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Campaign Mission #2: Rebels are setting up camp in SOUTH AMERICA...... Map: Village(description: a once thriving village in SOUTH EAST ASIA.....)
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I find Bouncing Betty more useful than most Killstreaks.
unlocked early, it only needs 2 kills, it won't disappear until it's been triggered. the damage is big enough for an instant kill in low levels or a huge chunk of damage for an easy kill in higher. i use this skill on the final boss.
While the last killstreaks will require 4-5 kills. not really worth it.
-Airstrike doesnt work on indoor, and if used chances are most targets are under a roof, effective if used on the train area since its pretty open in most parts.
-Attack Chopper it needs 5 kills, and its hard to use in small area since chances are your chopper will fire and hit the walls.
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That moment when you are holding the enemy flag, you are about to die, and you use smoke bomb.
And then you teleport 1 inch away and get owned. XD
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I'm not normally keen on this style of gameplay as the controls tend to annoy me, but this executes it excellently. No infuriating jumps, no nearly getting somewhere then bouncing off the edge. Characters actually fire to where you're aiming. And the music is wonderful. First time I've given a game of this kind 5/5 and stuck with it this long. Great job! :)
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if you're gonna create a part 2, kindly add more weapons and we should get experience when capturing a sector and kill assist. try making a longer storyline if you can ^_^
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LOL on the first ctf campaign mission when you get the files, theres stuff in there like dancincat, notavirus, and even lol.launcher.exe, the launcher for league of legends
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Not-so-Pro-tip: When using the "Smokebomb" Kill streak as an assasian, he doesen't teleport randomly, he goes to one of the spawn points.
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I think the new graphics and the leveling is a great improvement upon the raze series. Good job, Juicetin. I think you guys are going in the right direction :)
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Also, a couple of things, 1 In raze 2, There was a tag where you could change the difficulty of each team individually, so that you could have 5 guys on medium difficulty against one guy on insane. (AKA: Boss fight) That no work here. 2, In domination, you and your teamates should spawn on your team's captured points, and if that team has none captured, then they spawn randomly. + if you agree
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I hve to say... I really cant stop playing this and I an say.. this game has a lot of future, maybe a multilplayer game, this is perfect for it, you can custom your character.. choose a class.. and can combine your weapons and has a lo of unique styles!! I really hope that you think about it!! cause a game like this.. is so awesome!!
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Since it's single player and a grindy enough on one class the level should just apply across the board for all classes, or tone down the grind several notches.
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ALL THE SPECIAL MEDAL REQ.
For "Human plug"- must be done in Caverns stage, simply stop the flow of the gyser inthe bottom. "Embarrising!"-must be done in Foundry Stage, die by lava during your kill streak. "Water Wings"- must be done in Village Stage, drown in the dirty water. "Detective"- must be done in Campaign faciity (The one where you are dropped via Chopper), investigate a secret place in the stage. + SO EVERYONE CAN SEE
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One thing I think should be added in Quick Match is the ability to pick a random map. I really don't care what map I'm playing on but would love variety, and just being able to hit random would make it a bit more convenient.
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Wait a minute. How can a single Storm Trooper be strong enough to deal with several armed Combabtants? An entire Battalion of them can't deal with a village worth of Ewoks.
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Here are the differences betwen classes:
Medic:Use this if you care about the team(The ai is smarther than in raze) Bad for single missions.Killstreaks make the difference!I recommend to kill as much as possibile and use the killstreaks when it is really needed.
Tank:Excellent for single missions,focused on taking as much damage as possibile,bad accuracy.
Asasin:Focused on acurracy and melee damage,low health,best to find a place where you cant be stalked and snipe some enemies.
Commando:focused on rate of fire/damage.Either poor damage(machine guns) either poor rate of fire(explosives)
Too bad people wont see this guide after 5 comments.
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Honestly, I still think that Strike Force Heroes 1 was really good, and I feel it would've fared well as a stand alone game. However, if I recall correctly, the fanbase demanded a sequel which wasn't too bad, but then the third sequel (which created a trilogy) had really brought the series down.
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That awkward moment when you realize that you're out of ammo for your primary, switch to your secondary, and there's no ammo for that either...
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For those of you who are stuck at level 14, don't worry, level 15 is easy - you're almost there. My technique; take the (lvl 15+) tank, and take the SPAS 12 or Striker (Striker is better but it's still possible with SPAS 12), take Baretta or Socom as side weapon, and Adrenalide as extra and Ricochet as killstreak. The trick is to land on the right or left panel fast, and get yourself to the middle of the map while shooting. Once you got 3 kills, use the killstreak. Now it's easy to control A B and C... move from left to right and right to left. At least control B + A or B + C. The begin is very important! Get to A fast, then rush to C, shoot the enemy above C, and go to B. Now you probably control B and C, and the strategy can begin. I got 100-20 with this strategy. ( http://i744.photobucket.com/albums/xx84/ ivod/winkongregatestrikeforceheroes.jpg ) Good luck! 5/5
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I REALLY WANT STRIKE FORCE HEROES " WITH MULTIPLAYER!! THAT WOULD BE BEYOND EPICNESS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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I'm so glad this game is getting a remaster, it's a gem from its time and I'm glad it's getting some attention from the developers
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Why are the bots only for max. level 30? It would be much more fun, if there were insaner-than-insane bots, which reach up to level 50.