing C instead of V. This game could have been great, but this is a failure. I'm sorry :/
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Come one developers! Read these Comments! I hate it when you move forward a bit when you attack and why you no let us charge with shield???? :-(
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this is ridiculous, too many enemies at once. even if you have the best armor, all the enemy need to do is gang up on you from behind, wish u can buy a partner or something